4 September 2026 09:01 UTC · Community Announcements · CreepyJarDev_Marcjanna
Hello everyone, This smaller hotfix addresses some stability issues with the game. {STEAM_CLAN_IMAGE}/44238153/0d85ea6f8148a23a2db5ed1ffec74adae6b7cf15.jpg {STEAM_CLAN_IMAGE}/44238153/31517dc8fcc9ad3430d8fc919df8a4d2e0139cce.png Crashes & Performance issues Secured the game's code that may have caused a crash when deconstructing items in the base Secured the game's code that might have caused a crash on Dedicated Servers when users were deconstructing machines without foundations Multiplayer issues Addressed an issue where loading a game via the "Continue" button after quitting to the main men
2 September 2026 07:58 UTC · Community Announcements · Adam_CJ
Hello everyone! We’re excited to release to you our second Update to StarRupture’s Early Access, named “Quality of Life”. In this update, we have focused on crucial improvements to one of the core gameplay features - factory building. Besides fixing hundreds of bugs, this major update introduces numerous quality-of-life features based on your feedback. So we’d like to thank you all for your comments and messages, and for helping us make StarRupture the best it can be during its road to 1.0 release. Below, we’re presenting you with a summary of new features introduced in Update 2: Quality of Li
28 August 2026 06:59 UTC · Community Announcements · Adam_CJ
{STEAM_CLAN_IMAGE}/44238153/88c1086a42c2242c9ca9bd132192cb30e5624a94.jpg Great news, everyone! We’re excited to announce that Update 2 is coming to StarRupture - very soon! It will be titled “Quality of Life,” and it’s not without a reason! We have been listening to your feedback and suggestions, and we are working hard to deliver an update packed with dozens of gameplay improvements, primarily focused on factory building. Check out the highlights of the upcoming StarRupture Update 2: Quality of Life in our announcement teaser below. In this second update to StarRupture’s Early Access, we’re f
5 August 2026 12:59 UTC · Community Announcements · Adam_CJ
{STEAM_CLAN_IMAGE}/44238153/4ca8435ea932657b960040dcd0382b4e01ff34e9.jpg Hi Everyone! This month, we’re sharing some more sneak peeks at what we’re working on right now, and what you can expect for StarRupture in the future. If you haven’t seen our previous developer blog on Steam, we’re highly encouraging you to check it out as well: https://store.steampowered.com/news/app/1631270/view/719034111861197606 "Add Pillars" functionality in Building Mode {STEAM_CLAN_IMAGE}/44238153/9e8cef8558f9530ea7f39ae6366f947a12f00ea2.gif Placing new buildings on various height levels will be a breeze thanks to
25 June 2026 13:00 UTC · Community Announcements · Adam_CJ
{STEAM_CLAN_IMAGE}/44238153/231aae3f01700f2c153ac4c3d7b3417ad41b2a38.jpg Hi everyone! We’re inviting you to see the second part of our Base Buildings Video, which will shed more light on slightly more advanced mechanics. If you’ve missed the first part of our guide, go check it out on YouTube, and then come back here quickly for the next dose of factory-building knowledge. Knowing the following mechanics will advance you from a rookie builder to a pro factory architect: The principles of building stability Drone Smart Path system - aka how drones find their way Drones priority and how to make
19 June 2026 13:03 UTC · Community Announcements · CreepyJarDev_Adam
{STEAM_CLAN_IMAGE}/44238153/368c1e8d98f8637dbd8fd66fccaa201ed676e1be.jpg Hi Everyone! In this month’s Developer Blog, we’re sharing some behind-the-scenes on what’s coming up next for StarRupture’s Early Access. Let’s go! {STEAM_CLAN_IMAGE}/44238153/6be1c9205a27c18959a2489f2aa78420036298c7.png Update 1 for StarRupture was packed with new content, mechanics, and many in-game changes necessary for us to further expand the game towards the 1.0 release. https://store.steampowered.com/news/app/1631270/view/490464385050870875 https://store.steampowered.com/news/app/1631270/view/541135584198920980 Si
17 June 2026 11:03 UTC · Community Announcements · CreepyJarDev_Adam
Hello everyone, This smaller hotfix addresses some stability issues with the game on certain configurations. {STEAM_CLAN_IMAGE}/44238153/8413b9664ee8e1b06ee039d457c2fc266ae24e3c.jpg {STEAM_CLAN_IMAGE}/44238153/31517dc8fcc9ad3430d8fc919df8a4d2e0139cce.png Crashes & Performance issues Fixed crash on exiting the game on NVIDIA RTX 40 and 50 GPU series {STEAM_CLAN_IMAGE}/44238153/04a2e9a8097ef61ae8ddf26612655282f3309231.png Thank you for your continuous feedback for the game’s Early Access - we are closely reviewing your comments and bug reports. We are actively working on fixing existing issues a
11 June 2026 08:17 UTC · Community Announcements · CreepyJarDev_Adam
Hello everyone, This smaller hotfix addresses some issues with the game’s stability, as well as fixes other known bugs. The full list of changes is available below. {STEAM_CLAN_IMAGE}/44238153/d9dc20d258400d12604ec399fb1160f8ba1a41d3.jpg {STEAM_CLAN_IMAGE}/44238153/31517dc8fcc9ad3430d8fc919df8a4d2e0139cce.png Crashes & Performance issues Fixed a crash that might have occurred while deconstructing buildings Multiplayer issues Dialogues are no longer skipped for the client when the host is far away Other Introduced an additional response window to the Crash Report Tool, which may help to identif
2 June 2026 10:05 UTC · Community Announcements · CreepyJarDev_Adam
Hello everyone, this hotfix addresses some issues with the game’s overall stability, as well as fixes other known bugs. The full list of changes is available below. {STEAM_CLAN_IMAGE}/44238153/00e91997e29e9d1635efe82db6993a4e4f1910ab.jpg {STEAM_CLAN_IMAGE}/44238153/31517dc8fcc9ad3430d8fc919df8a4d2e0139cce.png Crashes & Performance issues Fixed a crash that occurred on some save files upon approaching bigger bases Fixed an issue with Dedicated Servers crash upon loading game sessions in certain scenarios Fixed an issue that might have caused a crash related to a save file size Multiplayer issue
18 May 2026 10:25 UTC · Community Announcements · CreepyJarDev_Adam
Hello everyone, We’re happy to present to you a bigger hotfix, which addresses some crashes, improves building, and - last but not least! - introduces two small but much-requested Quality of Life features (expect much more in the future!). {STEAM_CLAN_IMAGE}/44238153/df4c65d4189f3d803dfee15d24c23d8ca6aed1fe.jpg {STEAM_CLAN_IMAGE}/44238153/765512daf4f061e77090fdbaaca48dfd889f0094.png Quality of Life Added autosave interval option Decreased stability cost of Platforms, enabling players to build bigger constructions {STEAM_CLAN_IMAGE}/44238153/31517dc8fcc9ad3430d8fc919df8a4d2e0139cce.png Crashes
6 May 2026 10:51 UTC · Community Announcements · CreepyJarDev_Adam
Hello everyone, This smaller hotfix addresses the two most common crashes reported to us during recent days via the StarRupture Crash Reporter. {STEAM_CLAN_IMAGE}/44238153/7ffa6f453adc09e0d0cfefeb529a93c17ec08d60.jpg {STEAM_CLAN_IMAGE}/44238153/31517dc8fcc9ad3430d8fc919df8a4d2e0139cce.png Crashes Fixed a potential crash occurring when loading a save file made after a lost Base Attack in co-op Addressed a potential crash connected to “UCrProgressionRollbackEvent::Execute” issue Thank you for your continuous feedback for the game’s Early Access - we are closely reviewing your comments and bug re
4 May 2026 09:45 UTC · Community Announcements · CreepyJarDev_Adam
Hello everyone, This hotfix addresses some issues with the new content from Update 1, as well as fixes other known bugs. The full list of changes is available below. {STEAM_CLAN_IMAGE}/44238153/4cfd559c354a46a4c1d1d4f0dae76761ccd8f353.jpg {STEAM_CLAN_IMAGE}/44238153/31517dc8fcc9ad3430d8fc919df8a4d2e0139cce.png Building Buildings placed on Supported Platforms should now correctly maintain their stability without causing adjacent structures to deconstruct Foundation Platforms should now correctly spawn under buildings upon placement Fixed an issue causing Players to be stuck inside Habitat's flo
22 April 2026 08:30 UTC · Community Announcements · CreepyJarDev_Adam
Hello everyone, Thank you so much for your warm comments and valuable feedback regarding Update 1. This hotfix addresses some issues with the new content, as well as fixes other known bugs. The full list of changes is available below. {STEAM_CLAN_IMAGE}/44238153/650ae5d60c35d996981ac72fc63e0a1587beb6cd.jpg {STEAM_CLAN_IMAGE}/44238153/3593771169558e6634f84f9298a09bdf33155dee.png Progression Rollback On loading a game save created before Update 1, buildings that were previously unlocked and built in the game will now be automatically unlocked in the Development Station {STEAM_CLAN_IMAGE}/4423815
17 April 2026 11:00 UTC · Community Announcements · CreepyJarDev_Adam
{STEAM_CLAN_IMAGE}/44238153/e2d7a7f1ebfe0f9b791ce3448df2c25ddca52a35.png Hi Convicts and Pioneers, We have some very “satisfying” news to share with you! Our Polish team, making a first-person open-world base-building game with advanced combat and tons of exploration, has teamed up with a Swedish team, making a first-person open-world factory-building game with a dash of exploration and combat, and through that came THE BIGGEST CROSSOVER SALE IN THE HISTORY OF first-person open-world factory-building games! Creepy Jar & Coffee Stain Studios proudly present the very special “Orange Uniform Bund
16 April 2026 10:03 UTC · Community Announcements · CreepyJarDev_Adam
Hello everyone, Thank you so much for your warm comments and valuable feedback regarding Update 1. This hotfix addresses some issues with the new content, as well as fixes other known bugs. The full list of changes is available below. {STEAM_CLAN_IMAGE}/44238153/8fb3c7881f26e22b18029eca338a30a963926ea8.jpg {STEAM_CLAN_IMAGE}/44238153/31517dc8fcc9ad3430d8fc919df8a4d2e0139cce.png Crashes & Performance issues Improved stability of the game while deconstructing buildings Fixed a crash that might occur upon deconstructing Rail junctions Improved stability of the game for co-op players when the Fire
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