Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:55 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
17 August 2026 14:50 UTC · Community Announcements · Gaming Project
Introducing AtlasA new map is now available: Atlas.Atlas is a smaller 2×2 km map, offering a more compact experience. Our original map has also been renamed Thera.Thera's forest biome has now been fully populated with foliage, making the world feel much more alive and giving you even more to cut, gather, and interact with. New Day & Night CycleConstructed now features a day and night cycle, making the world feel more alive, and allows you to enjoy watching the sun setting behind you factoryIf you prefer to play without it, the day & night cycle can be disabled in the game settings.New Characte
16 August 2025 13:34 UTC · Community Announcements · Gaming Project
📡 Transmission: FARMING UPDATE DEPLOYEDAttention all Engineers! Central Command has deployed new technology to help you out there.🌱 Major ChangesCreature Containment – Wildlife can now be captured and loaded into Incubators. Harvest rare resources without the risk of losing a limb in the process.Auto Farming Plots – Let your crops tend themselves while you focus on more… automation.Genetic Modification Station – Why settle for ordinary plants when you can breed super-crops? Research GMP and rewrite nature’s code.Tech Tree – Explore new technologies with a structured, rewarding research syste
12 March 2025 11:48 UTC · Community Announcements · Gaming Project
Bug Fixes: Steam Engine now returns materials to player inventory instead of dropping them onto the ground Crushed Iron is now available at the correct step of the game, in the ressource shredded Moved the Research button in the Reasearch desk to appear on top
8 March 2025 20:59 UTC · Community Announcements · Gaming Project
UI Improvements Added a Recipe Searcher, which can be found in the Tips and Hints, using T, the item icons can be clicked to show how to create the selected item and what can be crafted from it Remade multiple UI elements to better match the game's aesthetic. The Load button (outside the main menu) now functions correctly. Added a Recipe Finder, allowing you to search for item recipes, see where they are crafted, and check crafting times. Machines now display a progress bar, showing the time remaining until an item is crafted. Updated and expanded machine descriptions with more detailed inform
18 February 2025 18:29 UTC · Community Announcements · Gaming Project
New Features: Added multiplayer Launch the Game and go to the Multiplayer menu. Select "Host Game" and choose your save file or start a new world. Adjust your server settings Select your desired save game Click "Host Server", and the game will create a lobby. Your friends can join by opening Steam, right-clicking your name in the friends list, and selecting "Join Game". Modular Armor can now be crafted in the Material Combining Unit. Flight Enabled! Players wearing Modular Armor can now take to the skies. Adjustments: casting chamber now works 4x faster Fixes: Certain regions of the game now r
27 December 2024 15:28 UTC · Community Announcements · Gaming Project
New Features: Fluid Bars Revamp: Updated the UI for fluid bars, they look much better now, and added support for rendering gases in fluid bars. Isolated Gas Pipes: Introduced dedicated pipes for handling gases, ensuring better separation and efficiency. Steam Turbine: Added a powerful new structure for generating energy from steam. Boiling Chamber: A new facility designed for controlled steam production. Electric Pump: Enabled the electric pump, making liquid management faster and more reliable. Research Expansion: Added a new research step, unlocking automated steam power for advanced energy
13 December 2024 15:56 UTC · Community Announcements · Gaming Project
New Features: FSR3: The game now supports FidelityFX Super Resolution 3 (FSR3), AMD's cutting-edge upscaling technology. FSR3 delivers higher frame rates by generating additional frames between rendered frames, enhancing overall smoothness and responsiveness. This technology allows players to experience improved visual fidelity and performance even on less powerful hardware. Available settings can be adjusted to match your system’s capabilities for the best experience. Loading Screen: A loading screen has been added for a better transition experience. Steam Cloud Saves are now enabled, and sho
30 November 2024 18:55 UTC · Community Announcements · Gaming Project
Material Combining unit now properly crafts the Industrial Chassis instead of the outdated Machine Chassis Gen2 Fixed a bug where game might crash when conveyor belt's tried to access incorrect actor component Decreased texture size for some textures
29 November 2024 15:22 UTC · Community Announcements · Gaming Project
EAV 1.6 Building Mode Overhaul New Features Simple Building Mode: Quick Build: Instantly place buildings with a single click Fast Rotation: Rotate buildings using the scroll wheel Advanced Building Mode: Cluster Placement: Place rows or platforms of buildings in bulk, speeding up large-scale projects. Adjustment Mode: Precisely move buildings in any direction (or lower foundations to the desired level), allowing for perfect alignment. Metal Structures: Added walls, foundations for all available metal types, allowing for customizable builds using available materials ( they can be researched aft
2 November 2024 14:12 UTC · Community Announcements · Gaming Project
New Features Underground Belts: These belts function like regular conveyors but can bypass height obstacles, enabling more complex layouts and allowing for organization in tighter spaces. Splitter Interface: The splitter now has a configurable interface, allowing players to set output priority and filter items, adding control over item flow. Merger Interface: Similar to the splitter, the merger now lets players set the input priority, improving customization and item organization. Automatic Belt Support: After connecting a belt to the first snap point, supports are now placed automatically, ma
15 October 2024 08:24 UTC · Community Announcements · Gaming Project
Lead can now be molten at the casting chamber, after researching "Ressource Processing"
14 October 2024 11:18 UTC · Community Announcements · Gaming Project
QOL: Added a new HUD element when inspecting electrical and torque components. This feature displays the available power, as well as the production and consumption of the selected component Power Distribution: Power poles can now connect to an unlimited number of cables. Additionally, upgraded poles feature extended range capabilities Storage Capacity: Increased the amount of slots in the Storage Unit Bug Fixes: Mechanical Miner: Coal mining can now be effectively automated using the mechanical miner Mining System Fix: Resolved an issue where multiple miners could be placed on the same resourc
11 October 2024 17:32 UTC · Community Announcements · Gaming Project
New Features: Added a button to the in-game menu for returning to the main menu. Extended the tutorial to cover unlocking electricity. Added new instructional videos to the "Tips and Tricks" menu for enhanced player guidance. Bug Fixes: Resolved an issue where removing a connector axle prematurely would leave connected axles marked as active, preventing further connections. Fixed a bug where particles and sound effects would play on certain buildings even when unpowered. Corrected a problem with foliage spawning; rubber trees now have proper collision, eliminating the “Tree-Man :D ” glitch. Ad
6 October 2024 10:13 UTC · Community Announcements · Gaming Project
Removing should now always work when a building is highlighted, fixed an issue where removing the wooden crank during rotation now correctly recalculates power output and placing building which should only place one instance now correctly reenables the players Hud
5 October 2024 19:38 UTC · Community Announcements · Gaming Project
In today's quick patch, six new steps have been introduced to the Progress Quest and bug that prevented miners from harvesting certain resources has been resolved.
Full appinfo as delivered by Steam PICS, changenumber 38094697. Also at /api/app/1915250/raw.
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