Small update
- Kite can be controlled now with the mouse: Mouse for steering, left mouse button for jumping, right mouse button for unhooking. -Added ctrl+Enter to set the game to windowed mode.
Race against the clock in time trials, beat that ultimate high score in freestyle or go BIG with massive jumps in freeride mode. From wakestyle to oldschool to kiteloops to wave riding - in Kiteboarding Pro the sky isn't the limit.
| App ID | 1629300 |
|---|---|
| App type | Game |
| Developer | Sideways GameStudio |
| Publisher | Sideways GameStudio |
| Homepage | https://playkiteboardingpro.com/ |
| Release date | 2023-01-02 12:16 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/1629300 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | KBP.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:23 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 11348220 | 2023-05-30 09:18 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1629302 | windows · english | 1.16 GB | 798.02 MB | 2842707719684683908 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 11348220 | public | 2023-05-30 09:18 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Kite can be controlled now with the mouse: Mouse for steering, left mouse button for jumping, right mouse button for unhooking. -Added ctrl+Enter to set the game to windowed mode.
- Translated the tutorials to every game language - Quick rotations now also hooked-in
- New player skins - Kite now show in customization menu - Fixed bug where surfboard would not show up after crash or would stick to the feet of the player
- New board skins: Tona Flow Green, Tona Flow Classic, Surfboard Short - Introducing C-kites - C-Kites have less hangtime, more aggressive kiteloops, more pop, different turning radius, less upwind abilities - Surfboards now with improved upwind abilities - Bow kites have less pop, more hangtime, more upwind abilities, less aggressive kiteloops
- New board skins: Tona Flow Green, Tona Flow Classic, Surfboard Short - Introducing C-kites - C-Kites have less hangtime, more aggressive kiteloops, more pop, different turning radius, less upwind abilities - Surfboards now with improved upwind abilities - Bow kites have less pop, more hangtime, more upwind abilities, less aggressive kiteloops
- Fixed bug where pressing restart during tutorial would restart the whole tutorial from the beginning instead of the current stage - Visual tweaks to the player's wake - Fixed language not saving permanently - Fixed bug: When returning to the main menu the last selected settings were not saved such as mode and map or track - Implemented surfboard - Implemented player customization screen (WIP)
- Added 4 time trials tracks for the ice map - Added V-Sync graphics option
- Further tweaks to kiteloop physics - Fixed bug where player was rotating on the water while keeping the kite high on 50 knots - Fixed visual artifacts on waves - Fixed "blinking" waves bug - Improved performance of waves - Fixed bug where water shader was not updating according to time of day - Further water shader optimization - 313/BJ now possible in switch stance
- Implemented new kiteloop physics including heli loop with thermal winds - Fixed bug in which during the landing the actual landing angle was off, sometimes by almost 30-40°, which often resulted in a player crash - Fixed misaligned HUD elements - Fixed rotation counter that was not counting rotations when doing manual rotations - Fixed rotation counter fading out after the 540 - Rotation on rails is now easier to control
- Fixed bug where player wasn't pulling the bar to the hips - Water splashes a little further than before - Anisotropic default setting is now 4 - Included "jump distance" and "last jump" in HUD - Improved iceberg visuals - Tweaks to physics - Tweaks to water shader Known issues: - Game might have to be restarted after the first execution otherwise the framerate is not very stable - Water Shader is causing some performance issues: further optimization in an upcoming hotfix - Water Shader sometimes is not updated at start, so the water might look greenish
- Crash detection corrected: Player will crash if landing in the upwind direction - Reworked some shaders to give it a little more of a stylized look and make the colors pop more - Graphics settings: resolution, anisotropic filtering, anti-aliasing, beauty filters - Improvements to low quality water setting: now it doesnt look like total sh** anymore Known issues: - Player does not pull the bar to the hips on some occasions
- Fixed some issues with the ship's AI - Ship now also breaks ice blocks - Fixed collision issues on ice map - Fixed a bug where the shark was not attacking the player - Nerfed jump power
- Lake map has now time trials with four tracks - Continued working on ice map - Background sound for ice map - Object Pooling of ice blocks for unlimited destructable ice blocks - Ship wreck texture improvements and shader effects - Ship in ice map with AI - Whale in ice map has now collision and is grindable - Whale sounds - Player pops off grinding instead of sliding off when cancelling a grind - Improved grinding mechanics - Improved water splashes - Completely reworked the pendulum physics when player is dangling under kite from scratch - Adjustments to kite and player physics Known issue
The player, kite and board texture is now editable externally. The respective UV-layout is also provided. For the board there is also a photoshop file.
- Improved unhooked "pulling bar to hips" handling - Steer assistance also during airtime - Partially fixed bug where player bounces off water after an unhooked trick - Pushing windsurfer animation - Improved switch animation - Tweaked water shader
Full appinfo as delivered by Steam PICS, changenumber 34866757. Also at /api/app/1629300/raw.
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