Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:13 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
25 March 2022 08:57 UTC · Community Announcements · Ink To Pixels
You wished for it, you got it! Here's what's new in System Under Surveillance: A new, more refined UI, making the navigation between the menus more fluid and intuitive; Added icons for the Xbox controller, which should automatically be detected once you connect it to the computer while playing the game; Improvements to stability, making the game run smoother; Improvements to the level 3 and 4 design, making the puzzles more intuitive. What fixes, improvements, or additions would you like to see next? You can tell us here on Steam, or on our various social media channels: Twitter Facebook Insta
2 March 2022 15:38 UTC · Community Announcements · Ink To Pixels
{STEAM_CLAN_IMAGE}/40739284/757d4246e73d6c2ea5007d0f22fcb1f6bd5a1365.png Ready, set, go! We got your feedback, and we have improved the game. Here's what got fixed: We got reports that some users' log files were being clogged. We believe we have now solved the issue but, if it persists, let us know. Fixed a problem that caused the creation of thousands of orphan nodes which impacted performance. Now the orphans are dead. Fixing the previous two bugs also increased the stability. There was a bug where Adam could walk to the outside the realms of the game, straight into the limbo of nothingness.
1 March 2022 08:52 UTC · Community Announcements · Ink To Pixels
{STEAM_CLAN_IMAGE}/40739284/58037fdb56b0e4e3e8e99b2fb19a2a412cf9d41a.png We hear you, and we are ready with the first series of bug fixes of the Early Access. In this patch, we have fixed: A problem with the HUD being invisible on some devices. Improved the UI of the various menus, including of the in-game tablet and the comic book. Fixed a bug with the tutorial buttons, and added more to explain how to use the in-game items. Added a simple settings menu allowing the player to tweak the music and sound effect volume; the game might temporarily sound louder while a level is loading, but the cor
25 February 2022 23:21 UTC · Community Announcements · Ink To Pixels
https://i.imgur.com/gjIPxKU.png We are extremely excited to announce the Early Access release of System Under Surveillance, a huge milestone for us as a small, independent (and self-funded) game studio. We want to sincerely thank all those who decide to purchase the game and be the firsts to experience the adventure, and because of that we are offering a 25% discount to early adopters. https://i.imgur.com/zYAFphZ.png The Early Access version includes 4 levels of increased difficulty, each introducing a new mechanic or enemy; 14 unlockable comic book pages, hand drawn in pixel art, and showcasi
24 September 2021 15:15 UTC · Community Announcements · Ink To Pixels
We are excited to announce that a new playtest session has started! We have received over 120 interested participants, and we have granted access to all of them. So, what are you waiting for? We're excited to receive your feedback: your opinion will help shape the final design of the game! Thank you all for helping us, it's going to be an amazing journey! {STEAM_CLAN_IMAGE}/40739284/ad17d7374c7128f0d941a94d7be78929997a1b16.png If you have any problems with the game or access to it, give us a shout on our social media or here on Steam. We're happy to help.
25 June 2021 14:18 UTC · Community Announcements · Ink To Pixels
This month we have finally published our Steam page. We want to thank everyone who decided to add our game to their wishlist or join our community. Being an extremely small team, we faced a lot of challenges, but what motivated us the most was seeing the constructive feedback (both positive and negative) that the community has given us on our various channels. Now we are working hard on designing conceptually each level. The levels will interactively tell the story of Adam and TURBO, accompanied by detailed pixel art comic-style panels. Why are Adam and TURBO alone in this dystopian city? Who
Full appinfo as delivered by Steam PICS, changenumber 34867692. Also at /api/app/1655800/raw.
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