Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:48 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
1 August 2026 19:08 UTC · Community Announcements · Korzodin
Korzodin here (lead dev). Season's greetings from the depths of hell, meatbags! The season: SUMMER. Its 102f / 39c in my room right now, and my bones are burning! Fortunately, I've been able to pretend to stay cool by designing...The Snow BiomeNoah has headed up north to Hrusk; the original landing site of the terraformers, and capital city of Ross 128-b. Hrusk is surrounded by the Dakkron Mountains, a harsh mountain range with deep snow, harsh visibility conditions, and perilous cliffs. Fun stuff to traverse, we promise! The waist-deep snow here is deep enough to hide some smaller critters, s
29 September 2025 16:29 UTC · Community Announcements · Major Arlene
- INCOMING KOR TRANSMISSION -Noah, your helmet is too shiny. Your omnifuel is too plentiful. They'll kill you.- END TRANSMISSION -Huh, that was weird. But anyway, hey! Hope you all have been enjoying the Lore N' Vania update!AUTUMN SALEAutumn has come around again and with it, some more discounts! Relentless Frontier will be 34% off so if you've been waiting to pick it up, now's a good time to do so! We've also got some epic bundles with other fantastic boom shoots like Hedon, Project Absentia, and Extraneum! COLLECTIBLES + POINT SHOP ITEMSWe now have collectibles! Earn trading cards and other
12 September 2025 19:03 UTC · Community Announcements · Korzodin
Changelog:Lore - Data logs and environmental storytelling! The city maps, in particular, have received a lot of work. Vania - We've leaned more into the Metroidvania aspects of Relentless Frontier, adding more environmental interactivity with the player's weapons and abilities!The Pulverizer - A new bolt-action mine thrower! Launches sticky proximity mines that can latch onto the environment as a trap, or fired directly at the enemy to detonate on impact. Effective against armor and swarms, but the ammo is rare and expensive to omnistruct. Use 'em wisely! Poison Pods - The bugs have started us
9 April 2025 21:30 UTC · Community Announcements · Korzodin
What it do, fellow humans? Korzodin here, project lead for Relentless Frontier! Hope you've all remained alive and hydrated in these thrilling times. Us? We've been plugging away at Relentless Frontier, progressing along the Big Roadmap. "What is the Big Roadmap?" you ask? Let me show you: LORE N' VANIA UPDATE Planned Release: Q3 2025 Lore N' Vania! A sorta goofy way to say: We're adding more lore and story to Episode 1, as well as improving the exploration aspect. Story and Exploration are the two primary focuses of this update, but we've got a whole list of planned improvements: Lore - We're
19 December 2024 17:38 UTC · Community Announcements · Korzodin
Heyo! We've got a new major update for Relentless Frontier and a Soundtrack release, dropped just in time for the Steam Winter Sale! What a coincidence! Update Changes include: New Score Attack Gamemode! Start fully-equipped with extra lives and DO BIG COMBO to watch that score sail and get those letter grade medallions!* Improved Shotgun Altfire! The electrodart affects more enemies, creates a huge electric explosion when it hits water, and can supercharge explosive barrels, launch flame canisters, and turn the electric barrel into an electric turret! A bunch of bugfixes and improvements! Als
16 September 2024 06:34 UTC · Community Announcements · Korzodin
Top of the to ya. We've been toiling in the dev mines to drag up some raw IMPROVEMENTS to Relentless Frontier, and I think we've got some good stuff to show just before Boomstock! Main Changes: Level Select has been added! When you start a new game, you can either start up a campaign like normal, or go to Level Select and choose which level you would like to start on (as long as you've been to the level once before), as well as the difficulty. Menu Upgrade! We've done some work on the main menu, and laid down some framework for the extra game modes we have planned for the future. Aim Assist! W
16 August 2024 05:00 UTC · Community Announcements · Korzodin
Heyo! We heard your complaints and have been hard at work fixing (some of) them! Main changes: Optimized Titan sprites to take up less VRAM. This brings the game below the 8gm VRAM mark with all assets loaded, which should help with frame issues on mid / high-tier computers. We're looking to optimize more sprites this way in the coming months. E1M6 split into two maps! E1M6 was pretty huge, which unfortunately put a lot of strain on peoples computers (and especially Steam Decks!). Splitting the map has lowered load times and increased gameplay performance a bunch. Gunner Slugs sprites have bee
24 July 2024 17:02 UTC · Community Announcements · Korzodin
Its bug stomping day! Will you be doing your part...? Relentless Frontier is out NOW on Early Access! Grab a copy, and shoot / smash / burn / explode / evaporate / perturb every bug you can get your grubby mitts on! https://store.steampowered.com/app/1677900/Relentless_Frontier/ Spot any bugs of a technical variety? Report them on The Forums immediately! Chat with your fellow Penal Legionnaires* on the Discord: http://discord.gg/fp59DpxEkV *Penal as in prison, not the other thing. And don't forget to leave a review!
18 July 2024 19:42 UTC · Community Announcements · Bridgeburner
This is a just a quick message confirming that the release date for Relentless Frontier early access is July 24th. We announced the shifting of the date over a week ago, but very cleverly forgot to mention it on Steam. The reason for the delay is the usual stuff, we found a few (non flammable) bugs that were serious enough to warrant another week of polish and testing to make sure Relentless Frontier is fit for release. And the good news is that it is! The issues found have been fixed and we're very much in the final stages of being ready to share this with you all. There will be a proper rele
20 March 2024 21:07 UTC · Community Announcements · Korzodin
Hey everybody! RF Project Lead Korzodin here, with some progress on a horror-themed map! I also bring news about the Early Access release date, new ways you can stalk me while I work on RF, and some additional planned features that I'm pretty sure some of you will appreciate! Let's get down to it: E1M7: Surge Protection Noah finds his way to the Blackwater Power Plant, a massive underground geothermal / nuclear power plant with it's own crystal mine. He's on the trail of the city governor, who carries an important key and chose to flee to the mines and probably die in a really inconvenient spo
29 December 2023 23:15 UTC · Community Announcements · Korzodin
Hope everyone had a good time over the holidays! Me? I've been making assets for the largest map yet in Relentless frontier: Blackwater Borough! {STEAM_CLAN_IMAGE}/40887254/31c6f81471397005fff88e0e40ac154ffa78b8a1.png {STEAM_CLAN_IMAGE}/40887254/939844c901def216247b2c4a9fb48cf1363ba0e0.png {STEAM_CLAN_IMAGE}/40887254/4bf1754c28ecbe014e87b44a7458661e7ce549c7.png I hope you guys like jumping between rooftops, exploration, alternate paths, and blasting enemies off of high places to their deaths! Blackwater Borough will be acting as a hub for the second half of episode 1, and changes with each lev
5 November 2023 21:40 UTC · Community Announcements · Korzodin
List of changes: - Reworked tutorials on the first map, as well as some layout changes - Reworked outdoor lighting and fade - HUD icons for the omnifuel conversions now flash when your omnifuel is overflowed - Health omnifuel icon flashes at low health if you have 10 or more omnifuel - Finally replaced the placeholder "Game Over" message! And a whole bunch of really minor things, bugfixes and balance changes, etc. This should be the final demo update, as we're now focusing on finishing up the second half of Episode 1 for Early Access!
12 October 2023 16:00 UTC · Community Announcements · Noah Gansky
Join the JaredRBair Simulacrum as he blasts and slashes his way through bugs, robots, and miscellaneous storage objects that get in his way! Will he be able to survive the threats of Ross 128-b? Probably yeah, because we've tested balancing a bunch. Just remember; the real Frontier is the Relentless we met along the way.
11 October 2023 03:00 UTC · Community Announcements · Noah Gansky
Join the JaredRBair Simulacrum as he blasts and slashes his way through bugs, robots, and miscellaneous storage objects that get in his way! Will he be able to survive the threats of Ross 128-b? Probably yeah, because we've tested balancing a bunch. Just remember; the real Frontier is the Relentless we met along the way.
9 October 2023 19:07 UTC · Community Announcements · Korzodin
Hey Everybody! We actually released this build a few weeks ago, but we kept it hush-hush until Nextfest started. Here's a truncated list of changes this build: - New Enemy, the Missile Drone! They try to keep their distance and barrage the player with missiles. Just keep moving, and maybe try to lure some other enemies into the blast zone? - New Weapon Upgrade, the Shredder Shot! An upgrade for the Peacekeeper Shotgun that gives it's pellets the ability to pierce soft targets and bounce off of the environment. Excellent for clearing hallways and caves! - Newly remastered music by the powerful
Full appinfo as delivered by Steam PICS, changenumber 37449347. Also at /api/app/1677900/raw.
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