Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:51 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
27 December 2021 06:04 UTC · Community Announcements · Genetix
Rest In Pieces Update - New Weapons & Craft Items! - Game play balancing and quality of life improvements! - New Zombie AI behaviours - New Hidden Areas to discover! - Cleaned up & reduced install files! - New environmental objects & tweaks - New Achievements! - Improvements to Horde Mode The Rest in Pieces update adds many new ways to fight against the Undead in both the Survival Horror Story mode and the Endless Wave Horde mode! Lots of new features to check out, and many hidden areas across the open world to explore! Enjoy & Stay tuned for future updates!
27 October 2021 14:40 UTC · Community Announcements · Genetix
Halloween is here, the small town of Woodland Hills is packed with pumpkins, candy, and of course lots of Zombies! The all new Zombie Horde Mode is here just in time for Halloween - Face off against the Undead in endless waves while upgrading your loot & skills! There are also lots of new items & weapons to craft, new base building and rogue like elements, and more Undead action then ever before! Can you Survive Into Night?
20 October 2021 04:00 UTC · Community Announcements · Genetix
Halloween has reached the Haunted Hills of Survive Into Night - Fall brings cooler weather across the map, with leaves falling and Pumpkins to be found! Horde Mode has many changes to its base building mechanics in addition to world changes and the Story Mode. Happy trick or treating!
20 October 2021 03:40 UTC · Community Announcements · Genetix
With Horde Mode here this update adds the ability to build Wood Barricades that can be placed and moved around to fortify the openings in your base from waves of Undead! There is also a number of important tweaks that improve weapons, maps, and many other elements of the game. Sound improvements & balancing and much more - Version 1.08 makes Survive Into Night even better, and just in time for Halloween! New Item/Craft: Wood Barricade Weapon balancing improvements Environment & Map tweaks Devils of Night enemies stats & skills adjusted New Zombie death effects Improvements/changes to HUD and M
5 October 2021 05:06 UTC · Community Announcements · Genetix
Devlog 1.07 Horde Mode Update------------------------------------------------------------------- - All New "Horde Mode" game mode is now available! - Audio balancing improvements - New death sequence for player Horde Mode is here, take a step away from the games haunting Story Mode and step into the arena to face endless waves of the Undead! Between waves gather loot and upgrade your arsenal and player perks to survive as long as possible. More updates with lots of new content, features, and improvements will be coming every week!
17 September 2021 03:21 UTC · Community Announcements · Genetix
Development Log 1.06 --------------------------------------------------------------------------------------- Tweaks to enemy procedural generations & stats Tweaks to weapon stats & durability Changes to Day/Night cycle and impact on environment Changes to player breathing & stamina effects Map & building changes/improvements Improved tutorials system Back end work on Horde mode - Coming this Halloween! Make sure to check out all of the new weapons & quests - The game now has Chainsaws, FreezeRays, and lots of new items to craft! As always if you enjoy the game please consider leaving a review
2 September 2021 03:43 UTC · Community Announcements · Genetix
Development Log 1.05 --------------------------------------------------------- Character Class system! (Choose from 4 classes with unique advantages/disadvantages) New Craft: Medkit (Fully restores max HP and fully heals HP) New Craft: Silent Green (Fully restores max SP, Max HP +5, Quench thirst +5) Zombies have new behaviours and procedurally generated stats. New Achievement: Headshot Master (Complete 50 Headshots) Various tweaks to improve gameplay balance Improvements to audio balancing
21 August 2021 20:04 UTC · Community Announcements · Genetix
Development Log version 1.0.4: - New Weapon/Craft: Chainsaw! - Crafted Items now automatically go into inventory if not already full - New animations for Zombies - Various improvements to sound effects & background music - Improvements to collision systems - NPC AI Improvements - Minor changes to weapon physics Another update to Survive Into Night! Like all updates there is a fun new weapon to craft and test out against the Undead. You can craft the Chainsaw now and start trimming off some heads and limbs. Zombies have been animated and feel more "alive" then ever before! In addition to that t
16 August 2021 03:38 UTC · Community Announcements · Genetix
Survive Into Night Version 1.0.3 Development Log: New Weapon/Craft: The Boomerang Added Steam Screenshot support, share your best screenshot with F12 (default)! Added more Recycling & Craft benches around world More destructible objects in world New paths & areas to explore! New Achievement: Earn 50+ points in When Pigs Fly arcade mini-game Improved loot economy & procedural generation Improved various areas of the map & Added more decor to environment Made flashlight’s light effect larger Various improvements to collision system Improvements to the “When Pigs Fly” mini arcade game, what’s you
7 August 2021 19:03 UTC · Community Announcements · Genetix
Development Log -------------------------------------------------------------------------------------------------- Brand new Weapon/Craft: Freeze Ray Blaster Active slot now changes to fists automatically after weapon breaks Tweaked procedural generation of loot spawns Enemies no longer attack/follow player while game is paused Game now autosaves after completing any story objectives Various quality of life improvements Normalized sound effects that were to loud/quiet Fixed bug that prevented the game from starting in full screen mode Fixed bug where low thirst would hurt/kill player while in
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1581380/raw.
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