patch notes August 29 (#2)
FIXED: * game: improved diagonal topper creation * game: moved some counters down to better fix in boxes * game: diagonal topper ordering corrected
Innovative Hexagonal eSports Puzzle Game With Online 1-on-1 Battling! Featuring BG PLATES by Leomi Sadler and Julien Ceccaldi
| App ID | 1699460 |
|---|---|
| App type | Game |
| Developer | bankbank |
| Publisher | Wainstop James |
| Release date | 23 August 2021 |
| Release state | released |
| Store page | store.steampowered.com/app/1699460 |
| Last store refresh | 14 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Jubilane.exe |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:46 UTC | $5.00 | $5.00 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 7268903 | 29 August 2021 13:07 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1699461 | windows | 104.18 MB | 102.94 MB | 232692287242237497 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 7268903 | public | 29 August 2021 13:07 UTC | 14 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:43 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
FIXED: * game: improved diagonal topper creation * game: moved some counters down to better fix in boxes * game: diagonal topper ordering corrected
FIXED: * title: button is now labeled 'EXIT' rather than 'BACK' * online: netcode improvements * game: mistakes number too low in Rubelard's console * game: bugs related to diagonal toppers and swapping should be fixed a huge thanks to Mark Alan for finding this bug!
FIXED: * quest: changed the 'blood cup' puzzle to reflect the correct colors (thanks Mark Alan) * app: removed all generic keyboard shortcuts (CTRL+P, F2, etc) * game: when right-clicking after a puzzle is solved, the color selection box should no longer appear * steam: trying to make the steam overlay appear when pressing shift+tab. can anyone see it? * game: improved creation and placement code of diagonal toppers
FIXED: * game: diagonal topper creation method improved
FIXED: * game: toppers should no longer show up "inside" the puzzle still looking into the issue of errant/leftover diagonal toppers on the left
FIXED: * online: rematch button should show up in the proper location * treasure: when all items are collected, machine should appear broken still investigating the errant diagonal toppers!
FIXED: * quest: token rewards should happen more frequently * online: the joiner should receive the same starting questionmark tiles and free reveals as the host * online: game finished should now transmit to loser properly * puzzle: diagonal toppers may rarely persist even though they're zero. should be fixed.
FIXED: *create mode loading: fixed other modes to work properly after loading a level (new)
FIXED: *game screen: removed keyboard press 'i' debug function *create mode loading: fixed other modes to work properly after loading a level thanks to Mark Alan for finding several issues!
FIXED: *game screen: user created levels not showing the inner connections *game screen: Rubelard will fly leftwards if his wing is covering any tiles ADDED: *options: right click to stop 'kill bg' *options: make cursor trail show up in options
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1699460/raw.
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