Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:29 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
27 June 2024 16:57 UTC · Community Announcements · Hippo Rider
Hello hello everyone! Steam summer sale has begun and Spirits of the Hellements is entering a new all time low discount at 50% off. This discount will run until the end of the summer sale on July 11th. In other news, my next project, Godslayer Arena, is now taking sign ups for playtesting. If you haven't heard about it yet it's a fusion of autobattlers and action rpgs. While it is a different genre from Spirits of the Hellements I do think it should still be of interest to a lot of you due to the nature of the autobattler genre. Playtesting will start by the end of next month and I would great
16 June 2023 19:05 UTC · Community Announcements · Hippo Rider
Fixed bonus map audio issues (Sorry for the jumpscare!). Fixed bonus map 11 disarray loading issues.
16 June 2023 02:08 UTC · Community Announcements · Hippo Rider
Hello hello everyone! In celebration of the announcement of my next game, The Soulwalkers, I decided to take some time to give Spirits of the Hellements one last content update. 1.4 introduces 22 new bonus maps, themed after the Soul Realm that you'll be traversing in The Soulwalkers. These maps are going to be a bit different from the ones that you've played in the main game, and they all share the same general map terrain. Some of them feature limited or no mazing, some of them I'm not even sure can be completed at all. Think of these maps as custom/"just for fun" vibe maps that you'll only
10 June 2023 19:15 UTC · Community Announcements · Hippo Rider
Hello hello everyone! I’m very happy to be announcing my next game, The Soulwalkers! It’s a singleplayer roguelike autobattler/autochess style game where you draft a team of heroes to fight your battles. If you’re interested and would like to support development I’d be very grateful if you could take the time to wishlist the game. Wishlisting the game at this stage is the most important factor of determining how successful the launch will be, so please wishlist! It’s always been a dream of mine to make an autobattler and with the support of you guys here I’m finally able to do it! Let me know
5 June 2023 21:12 UTC · Community Announcements · Hippo Rider
Hello hello everyone! I wanted to let you all know that I will be announcing my next game this Saturday at the OTK Games Expo hosted by Asmongold. Can’t wait to show you all what The Soulwalkers is about! Twitch.tv/Asmongold June 10th 11:00 AM PT - 1:00 PM CT - 2:00 PM ET {STEAM_CLAN_IMAGE}/41166537/e2ec7deb4e11055bc0b1433dd52ab65eddf41fd0.jpg
19 December 2022 19:46 UTC · Community Announcements · Hippo Rider
Hello hello everyone! Excited to announce that Spirits of the Hellements is partnering with Tiny Tactics to bring you the Maze Builder Bundle! If you're looking for more tower defense mazing action I highly recommend checking out Tiny Tactics. The thing that sets it apart from other games is it's use of autobattler mechanics. If you've ever played games like Auto Chess, Teamfight Tactics, or Dota Underlords you'll feel right at home here. If not then it'll be a great introduction to the genre! If you already own Spirits of the Hellements then purchasing this bundle gives you a 10% discount on
29 November 2022 20:03 UTC · Community Announcements · Hippo Rider
Fixed an issue where the Forest map would not load properly. Fixed an issue where certain terrain tiles for the canyon map would not load with the disarray modifier enabled. General localization adjustments.
24 November 2022 02:01 UTC · Community Announcements · Hippo Rider
General localization improvements Fixed an issue where the Dragon spawned by the Shrine of Pride would count as a Forest Spirit for the Equilibrium modifier Fixed an issue where Laser Spirit's button wouldn't decrease in size after hovering over it Fixed an issue where tier 4 upgrades were not being refunded properly
22 November 2022 17:58 UTC · Community Announcements · Hippo Rider
Hello hello everyone! Got a smaller content update for you guys today. Hope you have fun and I wish you all a happy holiday season! *I also have an update for the future of SotH that you can read down below. New Maps 2 new maps for you guys! Hope you're not afraid of spiders. Nest {STEAM_CLAN_IMAGE}/41166537/c958b8143cc670a3e44852058729e73941946e44.jpg Canyon {STEAM_CLAN_IMAGE}/41166537/4f45888e341cf64bf708890f17b41fe1fce5694c.jpg Localization Translations have been added for the following languages: French Portuguese - Brazil German Spanish Simplified Chinese If you have any feedback on the t
28 October 2022 21:51 UTC · Community Announcements · Hippo Rider
Fixed an issue where restarting the dojo map would always reload your last checkpoint. Please note that this fix will reset your current run on Dojo. Sorry about the inconvenience!
11 October 2022 22:33 UTC · Community Announcements · Hippo Rider
Fixed a bug that would lock certain parts of the game if a Mushroom Spirit was placed on a tile with only 1 valid trap tile. Fixed an issue with enemies being able to walk on the shrine's tile when restarting the game. Fixed a bug where the Laser Spirit would reset to tier 1 after purchasing the cloning upgrade. This issue happens when you purchase the upgrade and the wave ends without you placing the clone. This causes the game to save without a valid location for the clone. If this scenario happens then the game will prompt you to place the clone when reloading that checkpoint Fixed an issue
7 October 2022 21:33 UTC · Community Announcements · Hippo Rider
Bug Fixes Damage trackers no longer go negative after hitting 2 billion damage dealt Fixed an issue with the "beat all maps on anarchy" achievement Fixed an issue where Explosive geysers would not load in upon loading a save Fixed an bug where Explosive geysers would gain bonus damage when loading a checkpoint Fixed an bug where Divine Judgement would deal damage and stun a lot more times than intended Fixed an issue where Laser Spirit's clones would gain an additional set of lightning beams after tiering up to T3 lightning Fixed an issue where baby dragons from the shrine of pride would not d
27 September 2022 19:48 UTC · Community Announcements · Hippo Rider
Fixed an issue where certain panels would go off screen at lower resolutions. Added a scrollbar to the spirit stat panel Note that there may still be an issue with enemies being unkillable. If this happens to you please post a screenshot of your map setup.
22 September 2022 23:50 UTC · Community Announcements · Hippo Rider
Fixed an issue with the Blight map where the terrain would not load in properly. Reloading a checkpoint with an Explosive Spirit with Meteor Shower no longer leaves target marks on the floor Fixed an issue where Steam achievements weren't being checked properly Please note that if you encounter any more issues with the Blight map that there may be an issue with your save file. If this happens to you contact me at paolo@hipporidergames.com and I'll get it fixed for you.
22 September 2022 15:49 UTC · Community Announcements · Hippo Rider
1.2 is finally here! This update is Hellements’ biggest update yet, with a brand new challenge mode featuring 7 different shrines, a brand new map, numerous upgrade changes (15 major reworks and 22 minor tweaks), a new Diablo modifer, a scoring system and more! Hellements is also going on sale for 20% off as part of this weekend's TactiCon festival. Check it out to find some great strategy games! https://store.steampowered.com/sale/TactiCon Thank you all for your continued support and I hope that these changes give you some added enjoyment out of the game. This update is far from the last and
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1742610/raw.
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