Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:49 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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7 September 2022 17:19 UTC · Community Announcements · Bocary
GREETINGS EVERYONE. Thank you for a very successful launch of the new big update! Below you will find a list of changes that made the update feel better, as well as bugfixes encountered after release. Two big shoutouts: Thanks again to Zykokiller84 for putting tons of work into the new official MaW wiki. CHECK IT OUT: https://monstersandweapons.fandom.com/wiki/Monsters_And_Weapons_Wiki Big thanks to Hank Indie Games for greatly partaking in the feedback of the new update. He also made a cool review of MaW on his youtube channel. CHECK IT OUT: \ ----PATCH NOTES---- Slow Time: now says "Increase
29 August 2022 06:39 UTC · Community Announcements · Bocary
WELL MET, MONSTER-SLAYERS Another huge content update has been released! There are TONS AND TONS of new stuff, so here is a quick-view of the most important things: Added: Global Leaderboards Added: An official fandom wiki (Huge thanks to Zykokiller84!) Added: Functional Steam Cloud integration. The game has now doubled it's amount of items. An all-new Gem Shop where you can spend your hard-earned gems. A new UI and many effect updates. A new attribute: Endurance. The in-game shop has been updated. There are now many different potions that can spawn, rather than the standard four. All avatars
22 July 2022 14:06 UTC · Community Announcements · Bocary
The next big update for MaW is very close to being done! RELEASE DATE: 27th of AUGUST 2022 Key features: You now get a "final score" after a run. Compete for the best score on.... ...THE GLOBAL LEADERBOARD {STEAM_CLAN_IMAGE}/41754540/d734d0bf8288d1441a712ecd7ec3251eb158a149.png Here, you can both show off your best score, as well as your player avatar. Speaking of player avatars: they have all been revised, and there are some hard-to-obain new ones! {STEAM_CLAN_IMAGE}/41754540/3610bc845bb3a07512a6a6fbd95e5f8d976a873a.png There are also many new items, including ones which you can buy in the al
10 May 2022 10:14 UTC · Community Announcements · Bocary
Thank you for an absolutely successful release of the new big content update! Here are some post-update fixes and changes, that i discovered during the launch. Bugfixes: "Summon Bug" and "raise dead" (Summoner) sometimes made you unable to RUN. Final boss sprite-depth lowered. Earth spike slays a monster faster. Smite (Priest) can no longer be used to kill yourself. Fire charge text more centered. Thief caches now dissappear after a game. Gamebreaking bug: Using alchemist staff on the Dwarf monster, would permanently decrease your inventory slots by 1. Balance changes: Jesters hat +10 gold cos
24 April 2022 21:55 UTC · Community Announcements · Bocary
Well met, monster-slayers! For the past months, a vast update has been under development. And it has now been released! In the days following the update, I will be working on some small post-update fixes that will go live in a week or so. I hereby present the full changelog of the new update: Big changes: NEW GAME MECHANIC: Attributes and skills! These add a lot more interaction and strategy. Every class now has 3 unique unlockable skills. Leveling up lets you spend points on attributes! All skills require specific attributes to unlock. Health bars and experience bars for more eye-stimulation.
13 March 2022 00:40 UTC · Community Announcements · Bocary
LADIES, GENTLEMEN AND EVERYONE ELSE I am currently working on a rather big content update for Monsters and Weapons. RELEASE DATE: 23rd of april 2022 This new content update will feature: New Game Mechanic: Skills. Every class will have 3 unique skills that you unlock during a game. New Game Mechanic: Attributes. Spend points in attributes when you level up. These have different benefits. Big balance changes. Every monster in the game will be revised. The game will be easier in area 1, but area 2 will be harder, and area 3 & final boss will be a lot harder. NEW UI: Health bars and EXP bars will
13 February 2022 16:27 UTC · Community Announcements · Bocary
-Hello fellow- As a result of an unexpected coronaisolation i have had some extra time to work on some of your most requested features following the launch. -And they are ready to experience! This patch mainly offers a grand palette of all new SOUND EFFECTS. All clickable items, weapons, abilities and some buttons now have a wide variety of sound effects to further enhance your MaW experience. These can of course be turned off in the settings. Additionally there are a bunch of balance changes. The biggest one being a nerf to the Priest class. Priest has always been a strong class, but your fee
10 February 2022 13:46 UTC · Community Announcements · Bocary
HOORAY for a successful launch of Monsters and Weapons. Your support means a lot to me since this is my first game! Hotfix updates: Some monsters on area 1 had their health lowered. Assassin's "sharpened blade" changed to start at "4 or less energy" Summoner's "Purple eye" health lowered. Assassin text fixed. Class master achievement fixed. Fixed a Thief bug fixed where he could not get more attack on the daggers. Some code cleanup. Remember to send in any feedback to: bocarystudios@gmail.com WHAT'S NEXT? The first major update to Monsters and Weapons will include tons of new items! Some of wh
Full appinfo as delivered by Steam PICS, changenumber 37452352. Also at /api/app/1861940/raw.
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