Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:39 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
21 May 2026 13:12 UTC · Community Announcements · teamwoodgames
Changed the default UI scale on desktop (for new installs). It can be changed in settings. Fixed Darwin's Fox semi-triggering its ability after fainting with left-over jump attacks. Fixed Caladrius triggering on fainted friends. Fixed Silly Slime sometimes not working. Fixed several Silly pets affecting fainted friends. Fixed lucky cat activating twice in daily. Fixed toucan activating twice if jump attackers faint before attacking. Fixed animations blending together when hurt abilities were triggered. Fixed trumpet counter sometimes showing incorrect amount. Fixed pushes and Golden Retriever
8 April 2026 09:19 UTC · Community Announcements · teamwoodgames
We're proud to finally release a new mode for you all - the Daily Mode!14 teams of pets have become dastardly baddies. Defeat them and steal their moustaches! All players go up against the same teams, and the teams change daily.We can't wait for you all to try it.
19 December 2025 12:18 UTC · Community Announcements · Lau
We've got another update out for you all. Major change this update to arena matchmaking! Changes: - Overhauled the difficulty system in arena. (See details below.) - Added mini-packs gifts. - Added another restriction to standard custom packs. (See details below.) - Added a separate leaderboard for 8-player versus lobbies. - Added a game introduction/tips for new players. - Changed all versus lobbies to make username, ELO and pack visible during the final countdown. - Changed so you can see what packs each player uses in versus after the game has started. - Changed weekly versus lobbies to hav
15 October 2025 10:58 UTC · Community Announcements · Lau
Major changes: - Added Mini-Pack #3. - Added wacky toys as a custom setting to private matches. - Changed Easy Mode to Chill mode. Instead of getting extra lives, you face weaker teams than normal. - Lots of balance changes as usual, check in game for more.We went through much testing and discussions for the balance changes and we will follow up on some loose ends soon. We are still VERY optimistic that the Puppy Pack players and non-Puppy Pack players can be united in glorious head-to-head versus harmony. Pack gifts AND bundle gifts has been added to the web shop. Gifts can now also be bought
9 September 2025 15:33 UTC · Community Announcements · Lau
Added functionality to censor usernames by right-clicking them. Changed Silly to not ignore perk constraints of abilities. Changed Sumatran Tiger splash damage to ignore fainted pets and empty spaces. Fixed "hide opponent usernames" not working in every screen. Fixed Giant Otter sometimes showing double debuffs when restarting replays. Fixed issues with jump attacks and before attack triggers not always obeying conditions, like Racket Tails. Fixed Fig on jump attackers nullifying the jump attack if the fig knocks out the target. Fixed Sneaky Egg removing others when activated by Tree Kangaroo.
21 July 2025 09:34 UTC · Community Announcements · Lau
New update is out! Pet and food changes can be found in game. In addition to that we have... Added seasons for versus. (See details below.) Added a way to share replays with friends. Changed Mana decay to happen slightly slower. Fixed fast forward speed getting reset in replays when abilities activated. Versus leaderboards will now reset at the start of every month. Players will reset to different values, depending on their final rank from the previous season. After a season, the top 3 ranked players will receive in-game wooden plaques with the season date on it. Plaques are cosmetic items tha
24 June 2025 08:48 UTC · Community Announcements · Lau
We have a bunch of bugfixes and changes for you! For a full list of all changes including pet and food changes check in game. Bug fixes and general changes: Added UI scale settings. Changed Versus Rank to always be updated immediately upon completion. Changed battle speed with Fast Forward to be slighty slower. Changed Fast Forward Factor to a slider. Changed pets so they can max copy up to 5 abilities. Removed unplayed Versus queues. Fixed Vanilla Bean not scaling with Fox levels. Fixed Giant Tortoise's attack going above 50. Fixed Giant Pangasius causing different battle results in versus. F
20 May 2025 12:59 UTC · Community Announcements · Lau
A long time ago now, we had the idea for a pack that highlights and celebrates endangered animals. That pack - The Danger Pack - is now finally here! We spent a lot of time squeezing out new gameplay mechanics that don't stray too far from the old mechanics of the game. Lots of experiments, failures, retries, redoes. This pack has been a very long time in the making. The Danger pack is available now, we hope you'll like it!
4 February 2025 10:08 UTC · Community Announcements · Lau
Small update with mostly bug fixes. A few balance changes were also made. Android and iOS will release once we know that everything is working as intended. Fixed Giant Isopod not working with zero trumpets. Fixed Ibex sometimes not working. Fixed Slime always making 2/2 baby slimes. Fixed Lynx using enemy levels. Fixed Leech turning temporary stats into permanent stats. Fixed Mana sometimes not being fully used. Fixed Akhlut not working with fainted pet behind. Fixed Markhor giving stats to maxed out pets. Fixed Real Velociraptor wasting triggers on fainted friends. Fixed inconsistent "Before
27 November 2024 12:42 UTC · Community Announcements · Lau
A new update has landed! The big changes are: Rebalanced many pets. (Check in game for details) Added Mini Pack #2 which unlocks even more content for custom packs. Added label to players using wild custom packs in private matches. Added new life loss system to private versus matches. Added payment for IAP and subscriptions to the Itch version. Changed Mushroom and Pteranodon to remember remaining triggers. Changed versus timer to also appear in the final battle. Fixed Crumbled Paper not being random.
9 September 2024 11:23 UTC · Community Announcements · Lau
- Added Standard and Wild formats for custom packs. - Added many new free pets and food to custom packs. - Added Mini Pack #1 which unlocks even more content for custom packs. - Changed custom packs and weeklies to have 3 food on tier 1. - Changed hard mode toys and you now choose from 3. - Changed level-ups that go from 1 directly to 3 will count as two level-ups. - Changed perks to also trigger "food eaten" abilities when gained. - Changed Versus leaderboard to show the top 25 players intead of 10.
25 July 2024 10:45 UTC · Community Announcements · Lau
Greetings pet appreciators. A big balance patch has landed on top of the Unicorn Pack, hopefully bringing up to the power level of Turtle pack. In addition to that, there is also the following: - Added so you can right-click on pets while building custom packs to see related pets/food/perks. - Added "replay last battle" button to the game over menu. - Changed all types of perk damage and ability damage to be considered the same. - Changed Parrot + Abomination to be way less overpowered. - Changed the timings on some animations - Fixed several Velociraptors stealing strawberries not removing th
28 May 2024 08:55 UTC · Community Announcements · Lau
Here is a really big star shaped update coming at you! Star Pack has received a serious facelift, both aesthetically and mechanically. We hope you like the new more developed archetypes. But the train won't stop there. We have another surprise for you sometime next week and it is going to be a wacky one. - Reworked Star Pack. - Added option to gift packs to your friends. - Added rank decay so +1800 rank players loses 10/day after 7 inactive days. - Added ability to freeze shop items by right clicking. - Added timeout for players who leave or abandon aggressively in Versus. - Added custom rule
19 February 2024 09:33 UTC · Community Announcements · Lau
- Added option to set the size of the ability card. - Added pet sounds to that were missing one. - Changed a few Unicorn ability descriptions to be more clear. - Changed night-time ambience to fit each background more. - Changed shop items gained on end of turn to unfreeze on next turn. - Changed mana decay to round up. - Fixed Fly not summoning Zombie Fly after pilling a friend. - Fixed end of turn pets not triggering if they faint during. - Fixed crisp Porcupine dealing damage to itself. - Fixed Dazed preventing pet from dealing mana damage. - Fixed Evil Book always summmoning the Great One
1 February 2024 16:33 UTC · Community Announcements · Lau
Our fourth expansion has released! It is our absolute favorite so far and also the biggest, featuring 84 new mythological pets in addition to all those that can only be summmoned. It also introduces the new mana mechanic that is used to fuel certain pet abilities. Day/Night Backgrounds Every single dingle background now has a night-time variant. Days are on odd-numbered turns, and night is on even-numbered turns. You can also force constant day or night backgrounds in the settings menu. Balance update Pigs summoned by Wolf are always level 1. Super Auto Pets Plus subscribers can force the name
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