9 September 2026 10:47 UTC · Community Announcements · Yulia Games
0.9.89.9b • Plane bombs now show their predicted impact point by default. This can be toggled under Settings → Keybinds → Flight. • Added Flight Mouse Sensitivity and Flight Mouse Sensitivity On Aim options under Settings → Keybinds → Flight. • Mission objective locations are now displayed while in Flight Mode. • Aircraft will now stall and lose altitude when their speed gets too low. • Increased the accuracy of anti-aircraft guns. They're no longer just there for atmosphere. • Fixed a bug where bombs could collide with invisible walls. • Fixed a bug where bosses would remain stationary while
5 September 2026 15:10 UTC · Community Announcements · Yulia Games
0.9.89.8b • Fixed an issue where the tank would also use the plane's movement controls after a plane crashed. • Fixed an issue where enemies attacked by the player's plane would search for player's vehicle. • More indicator Uifor planes will be added later. {STEAM_CLAN_IMAGE}/44621799/728c854b230634e9532f705f87aae56b69a077be.png
5 September 2026 08:13 UTC · Community Announcements · Yulia Games
0.9.89.7b • Added a new Flight Controls page under Options - Key Bindings. You can now freely customize the flight controls to your liking! • Entering flight mode, deploying the Observation Vehicle, or deploying the Goliath will no longer make noise that attracts nearby enemies. • The mouse cursor is now confined to the game window while in flight. • Enabling Free Look during flight will no longer automatically level the aircraft. When Free Look is disabled, the aircraft will now correctly turn its nose toward the direction you were looking. • Fixed a bug that caused some turrets to have an ab
4 September 2026 15:40 UTC · Community Announcements · Yulia Games
0.9.89.6b • Improved aircraft handling and added the same engine boost feature used by vehicles. Hold the boost key to increase speed. • Added sirens to the Stuka. It will now let out its signature wail when diving. • Fixed a bug where enemies would acquire cutting-edge invisibility technology after entering or exiting an aircraft. • Fixed aircraft combat duration not scaling correctly with the turret card's Range stat. • Nora's character artwork and the BlackAdder battle theme are now located in the game's root directory: Multi Turret Academy_Data\StreamingAssets {STEAM_CLAN_IMAGE}/44621799/d
4 September 2026 12:52 UTC · Community Announcements · Yulia Games
0.9.89.5b • Fixed an issue where missing Nora textures caused the game to freeze whenever you encountered her. {STEAM_CLAN_IMAGE}/44621799/b5d1b02c765f9e059be920edb47295f51f182e19.png
4 September 2026 11:18 UTC · Community Announcements · Yulia Games
Hey Commanders! We've got something pretty exciting in this update - plane has finally joined the battle! Sd.Kfz.222 and Ju 87 D-5 "Stuka" are making their debut together! From now on, battles aren't just fought on the ground anymore, so remember to look up every once in a while~~ {STEAM_CLAN_IMAGE}/44621799/80da640ced7a811f5b8c0588fb5039526c48fedd.gif ✈️ The First Aircraft Arrives! Ju 87 D-5 "Stuka" Equipped with two 20 mm MG151 autocannons, with the option to carry one or three 500 kg bombs! An aircraft's Range stat determines how long it can remain in combat. Once its combat time runs out,
9 August 2026 10:26 UTC · Community Announcements · Yulia Games
Hey Commanders! Here comes the 0.9.89.2b update! A new support vehicle, Support Vehicle Advanced Difficulty, and the Ally Upgrade system are here! Let's take a look! 🚀 New Vehicle Arrives! A brand-new Rank 5 Support Vehicle "LVT-4/40 Bofors"! Equipped with a 40 mm Bofors and two M2 machine guns! Its turret comes with the exclusive skill "Wine Supply Drop": Calls in an allied wine supply drop! Picking it up greatly increases crew resistance for a short period of time. However, be careful... Don't drop the wine supplies on enemy positions! Unless you don't mind them having a little drink themse
23 July 2026 10:07 UTC · Community Announcements · Yulia Games
0.9.89.1 • Fixed an issue where the music would continue playing after a battle ended • To improve visibility, the mouse aiming reticle is now white on nighttime maps • Fixed an issue where the ready rack and magazine capacity text overlapped on turret cards • Fixed a bug where field guns could spawn on top of rocks on the Shoreline map • The characters' swimsuit skins have also been added to the game's root directory at "Multi Turret Academy_Data\StreamingAssets\Characters" {STEAM_CLAN_IMAGE}/44621799/b5d1b02c765f9e059be920edb47295f51f182e19.png
22 July 2026 10:41 UTC · Community Announcements · Yulia Games
Hey Commanders! Here comes the 0.9.89 update! The brand-new "Summer Blitz" seasonal event is finally here! Are you ready to head to the beach with the students for a vacation... ahem, I mean, a friendly match? Let's take a look at what's new! 🌴 New Seasonal Event: "Summer Blitz" Your Tank Club has received an invitation from the Imperial Grace Academy to hold a friendly match by the seaside! Students are all incredibly excited, and the Commissar will be coming along too... although somehow, it feels like things won't go completely according to plan. At the beginning of every mission, you can
25 June 2026 12:53 UTC · Community Announcements · Yulia Games
0.9.87.1b • Fixed a bug where the M3 CDL’s machine gun could no longer be used after switching turrets. • Fixed the position of the M3 CDL’s decorations. • Fixed an incorrect machine gun camo on the Jagdpanzer 38. • Fixed a bug where allies in the garage would automatically turn on their headlights. • Activating night vision now automatically turns off headlights. {STEAM_CLAN_IMAGE}/44621799/b5d1b02c765f9e059be920edb47295f51f182e19.png
25 June 2026 07:54 UTC · Community Announcements · Yulia Games
Hey Commanders! Here comes the 0.9.87b update! A new support vehicle, the M3 CDL, a brand-new Night battlefield environment, plus headlights and night vision systems are here! Let's take a look! 🚨 New Vehicle Arrives! "M3 CDL": A Rank 3 support vehicle equipped with the Canal Defence Light! Shine its powerful searchlight on enemies to temporarily blind them, preventing them from attacking! (Elite enemies are immune.) The searchlight has no ammo or reload time, but continuous use causes it to overheat. At dangerous temperatures, it will start burning your crew! (Burn damage can be reduced by C
2 June 2026 16:20 UTC · Community Announcements · Yulia Games
• Fixed a bug where command skills could be upgraded • Fixed a bug where summoned vehicles could install the starting vehicle's turret • Improved the driving stability of the Goliath {STEAM_CLAN_IMAGE}/44621799/b5d1b02c765f9e059be920edb47295f51f182e19.png
2 June 2026 09:24 UTC · Community Announcements · Yulia Games
• Fixed a bug where the "Let Me Play" skill could cause the Goliath to explode as soon as it saw an enemy. • Fixed a bug where the player's starting vehicle would also fire a shot when the Goliath self-destructed. • Fixed a bug where the Goliath could be dismantled and fed to other weapons. • Reduced the chance of the Kübelwagen tipping over. {STEAM_CLAN_IMAGE}/44621799/b5d1b02c765f9e059be920edb47295f51f182e19.png
1 June 2026 08:46 UTC · Community Announcements · Yulia Games
Hey Commanders! Here comes our Children's Day special update~~ First of all, the Commissar finally gets a Children's Day skin! (You can click the hanger icon in the upper-left corner of the character to change.) She may look terrifyingly serious now, but surprisingly, she was actually pretty cute as a child... It really makes you wonder what she went through in the past. Maybe one day we'll get to learn her story! {STEAM_CLAN_IMAGE}/44621799/1842028cc460b44f2b2dd582d65de177f75e406e.jpg 🚗 New Vehicle: "Kübelwagen" A new German Rank 2 support vehicle. Equipped with an MG34 machine gun and can d
29 May 2026 09:47 UTC · Community Announcements · Yulia Games
• All language translations have been completed. The beta content is now live! • Added animated illustration for Renee and Anne. (Fun fact: these two have nearly 20 expressions combined. Seriously, why do bosses need so many expressions?!) • Fixed a bug where the player could not fire after changing the Main Weapon fire keybinding. • The damage granted by skill "Bigger is Better" will now be correctly displayed on the turret card. • Fixed a bug where Karl and BM-13 could not spawn Scout Cars in all directions. • Reduced the performance cost of the White Tiger's fog. {STEAM_CLAN_IMAGE}/44621799
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