Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:34 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
21 April 2025 17:00 UTC · Community Announcements · ShenTzu Games
Hello everybody! It’s been a while, huh? Hope you’re all doing well. It’s already been a whole year since Fuchian Chronicles came out of Early Access, so I’d like celebrate the occasion a little. How? For starters, the game is 40% off for the week, the deepest discount yet! But that’s not the main thing. As you may know, Fuchian Chronicles is a remake of my very first game, Space Fox Kimi. Looking back at it I can’t help but be embarrassed at its quality, and that I put it up for sale at all. But I’d like to think that just means I’ve grown as a developer. I’ve left Space Fox Kimi up for poste
19 December 2024 18:59 UTC · Community Announcements · ShenTzu Games
Hello everyone, hope you’re all enjoying the holiday season! I come bearing gifts, in the form of the Last Fox Fighter! Yes, The Last Fox Fighter is now available for free for all owners of Fuchian Chronicles (which is 25% off as part of the Steam 2024 Winter Sale!). Simply go to the DLC page and add it to your library, and you’ll be able to pick whether to play Fuchian Chronicles or The Last Fox Fighter whenever you launch Fuchian Chronicles. The web-playable itch.io version will remain free to everyone regardless of whether or not you own Fuchian Chronicles, and the full version will be avai
23 October 2024 04:12 UTC · Community Announcements · ShenTzu Games
Hello everyone, I hope you’re all doing well! I know it’s been a while, but I needed some time to properly think things over and come to a decision. That said, this will be a longer post than usual so please bear with me. I’ll have a tl;dr at the end. First, the Last Fox Fighter. I previously said that there was one more major feature I’d like to try making, and I’m happy to say that it’s done! https://static.wixstatic.com/media/e4c1c1_f1491a2466ec48e7ac01a84197c6a3f8~mv2.gif Fuchian Chronicles had both ground and space combat, so I wanted the Last Fox Fighter to have them too. Now that the fr
22 September 2024 21:14 UTC · Community Announcements · ShenTzu Games
Fixed a small bug where a character was still using dummy equipment after rejoining the party. Thanks to Nether for catching it!
16 August 2024 04:43 UTC · Community Announcements · ShenTzu Games
Hey there! It’s been a while, hasn’t it? Between commission work and a game jam, progress on The Last Fox Fighter was slower than I would have liked. That’s not to say there hasn’t been any, and the prototype has come a long way since my last update! https://static.wixstatic.com/media/e4c1c1_2e2e4cdaa5a44d93ac0b25355fd8deb2~mv2.gif New enemies, an upgrade system, cutscenes, there’s a lot of new stuff to see, and you can play The Last Fox Fighter in browser on itch.io! Most of the features I wanted to add are now in the game, but there is one major addition I want to see if I can make before I
15 July 2024 18:28 UTC · Community Announcements · ShenTzu Games
Fixed a couple of bugs regarding the end of Chapter 4 and the boss fight there: Fixed boss doing a certain thing more than once Fixed boss death animation not playing Fixed Yna's portrait not showing up in the post fight cutscene when she's present Thanks again to Akameka for catching this!
14 July 2024 19:55 UTC · Community Announcements · ShenTzu Games
Fixed a bug where gear isn't returned to the inventory when some party members leaves the party for an extended time, and gave the dropship in Chapter 2 the ability to self heal. Thanks to Akameka for catching the bug and the suggestion!
13 July 2024 22:23 UTC · Community Announcements · ShenTzu Games
Fixed a bug where a cutscene in Kiluc Asteroid field couldn't progress as intended. Thanks to Szarekh the Silent King and Akameka for pointing this out!
10 June 2024 16:33 UTC · Community Announcements · ShenTzu Games
Hey there, hope you’re all doing well! It’s been a while, hasn’t it? I’ve been busy trying out and learning different game engines to use for my next game. After trying out GameMaker2 and Unity, I eventually decided on Godot and am in the process of making a small game with it. What game you ask? A top down twin-stick shooter set in the Fuchian Chronicles universe! https://i.imgur.com/6Q55VUN.gif The Last Fox Fighter (working title) is still in its prototype stages and I’m still figuring out how to add the features that I want, but I’ve made good progress in the 2-3 weeks I’ve spent on it! Nor
16 May 2024 08:12 UTC · Community Announcements · ShenTzu Games
Fixed a small but likely progression breaking bug in the demo where one of the enemies transformed into the wrong one, making the fight nigh impossible. Thanks to josbey7 for catching this one!
19 April 2024 17:00 UTC · Community Announcements · ShenTzu Games
https://i.imgur.com/C0OLCpP.png Thank you for waiting, Fuchian Chronicles is now out of Early Access! Here’s a list of changes from the old public version and the new one (many of these changes were already available in the playtest beta): - Menu, battle, and dialogue UI has been overhauled - Databank is now complete and expanded with new entries - New character portraits for Fitz, Arlette, and Ferdi - New weapon: Heavy Incinerator - New equipment mods, including mods to make mid-game heavy weapons more effective in the endgame - Trophies now have pictures - Heavy weapons re-balanced a little
9 April 2024 05:41 UTC · Community Announcements · ShenTzu Games
I was thinking back a little and thought that the finale of Chapter 4 was a bit lackluster, so I went back to rework it a little. It's not MASSIVELY different, but I think the new boss fight is more interesting than before. Other than that, a new weapon has been added to the game: the Heavy Incinerator! You will be given it when you pick up new gear in Chapter 4, and can purchase it from the supply vendor afterwards. Please note that this update only affects the opt-in playtest beta, which can be accessed by entering the code "foxesgokonkon" in the betas section of the game's properties in you
3 April 2024 18:00 UTC · Community Announcements · ShenTzu Games
Hey everyone, hope you’re doing well! Turns out the previous announcement isn’t the last one before full release, but there’s a good reason for it! A playtest version of the final build of Fuchian Chronicles is now available for anyone who’d like to help me playtest one more time and catch any bugs that I’ve missed (or if you just want to play the final build early, that’s fine too!). It includes all the previously shown UI/walking animation updates, a brand new logo/main menu, expanded Databank, new portraits, and a few tweaked/expanded scenes. Aside from bug fixes and perhaps one or two more
14 March 2024 19:00 UTC · Community Announcements · ShenTzu Games
Hello everyone, and welcome to what should be the final update prior to Fuchian Chronicle’s full release! This will be a text heavy one so please bear with me here. I’ve fixed all the issues I mentioned in the previous updates, and addressed another one of the major complaints that I got: https://static.wixstatic.com/media/e4c1c1_adbdddf97f3741539435a5117b7b4a58~mv2.gif New walking animations! This was an issue that was first brought up near the start of development, and I thought I had fixed it with a sprite update. The feedback I got however, made it clear that the lackluster animation hadn’
12 February 2024 07:09 UTC · Community Announcements · ShenTzu Games
Early update announcement this time for a few reasons. First, more art! https://i.imgur.com/zfE8SwW.png Getting art for all party members was one of my priorities in this final phase of development, and with Ferdi and Arlette’s portraits completed, that’s that part finished! Some of their dialogues have also been updated, namely their introductions. A handful of other recurring characters may get more art later, but there are more pressing matters at the moment. If you’ve been following my social media (@ShenTzuGames on X/Twitter), you’ll know that I recently got a lot of feedback for Fuchian
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