Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:23 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
14 April 2026 01:48 UTC · Community Announcements · hipsterdufus
Hi everyone. I just wanted to give a quick update. I commissioned some new beautiful artwork for the game you can see right now! Isn't it cute?As for the announcement - I want to finish this game one way or another. I'm currently working on another game and would like to finish that first. But I've been thinking about how I can finish this game...Right now, the game is very open-ended and ends suddenly. It's incomplete and I think it lacks some clear direction. Maybe that's normal for these kinds of games. People want the freedom to just relax and chill on their farm. But I'd rather have somet
1 December 2025 05:49 UTC · Community Announcements · hipsterdufus
Fixed a bug that was causing the Farm to load slowly if you have a lot of tilled tiles.
8 October 2025 21:27 UTC · Community Announcements · hipsterdufus
Hey everyone,I've released a new build on the beta branch just in case you want to check it out. I don't want to put it on the main branch yet because there's a sale going on and I don't want to wreck any new players' saves.The new build doesn't have any groundbreaking features or anything like that. Mostly it's cosmetic changes.I had spent some time improving the tileset graphics a while ago and I improved the water graphics (except for the beach / ocean water). The tileset and water look a lot better IMO so I wanted to get this change out.Also I played around with some of the UI graphics so
24 January 2025 18:30 UTC · Community Announcements · hipsterdufus
Shipping container revenue was not being affected by talents (sorry about that!) Added some better looking assets I found for the factory yard area. Spores should no longer say "spring" in their tooltip. Increased delay between tool swings. I think it feels about right now.
23 January 2025 17:25 UTC · Community Announcements · hipsterdufus
Fishing should give appropriate quality levels now depending on your fishing skill Some small performance optimizations
16 January 2025 17:51 UTC · Community Announcements · hipsterdufus
Placing a barn or coop should no longer cost gold, just subtract the deed. It was costing money for the deed and then costing the same amount to place the building.
15 January 2025 23:25 UTC · Community Announcements · hipsterdufus
Fix missing image for barn in buy building UI Changed (improved?) mail UI Added new song for evenings Added some potential mails from Fleur when past 2 hearts with her Removed coal and asparagus&tomato from bulletin board requests
13 January 2025 16:19 UTC · Community Announcements · hipsterdufus
Fixed bug with old furnace showing up in crafting menu Fixed bug with missing factory sprite (how does this even happen?)
7 January 2025 19:28 UTC · Community Announcements · hipsterdufus
-Bug fix to prevent infinite placement of barns / coops. -Bug fix to prevent infinite placement of farmers market bins -Ability to sell Barns & Coops via the sign (only available when the building is fully constructed) -Some language options added. NOTE: The language options are available but are not functional in a lot of areas. I only added this because I thought it might be useful to some people so why not make it available even if it's not working well in many areas. Basically I started doing localization and realized it's a harder problem than I imagined. The fonts needed to change and a
27 November 2024 06:55 UTC · Community Announcements · hipsterdufus
Pushing to the main branch now - Cooking improvements - you are allowed to have 1 oven per house and better ovens are available from Bob's store when you upgrade your house. Ovens cook food but it now takes time. You can queue up more items if you get a better oven. The value of meals has gone up to reflect the time it takes to make - so if a recipe takes 2 beets to make it should sell for more than the value of selling 2 beets. I'm considering adding quality levels to meals - any thoughts on that? I'd like to make the refrigerator behave as a container for the oven recipes but that's for anot
12 November 2024 04:10 UTC · Community Announcements · hipsterdufus
Hi everyone. I've been working on an update and I've decided to push it to the beta branch since it will break current saves. I will continue working on it for a couple weeks until I push it to the default branch. There is no new story in this release but quite a few changes: New type of mines available. You can mine through walls in any direction (practically endlessly). I will be improving the random generation going forward. Hopefully I can add rivers and pits soon so it feels more alive and adventurous but I think it's already pretty neat as it is. Let me know what you think. New equip sys
12 October 2024 15:11 UTC · Community Announcements · hipsterdufus
version 0.8.8.9d Farmer's Market Bins are now available to craft at Farming Level 13. Grass performance improved and spawn rate reduced. Grass now has 1 sprite instead of 3 overlapping sprites. It looks slightly less cool but it shouldn't tank your framerate anymore if there's a lot of grass. Improved Sprinkler performance - should be less or no lag spike when sprinklers go off. Slightly improved sprinkler particle effect. Crows no longer spawn at all if there is a Scarecrow nearby. Fix for placing torches and lanterns - cannot overlap them anymore.
10 October 2024 02:05 UTC · Community Announcements · hipsterdufus
Important fix for the Marsh scene crashing the game after a few seconds. Fixed game crashing when in the Marsh Fixed bug that was preventing the 2nd ability to be learned Fixed bug with crows repeatedly flying away Fixed issue with combat quests in the Marsh
22 September 2024 01:25 UTC · Community Announcements · hipsterdufus
Fixed bug with NPC daily dialogues not resetting Fixed bug with From Dusk 'til Dawn talent not starting up Added ability to turn Tiki Torches on & off It should be safe to update if you're already on 0.8.8.9
20 September 2024 19:45 UTC · Community Announcements · hipsterdufus
If you want to preserve your save file do not update! Hey everyone, I have published the latest changes to the default branch now. This release includes some big changes so your old save files will not be compatible with this version. There is no new story added to this release. Mainly, the changes include a new more dynamic farm layout, some new coloring features for your buildings, a Farmer's Market mechanic that's just starting out, lighting system improvements, jumping, and a lot of bug fixes. Some last minute changes: Added a drop down option in the settings to shorten or lengthen the day
Full appinfo as delivered by Steam PICS, changenumber 37447702. Also at /api/app/1584460/raw.
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