Minor patch 1.2.1 is live!
Just a small patch to fix an user reported error: - Fixes pause menu UI overlap issue when playing campaign missions on a 21:9 screen
Para Bellum - Hold the Line is a 3D real time small unit tactics game. Your task is to hold off enemy attacks wave after wave using a variety of different Units and Supports in your arsenal to the best of your abilities in Campaign and Skirmish modes.
| App ID | 1772920 |
|---|---|
| App type | Game |
| Developer | Laukaus Games |
| Publisher | Laukaus Games |
| Release date | 31 December 2021 |
| Release state | released |
| Store page | store.steampowered.com/app/1772920 |
| Last store refresh | 11 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Para Bellum - Hold the Line.exe | windows | ||
| 1 | Para Bellum - Hold the Line.app | macos | ||
| 2 | pbhtl.x86_64 | linux |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:49 UTC | $17.99 | $17.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| Para Bellum - Hold the Line Demo | 1862640 | 1 Jan 2022 | Free |
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 11513160 | 20 June 2023 08:35 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1772921 | windows · 32 | 14.76 GB | 555.13 MB | 6261438240216387358 | ||
| 1772922 | windows · 64 | 14.77 GB | 557.45 MB | 3928796955804423102 | ||
| 1772923 | macos · 64 | 14.80 GB | 564.22 MB | 7915923110213847168 | ||
| 1772924 | linux | 15.03 GB | 716.19 MB | 5606700848488067852 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 11513160 | public | 20 June 2023 08:35 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:49 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Just a small patch to fix an user reported error: - Fixes pause menu UI overlap issue when playing campaign missions on a 21:9 screen
I'm excited to announce a new upcoming entry for the Para Bellum series! Para Bellum - Frontlines takes you and your friends to the very front of intense battles! Para Bellum - Frontlines combines fast paced straight forward cooperative action with intricate mechanics from tactical shooters such as realistic medical system, ammo management and destruction! Play alone, or online with friends! Para Bellum - Frontlines is soon going through a closed playtest and a playable demo will be released on Itch.io for free in the foreseeable future! Stay tuned.
Hey there! Para Bellum - Hold the Line just had a new small update, version 1.2.0! I've received some feedback from the players that the beginning of the campaign is too difficult and it turns new players off the game. I wanted to address this concern by doing a couple of small changes to the balancing of the first couple of campaign missions. The early campaign experience should be more manageable now to new players! That's all for now! Thanks and have a nice summer everyone :)
Greetings, commanders! After a long while, I've introduced a new update to Para Bellum - Hold the Line titled Aftermath Update! This update aims to improve the aftermath experience of the battles you fight. It comes with two new main features: - Destroyable trees - Mortar Strikes, Missiles, Grenades etc. can now damage and destroy trees. This does not only improve the feel and feedback of your battles, but also changes the battlefield on tactical level as the cover your or the enemy's Units could use, is reduced. - Blood and Gore - Explosions leave behind bloodied corpses that might lose body
Hello there, commanders! In case you want to try out Para Bellum - Hold the Line before buying, it is now possible thanks to the launch of the free Demo! The demo is limited to Skirmish mode only - no campaign mode. Custom settings for Skirmish mode is also disabled with only Easy, Medium and Hard presets available. The demo features three different maps from the full game, three Units and three Supports. Each Skirmish game played will end after 10 waves. In case you purchase the full game after playing the demo, your stats and settings will transfer from the Demo to the full game. I hope you
Greetings, commanders! With great pride, I'm happy to announce that Para Bellum - Hold the Line will exit Early Access and enter Full Release, effective immediately! I want to offer my most sincere Thank You to all of you who were part of the game's Early Access period, provided feedback and bug reports, left a review of the game or showed it to someone else interested. The game wouldn't be here without you. The Release Update 1.0.0 itself is very minor. I will have changelog below. With all that said, I want to wish you all a happy new year and great fun times with Para Bellum - Hold the Line
Morning, commanders! Para Bellum - Hold the Line Early Access has reached its version 1.5.0. This update comes with a couple of variations of the new Paratrooper Unit! This new Unit's specialty is the ability to be rapidly called anywhere on the map in addition to their exemplary combat skills! The rest of the changelog is as follows: NEW - Paratrooper Units (Grenadier, MG and AT variants) CHANGES - Limit for building Emplacements - set to 3 currently - Make Platoon menu contents scrollable for better experience on wide monitors FIXES - Disable collisions between Emplacement placement tool and
How's it going, commanders! I'm taking a little deviation from the regular update schedule to keep you in the loop on what's going on with the game and its Early Access status and what the foreseeable future will hold for the game and for Laukaus Games as a whole. Before going in to anything else, I want to thank each and every one of you, who have bought and played the game or added it to your wishlist for future purchase. Specifically, I want to thank all of you, who have provided feedback and reported issues you've found within the game. I also want to specifically thank those of you, who h
Greetings, commanders! Today's update comes with a new support and a couple of smaller fixes. The ability to destroy built Sandbags and especially Emplacements was requested by the players. The new Demolish ability allows you to do exactly that. When you demolish something, a part of the Demolished building's price will be returned to you in a Supply Crate spawned on the demolished building's position. This Supply Crate will then need to be collected by any of your Units. There will be another update hopefully next week that will include a couple of new Units. Here's a little teaser for that:
Hey there, commanders! Another week of Early Access has passed and it's time for another update. The main feature of update 1.3.0 is Helicopter Overwatch Support, as seen here. https://www.youtube.com/watch?v=tuq_g-fXA0w Helicopter Overwatch Support will loiter around your area of designation while suppressing and destroying any Infantry Units it can see. As usual, there's a couple of more minor additions with the update as well. The full changelog is as follows: NEW - Helicopter Overwatch Support - Contextual messages for building Sandbags and Emplacements CHANGES - Changes to collision Layer
Hey there, commanders! I'm up at it again with another non-scheduled update. The purpose for this update was to fix one glaring issue with GMG Emplacements, where the Emplacement was still able to shoot even though the gunner is killed. Known issue: this version still has the old version number 1.2.1 shown in the Main Menu. I will fix this for the next scheduled update, hopefully up later this week. Over and out!
Hello there, commanders! Quick update outside of my regular update schedule. Changelog as follows: NEW - Hit Chance Indicator - if you have Unit(s) selected and hover your mouse over an enemy, a number will show up that shows the chance of the selected Unit(s) to hit that enemy. This feature is still work in progress and implemented for testing and receiving feedback. Subject to change. FIXES - Fix for randomly dropping player Morale when using GMG Emplacement - Potential fix for Achievements not tracking properly That's all, got you later, commanders!
Greetings, commanders! Today's update will bring Para Bellum - Hold the Line up to version Early Access 1.2.0. The most notable change in this update is the GMG Emplacement. This new Support, while costly, will provide you with superior firepower of a Grenade Machine Gun (or Automatic Grenade Launcher, semantics!) and cover of a wooden pillbox. Here's a short video to show how it works: https://www.youtube.com/watch?v=5dn8YWx33KA And here's the rest of the update changelog: NEW - GMG Emplacement Support - Requirements for Stars shown in the pause menu of Campaign missions FIXES - Details butto
Spectacular Monday morning, Commanders! To start the week well, I'm introducing first update for Para Bellum - Hold the Line. This comes with the version number 1.1.0 as it's the first regular update. Here's the list of changes for this update: NEW - Quick Unit selection - you can assign Units to groups by holding Left Control and pressing a number key on the number key bar on the top of your keyboard. You can then quickly select these groups by pressing the corresponding number. - Unit selection sound - You now hear a short sound prompt when you select Units. FIXES - Dead Units will no longer
I'm thrilled to announce that Para Bellum - Hold the Line will launch on Steam Early Access on November 19th, 2021! I'm planning to improve the game's balance and performance and further polish the experience based on player feedback during the Early Access period that will take from around one month to an estimated maximum of a few months!
Full appinfo as delivered by Steam PICS, changenumber 34871993. Also at /api/app/1772920/raw.
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