Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-10 16:32 UTC · Community Announcements · lifetapstudios
- Fix bug reporter - Fix softlock at the end of the tutorial that was affecting some users (if you still experience this please let me know) - Controller bindings can now map one control element to more than one action, since there are unfortunately more actions in the game than buttons on most gamepads, controller players can now map the camera centre action to a button already in use (recommend mapping it to the reverse button) - Add new achievement, since its a pretty dry update otherwise.
2025-12-12 17:37 UTC · Community Announcements · lifetapstudios
Japanese and French translations have now been released, you can change the display language in the Settings menu.
2025-11-04 18:25 UTC · Community Announcements · lifetapstudios
The French and Japanese version are currently in the works and coming soon! If you already own the game and are interested to help us proof read the French or Japanese versions, please feel free to reach out to us on Discord for more details. Many thanks!
2025-10-03 21:33 UTC · Community Announcements · lifetapstudios
This update contains only a patch to address a security exploit that was discovered in Unity (the engine used to build the game). Information about the issue can be found here. There should be no functionality changes at all, but if you do encounter a problem please submit a bug with the bug reporter. The next actual patch should be in a few weeks with the French and Japanese translations.
2024-09-27 22:48 UTC · Community Announcements · lifetapstudios
A few fixes and new things: - Magnus wing pitch tuning - Refuel plane day/night glow adjusted - Upgrade costs balance - Sensitivity slider for manual mode orbital and lookaround camera speed - Reverse input now requires short button hold instead of press to prevent accidental reversing - Hangar damage speech now has a random chance to play instead of all the time - Fix softlock in the brewery section of the tutorial - Fix propeller trait bonus not applying to Pearl Grape - Fix Vapor Rockets detaching after visiting bar - Fix cockpit camera position to prevent visible pilot goggles in front of
2024-08-15 20:26 UTC · Community Announcements · lifetapstudios
Just a couple of quick things to address from the last patch - fix Vapor Wings water recharge not working - fix overlapping ambient cars - fix air refuelling sometime not working under certain conditions
2024-08-12 20:19 UTC · Community Announcements · lifetapstudios
- New wing part for both heavy and light plane - Gunship patrols planes now deploy a shootable swarm of slow flying kamikaze bomb drones once the player reaches sufficient fame. - Scavenger Ornament perk now includes bomb drones. Materials or ingredient spawn chance when breaking a camp, gun tower or drone bomb. - Further tuning of the Vacuum Boost fuselage. Removed health recovery perk in exchange for significant bolstered boosting speed to make it moderately useful for fast travel. Along with a base engine power increase to make it a bit more competitive in combat. - Manual mode cameras now
2024-06-06 22:38 UTC · Community Announcements · lifetapstudios
Fixes for a few things in the recent updates: - Fix excessive upward drift using boost targets in autopilot mode - Fix unexpected upward deflection during boost targets with some heavy plane configurations in manual mode - Fix Slat pontoons would sometimes never slow down on water - Fix copter was visible in first person hud only view - Fix FOV slider did not apply for cockpit cameras - Plane decals take priority over trim - Fix selecting free camera with hotkey following cockpit camera would no longer follow plane - Fix draw distance on bomb camera
2024-05-31 23:15 UTC · Community Announcements · lifetapstudios
New Features:: - First person view added with two versions for cockpit visuals on or off. Please note that the airplane art was created for visuals and style first so some of the biplanes have very poor visibility, it has also not been possible to create high resolution and functional cockpit instruments. The new cockpit views are hotkeyed to f4 (with visuals) and f5 (without) or in manual mode with the camera cycle button. - Manual mode locked/orbital camera option has been removed, and now both can be accessed through the camera cycle sequence along with the first person views, the order is
2024-05-10 18:43 UTC · Community Announcements · lifetapstudios
Thanks to the user who pointed this out quickly, sorry this did not get picked up in testing. This patch just contains two changes: - Fix reverse not working - Fix for manual mode rudder overly responsive after transitioning back from very high speed mode to normal flight
2024-05-09 22:12 UTC · Community Announcements · lifetapstudios
Not a big change this time, mostly addressing some issues from the last patch to do with the manual mode handling. - Manual mode very high speed (500ish kts+) uses a different dynamics to make the boost targets ability much more playable - Some people did not like manual mode stability update that was added last time so there is an option to turn it off and go back to the previous handling, you can do this in Settings/Controls/Manual mode stability - New heavy engine - New light engine - Emergency Stop pontoon + 15% water tank capacity - Ingredient Pontoons + 35% cargo capacity - Vertical Lift
2024-05-01 19:11 UTC · Community Announcements · lifetapstudios
- Fixed product panel would stop working with too many entries - Fixed ingredient rounds incorrectly drain water charge - Ingredient rounds increase damage and decrease windup time - Alcohol rounds decrease damage - Vaccuum boost increase height threshold for automatic boosting - Hangar prevent create new plane or load plane when modifications are in progress - New light fuselage - New heavy fuselage - Floating market added refuel, repair, and rest - Manual mode handling update to significantly reduce the snap back bounce as the stick is released, which would also cause some noticeable wobblin
2024-04-13 19:07 UTC · Community Announcements · lifetapstudios
- Fix bad dice rolls in board game - Fix Dijana spoiled ingredient trait sometimes applies when she is not in the plane - Fix brewery dispose button could be pressed multiple times causing refund exploit with Dijana trait - Fix forwards/reverse hud icon incorrect colour when exiting lz - Fix heavy plane max health modifiers not applying for engine and propeller - Fix burning ship quest logic keeps running after failing - Fix bar menu buttons can be pressed too soon after boardgame complete in Ena-Franci story mission - Fix bartender dialogue sometimes displayed empty box resulting in softlock
2024-04-01 20:26 UTC · Community Announcements · lifetapstudios
- Fixed ship boss minions not exiting retreat mode - Fixed abrupt smog dome transition. - Fix Self Repair engine stops working after refuelling at shipyard - Fix pirate encounter speech would not play whilst player was using boost - Fix restarting save game from floating market in post game resulted in a very unstable plane and missing buoyancy Tuning/Improvements - Pirate Gunship given damage effect when under 30% hp. - Streamlined Pontoons remain tucked whist flying fast over water. Low speed and altitude are required for deployment. - Switching gears to reverse mode made more apparent with
2024-03-25 18:43 UTC · Community Announcements · lifetapstudios
- cave mission given more time and more visuals identifiers for slightly easier navigation. - fireworks mission given 30 more seconds and speculative fix for stuck dialogue. - fiberhop brews balanced - boss plane: weakpoints are now correctly impervious to damage when not exposed. - airship boss: can now properly be defeated unassisted in final battle sequence - final boss: fixed bombs or alcohol rounds having lacklustre effect on engines. Fixed brief moments of side wall invulnerability. - final sequence given more time and doubled boss decay rate - speculative fix for the salvage crates self
Full appinfo as delivered by Steam PICS, changenumber 38772388. Also at /api/app/1636710/raw.
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