Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:02 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
11 January 2026 20:52 UTC · Community Announcements · jack
Hello everyone! this is a small patch, but it fixes some major issues for some players.fixed players not being able to change language or resolution on some aspect ratiosfixed AI commander sometimes not working (This is a MAJOR fix)add Aim down sights sensitivity slidermade it where keybinds auto savereduced weapon recoil slightlyHope this helps! please let me know any bugs or issues you run into and ill have them fixed ASAP - Jack
11 January 2026 15:48 UTC · PCGamesN · editor@pcgamesn.com
If you took the intense, brutal conflicts of Battlefield 1 and fused them into the combat simulation of TABS, you'd probably end up with something a lot like Rising Front. The sandbox war game is primarily focused on World War I, but also features scenarios for the American Revolutionary War and the Franco-Prussian War to mix up your play. It lets you simulate massive battles featuring all manner of infantry, ground vehicles, and planes, allowing you to command your army from an aerial strategic view or drop into the action to take control in first-person. And now it's finally out of early acc
9 January 2026 17:25 UTC · Community Announcements · jack
Surprise! An incredible amount of work has gone into this update. I kept adding more and more, and before I knew it, nearly a year had passed since the last release. This is a colossal update that changes a huge portion of the game, and I truly hope you all enjoy it.Thanks so much for your patience — and sorry for the wait! – JackTanks and Armored CarsPlayer and AI Vehicle ControlsMKIVRenault FT17A7vFord 3 tonMark A WhippetGerman MKIVErhardt m1917LK IILK MG variantA7v Flamethrower variantChar2c SuperHeavy TankSaint ChamondCavalryPlayer and AI cavalryAmerican DragoonsAmerican LancersBritish Cav
14 January 2025 20:24 UTC · Community Announcements · jack
Happy 2 Years Since Release! I have an awesome update for you today! Enjoy! Changes/Additions Added Triplane Trench Darts FS Added Tank Hunter FS Added Biplane Gun Run FS Added Triplane Gun Strafe FS Added Firebombing Run FS Added Bomblet Attack Run FS Added Strategic Bombardment FS Added Bombing Run FS Added Zepplin Airship FS Added Option to rotate fire support Fixed more audio Fixed Some static emplacements not being on the correct team loading screen volume Fixed Scroll view Fixes Minor Optimizations Fixed custom scenarios not loading sometimes Hope you all enjoy the update! Sorry for not
17 November 2024 04:36 UTC · Community Announcements · jack
Hey everyone! this is a much needed update that has a ton of bug fixes and a ton of optimizations! Changes Optimized Animations Optimized soldier models Optimized Shaders Optimized command map Various General optimizations Fixed Audio Range limit added to emplacements Changes to loading screen Fixed static emplacements not being on the proper team Optimized pathfinding Fixed soldiers getting stuck Fixed Soldiers walking randomly sometimes scroll views are expandable Mod Manager only shows on game start now Hope you all enjoy this update, make sure to show me the absolutely massive battles you
22 October 2024 20:00 UTC · Community Announcements · jack
Hey everyone! this update features an entire new Franco-Prussian War along with some much needed optimizations and bug fixes! Additions/Fixes Fixed Static Emplacements not being on the correct team Fixed Stuttering on larger maps Updated Pitch/Yaw for projectiles Fixed Command Map locking up sometimes Improved Nav mesh on some maps Fixed AI struggling to cross bridges Default weather changed to Sunny 10% framerate optimizations Flag Bearers New Platoons, Maps & Buildables Star Fort Map Siege Map CountrySide Map Bavarian Rifle Platoon French Artillery Platoon French Chassseurs Platoon French Ga
15 July 2024 16:10 UTC · Community Announcements · jack
Hey everyone! This is an absolutely massive update, with tons of new content, features, bugfixes and optimization!' Additions/Fixes Flame thrower player weapon New run animations Run animation variations Speed boosts for soldiers in melee Pitch and Yaw for artillery shells Improved dirt impact effect Recoil for soldiers firing hand guns Raised command map height to allow for taller maps Option for artillery animations in modding Updated workshop tools fixed duplicate fire support options bug fixed trenton map fixed scenarios sometimes overwriting fire animation for player weapons support in mo
15 March 2024 02:40 UTC · Community Announcements · jack
Hey everyone! I know it's been a while but I've been hard at work and this is the biggest update to date for Rising Front! It features a whole new war/time period and AI formations! There are 5 new maps, 2 new weapons, 9 new platoons and so much more! Additions/Fixes Line Formations Melee Combat for AI Ability to spawn soldiers anywhere in sandbox mode option for specific units in scenario creator option for specific buildables in scenario creator musket weapon flintlock pistol weapon British line infantry platoons American line infantry platoons American militia platoons French line infantry
23 December 2023 01:34 UTC · Community Announcements · jack
Hey everyone!! This is another small update I decided to release before Christmas! Next update will have some pretty cool stuff so stay tuned! Changes/Fixes Added time period filters for the command map Expanded scroll view for map select Fixed cover positions not working properly Improved Cover Positions on custom maps New Icons for troops New Icons for Fire Support Support for multiple guns on a static emplacement Merry Christmas! - Jack
30 November 2023 13:02 UTC · Community Announcements · jack
Hello! This is a small update that fixes a few bugs, and announces the new $2,000 Modding Competition! Competition Details It ends January 27th, the categories are: $400 for most innovative $400 for most fun $400 best ww1 mod $400 best custom map $100 best scenario $100 funniest mod $100 developers choice $100 staff members choice Good luck and happy Modding! If you have any ideas for me click this link! Feedback Survey Modding Tutorial
27 November 2023 11:09 UTC · Community Announcements · jack
Hey Everyone! Sorry for the delays on the update, custom maps were a lot more difficult then I had anticipated. I will come out with a tutorial on how to make maps in a few days, until then you can join the discord if you have any questions on map making! Changes/Additions Ability to mod timed salvos for deployables (bombing runs, machinegun strafes) Custom Map Support Disable Object When placed option in the modding tools Audio sources can now be on any object explosions don't auto destroy anymore Artillery no longer auto spawns on maps MGs can now fire in bursts Auto Destruction script in th
18 November 2023 21:07 UTC · Community Announcements · jack
Hey everyone! Amazing work on all the mods on the workshop so far, the new update drops tomorrow along with another modding competition! Winners Most Subscribed ($500): Modern Warfare by Echo Charly21 2nd Most Subscribed($400): Sandbag Defense Pack by Echo Charly21 3rd Most Subscribed($300): Modern Fortifications Pack by Echo Charly21 Most Innovative($300): Nova Kinetics - Future Warfare by Zurf3r Developers Choice($300): Italian Front by CrackQuack Most Fun ($200): Civil War Scenario Pack by lordbothvar The winners have been contacted on discord! Thank you!!! - Jack
5 October 2023 02:19 UTC · Community Announcements · jack
Hey everyone! This is a small update to address the bugs that came with mod support along with some optimization and a few other small changes! Enjoy! IF YOU ARE A MODDER PLEASE REUPLOAD YOUR MOD USING THE NEW MODDING TOOLS TO MAKE IT MAC COMPATIBLE Modding Tools Download (updated 10/4/2023) What's New? Modders can now change range and speed of soldiers Fixed weapon icon getting stuck on screen increased max soldier draw distance Fixed Mods on mac (some mods that have not been updated may not work) Major mesh optimization on soldiers First person Shirt changes color based on Platoons Nearby Lo
18 September 2023 16:56 UTC · Community Announcements · jack
Hey everyone, workshop support is finally out! I hope you enjoy and I can't wait to see all the mods you create! Modding Competition Details There is a total Prize pool of $2,000 (USD) for the best mods! $500 for most subscribed $400 for 2nd most subscribed $300 for 3rd most subscribed $300 for Most Innovative $300 for Developers Choice $200 for Most Fun Rules/details It ends on November 18th and I will Contact the winners regarding payment by adding them on steam through this account (jack) To receive payment you must have Paypal or Zelle (if you don't we can try and work something else out)
14 August 2023 02:07 UTC · Community Announcements · jack
Hey everyone! I spent a lot of time optimizing the game and you should notice better performance along with a lot less stuttering when spawning and commanding troops! Changes/Additions +15% Optimization Fixed Stuttering Added Bunkbed Buildable Added Ammo Crate Buildable Added Weapon Crate Buildable Added Chair Buildable Added Table Buildable Added Beach Defense Achievement Added Scottish Fort Achievement Fixed Map zoom Fixed Modular Doorway not working Fixed scenario name text not fitting Hope you like the update! Expect something big in the next one ;)
Full appinfo as delivered by Steam PICS, changenumber 38805445. Also at /api/app/1560250/raw.
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