14 April 2024 22:31 UTC · Community Announcements · PeppyDev
Watch the competition live now: https://www.twitch.tv/pepitestudios Based on Peppy's Adventure gameplay, 15 streamers' communities representing 15 countries battle it out for the podium in a competition featuring 14 levels and a final boss. The experience* takes place on a turn-based basis with the next stream being chosen randomly among those being live. During each attempt, chat content from the selected streamer is converted into directions to control their avatar. Each attempt lasts 3 minutes by default, but viewers can add or subtract time in real time by typing + or - in the chat of this
4 March 2024 13:23 UTC · Community Announcements · PeppyDev
A New World is available We are thrilled to share the launch of World 7: Ancient Ruins! Within this realm, Peppy is set to face novel challenges as he engages in interactive crate gameplay while evading perilous traps. New Assist Mode We are also introducing a new Assist Mode: « Time Moves When You Move ». With this mode enabled, time freezes until you move or press WAIT ► to move time forward manually. Ideal for players who prefer a more relaxed pace, this feature eases the pressure of the real-time aspect of the game. Custom Music We are aware that when playing for hours it can be cool to ha
16 April 2023 08:49 UTC · Community Announcements · PeppyDev
Hi all, we are delighted to announce that we just launched a TwitchPlays experience on our official Twitch channel. For this purpose, we had to make a modified version of the game where the time passes only when a command chosen from the chat is executed. Beside building a fun UI with different stats on players and the game, we have added a giveaway prize for players who wish to participate in this challenge of completing the game 100%, the more players there are, the more the prize will go up. In addition, we will be gifting some copies of the game along the way. All details and rules are ava
12 January 2023 18:00 UTC · Community Announcements · PeppyDev
After more than 1 year of improving and polishing the game since the launch, we have reached a milestone where we have implemented everything we wanted in our original vision. We came a long way from the release, from improving the user experience, visual quality, adding a time-rewind mechanic, better difficulty ramp-up, a time-attack mode, cutscenes, etc. Looking back, it is now clear that we should have launched the game in “early access” to release it as it is now. Yet we didn’t give up and did our best to make the game better and take into account your feedback. To celebrate this milestone
22 December 2022 09:41 UTC · Community Announcements · PeppyDev
Anyone playing the game during this sale will be granted a unique skin for Peppy that will remain available in your dressing room after the event ends. {STEAM_CLAN_IMAGE}/40275051/00709daee0d6cb2d6db74dd11161fc7019b4aa39.png
7 December 2022 11:51 UTC · Community Announcements · PeppyDev
Hi all, Stars & Staff Records We decided to remove the 4-star records from levels to make sure players are not confused or think those are required to progress or to complete the storyline of the game. 4-star records represent the developer’s best times and are meant to be the ultimate challenge, but they are totally optional in the game. As a consequence, levels will be shown as complete when the players get 3 stars, i.e. when the intended way of completing the levels has been found. When a player gets 3 stars, developer’s record will still be shown as an information and players can get back
25 October 2022 17:07 UTC · Community Announcements · PeppyDev
We added cutscenes to develop the storyline of the characters and introduce some in-game mechanics. We believe it was important to let the players feel the story unfolding in parallel of the main action. For players who already passed the levels unlocking the cutscenes, a replay button is available in the level preview screens. Enjoy :) {STEAM_CLAN_IMAGE}/40275051/40c309b0de958b6bdccb4eea51edb3866d6bcb69.png {STEAM_CLAN_IMAGE}/40275051/adb97a63969ac0172639e9cddfc0f9d6a8f3c4a8.png {STEAM_CLAN_IMAGE}/40275051/4784a3b729847b4b5f8c11fdf1eef75127e91cb6.png {STEAM_CLAN_IMAGE}/40275051/ea102e2cfeaf09
16 August 2022 16:07 UTC · Community Announcements · PeppyDev
Added post-processing effects to further convey atmospheres and improve immersion of the players, e.g. undergrowth effect, god rays, cold air, heat distortion, wind, sea spray, etc. Minor bug fixes We hope you'll enjoy the update! Thanks for your support :) {STEAM_CLAN_IMAGE}/40275051/8c74db044ec295d6f3d453dc5f9ada2fca47beac.png {STEAM_CLAN_IMAGE}/40275051/8615355e80fdda68d186cbcf2068d0eb5f9a0468.png {STEAM_CLAN_IMAGE}/40275051/3c4c88c468686034f65e85cc5fd2283fe931a83f.png {STEAM_CLAN_IMAGE}/40275051/02fc34e48a07c5ed01a69063b6e0b4af17f5791f.png
5 July 2022 08:55 UTC · Community Announcements · PeppyDev
Added decorative elements on ground tiles to improve overall visual quality GPU optimization with more efficient texture packing Minor bugs fixed {STEAM_CLAN_IMAGE}/40275051/56756197357626b454f7a56f0492559b1a4937ae.jpg {STEAM_CLAN_IMAGE}/40275051/f74ae5ab907c3e38896a632dcb3b6401d4a6faa5.jpg {STEAM_CLAN_IMAGE}/40275051/c78626b0ed9b4a5423e9fd7d65003b162408a975.jpg
20 May 2022 17:02 UTC · Community Announcements · PeppyDev
Added a death screen allowing players to have more time to rewind time if they need Minor bugs fixes {STEAM_CLAN_IMAGE}/40275051/8b0744850150d988b9778c52b5d8d61e75bf8d68.png
14 May 2022 09:15 UTC · Community Announcements · PeppyDev
Small graphical improvements Added sound effects for Peppy steps per surface type
2 May 2022 17:00 UTC · Community Announcements · PeppyDev
Anyone playing the game during this sale will be granted a unique skin for Peppy that will remain available in your dressing room after the event ends. Come share your best performances on our Discord {STEAM_CLAN_IMAGE}/40275051/a0c01703f26fea5d9b6781883d0d0b5d19c25205.png
12 April 2022 11:12 UTC · Community Announcements · PeppyDev
Minor UI improvements Experimenting with a hint system for some selected levels
30 March 2022 11:38 UTC · Community Announcements · PeppyDev
Hi all, We have been experimenting with online multiplayer gameplay possibilities, allowing for players to either compete or solve puzzles together. Things are not set in stone yet, but basically, we are considering adding the following modes to a future release. VS mode Several players would be competing with each other (how many simultaneously is yet to be defined) on how fast they can figure out and complete a level or most likely a series of levels in a row. To keep things fun, this mode would be more focused on skills with balanced difficulty levels, while ensuring gameplay remains dynami
24 January 2022 15:41 UTC · Community Announcements · PeppyDev
World transition cutscene Water foam near shores and around floating objects Footprints, dust effects and particule effects when walking/running Enhanced animation for some objects Screen transitions improvements Title screen upgrade UI scaling for ultra-wide screens Various misc improvements {STEAM_CLAN_IMAGE}/40275051/fb30227b7daa6eaeb3a9b49539dbf0636a5741a5.png {STEAM_CLAN_IMAGE}/40275051/376286d361432adeaf8ee4b87101ba343f9534fa.png {STEAM_CLAN_IMAGE}/40275051/ee2371aa52cab845116f9f04bacdac9ec923936c.png {STEAM_CLAN_IMAGE}/40275051/cd5cdff70ef2dc69a172d9fb672a7616c6b3eb28.png
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