Update 00.859 - Hit spam adjustments
Adjustments addressing hit-spam techniques and game mechanics including feedback on the training mannequin and many game-play tweaks.
Era of Combat: Boxing is a multiplayer VR experience that strives to reward physical and martial prowess. Grab a friend, or a complete stranger, and face-off for a heart-pumping, head-thumping good time! Make 'em sweat!
| App ID | 1687100 |
|---|---|
| App type | Game |
| Developer | Nodtech Creative Industries Ltd., Era of Combat Boxing Ltd. |
| Publisher | Nodtech Creative Industries Ltd. |
| Release date | 26 February 2022 · Early Access |
| Release state | released |
| Store page | store.steampowered.com/app/1687100 |
| Last store refresh | 10 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Era of Combat Boxing.exe | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 22:24 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15094131 | 19 July 2024 21:24 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1687101 | windows · 64 · english | 11.62 GB | 3.50 GB | 7990954724113832585 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15094131 | public | 19 July 2024 21:24 UTC | 10 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:24 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Adjustments addressing hit-spam techniques and game mechanics including feedback on the training mannequin and many game-play tweaks.
- Fixed a bug where sometimes an observer leaving the match could end the match
This update tackles and limits additional illegal hits during PvP sparring.
- I took a close look at wrist and knuckle alignment and believe I have solved the issue of backhands, hammer fists, many other illegal blows etc... so as of the coming update these hits will result in little to no damage during combat. It will be interesting to hear how that affects matches moving forward. - Additionally, I noticed a problem when throwing hooks on the bag, sometimes the hit wouldn't register when it should, and made the experience feel a bit broken at times. Players have been reporting this bug as the feeling of "ghosting" through your opponent. This has been addressed and sh
- This update adds a new venue, The Void, a high FPS venue for those interested in a no distraction high quality fight. - This update also open up weight classes for crossplay matches.
- Networking rehash - this isn't obvious right away but took 98% of the time. It allows faster development moving forward - Faster disconnection detection with options to return to home gym after disconnect using controller button press - there still might be instances of getting stranded, so if you find them, drop me a note with the context and I'll patch it up and get it back to you - Voice chat for AppLab and in crossplay matches - you need to enable it in game AND, on your Quest2/3 headset you MUST enable you mic either during game installation or by going to the app settings in your Quest
Crossplay Lobbies & Observers! - THANK YOU for your patience while we released the Quest2 Version of EOC! Crossplay is NOW available between Steam and Quest2 players! Also, Steam players may now OBSERVE crossplay matches! - We'll be back to regular content releases now that the crossplay work has been completed and the Quest2 version is live.
This update contains significant network updates including the larger part of the infrastructure needed to support crossplay with the standalone Quest2 platform. Note that the Quest2 standalone version is about 85% complete at this point. I have also completed the new/updated scheduling server and am working on the crossplay server at the same time as I work on the Quest2 version. Lots of new players coming into the game, not sure what is driving that influx, but it's exciting! Thank you all for your patience and support!
- Close lobbies that do not allow observers and already have a competitor (ie. no room to join) - Disable with a reminder, the ability to join/create a lobby using the regular guest/host method for scheduled match hosts and guests to limit confusion about how to join (using the big new button). Just during the scheduled match start time of course. - Crowd dynamics and venue structure optimizations to save framerates in large venues - All venue load times reduced drastically!
The Match Scheduling Web Portal is it's own system, and contains the following features for players: - View your upcoming match schedule from anywhere you can reach a web browser: - Withdraw from these matches - Create new matches requesting a competitor - Accept new matches that have been listed - Get email reminders one hour before matches - Get email notifications when someone joins/withdraws from your match *If you already signed up you do not need to again. How to use it? - Head into the game and the Match Scheduling section on the wall menu (big chalkboard) - Enter your PvP alias if you
Patch 00.835 going up. This is likely the last patch before web-based scheduling and match email notifications release - it's mostly back end but adds a lot of stuff like automated time zoning so you don't have to do any calculations to figure out match times online etc. I also added a bunch of warnings about the state of solo play. It's absolutely incredible to us how many people buy the game without reading any of the warnings and then post reviews without trying multiplayer. I've put more warnings in the Steam store AND in-game. Solo mode will come, but it's just never been the focus, so it
Adds a new button in the match scheduling menu to register for the web portal and opt in/out of email notifications about your match schedule. Quick note that the web service isn't live yet, but moving to finish that now.
Compatibility patch for upcoming match scheduling web portal service
Bug fix in Match Scheduling (scheduling would not reconnect when coming back into main gym after a match)
Changes coming shortly for the match scheduler. PLUS, match history now uses a page system instead of a scrollable window (blue chalk arrows beneath match history will nav multiple pages). This should clean up the lower framerates for boxer's who have extensive match histories. - Note that all scheduling and withdrawing for match scheduling is still done on the main wall/global menu. But now all match join functions have been broken out and show clearly in their own mini display. The button unlocks for the host at the time of the match, and for the guest when the host has begun the scheduled m
Full appinfo as delivered by Steam PICS, changenumber 34868843. Also at /api/app/1687100/raw.
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