Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:33 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
13 January 2024 08:34 UTC · Community Announcements · TwoMindGames
Fixes: - Bone drop rate increased - Player character no longer grows with the strength values (system removed) - Boss monsters no longer leave their positions - NG+: Monster respawn of boss monsters fixed - Display text: Gifts from the inhabitants are now displayed correctly - SFX Fixes - Display error trees in the forest fixed
4 December 2023 15:12 UTC · Community Announcements · TwoMindGames
Fixes and Adjustments: - Fixed text error when opening "Gifts of citizens" - You can now sell mushrooms to Maizel after delivering the mushroom soups - Bugfix for Lich Boss fight. After death, you can pass through the side wall again - Window bug fixes: Treasure chests with skeletons and with the merchant Toof - Visual fixes for the "Traitor" boss fight - Skill stones now disappear after use - Bone prices have been significantly increased - General text adjustments - Adjustment of terrain irregularities
2 December 2023 12:09 UTC · Community Announcements · TwoMindGames
Dear Community, A while ago we published an announcement about future extensions to Happy Mining, which we have since removed. From the four planned phases, we have reduced the size to one update. The reason for this decision is the problematic programming of new content. Originally, Happy Mining was a kind of clicker game in a 3D world. We have gradually expanded this and have problems with the programming of the basis, which is designed for a clicker game. This can be seen in the inventory system. Normally you can move items in the inventory, use or equip items and move items in trade. As ou
1 December 2023 12:52 UTC · Community Announcements · TwoMindGames
Updates: - New area: Castle - New area: Cemetery - Three boss fights added - Complete overhaul of Mine - New Game Plus mode added - Added new skill stones in the world (+Damage and +Critical Hit) - New teleporter positions and more teleporters added - Game end added - Windmills and watermills are now purchasable - Improved graphics - New languages: Spanish and French added - New merchants added to the world and the marketplace - Raw materials such as iron ore, gold ore, etc. can now be purchased from the new traders - Added price table for raw materials and crafting items in the production hou
27 March 2023 13:47 UTC · Community Announcements · TwoMindGames
Update: - The sky was replaced - A price list was added to the market trader Fixes and adjustments: - General texts were corrected or added - Adjustments in the game world - The golem drops the golem key with a 100% chance - Animation error when hitting has been corrected - Hits with the hammer no longer have delays
20 February 2023 16:24 UTC · Community Announcements · TwoMindGames
Fixes and adjustments: - General texts were corrected or added - Legendary weapons are only available in the armory after being found in the world. - Incorrect mining effects of the stone workers were removed. - Adjustment of the "mining speed" skill so that every strike hits. - Minor adjustments to the landscape. - The golem drops the golem key with a 25% chance. - Steel ingots now require 10x iron ore instead of iron ingots - Merchant skill "Market Price" no longer overrides the sale event.
2 February 2023 12:36 UTC · Community Announcements · TwoMindGames
Update: - New Steam achievements have been added Fixes and adjustments: - General texts were corrected or added - Drops from the golem are now displayed correctly - The amount of dragon scales from dragon shard was increased - The Steam info after earning an achievement is now displayed in real time - The speed of filling crystal powder for the mage has been increased - Clipping bugs in the game world fixed - Sound adjustments - Improved wayfinding of the NPC AI
31 January 2023 15:58 UTC · Community Announcements · TwoMindGames
Update: - Sales event is unlocked with the purchase of the town hall - Citizens can now be employed as vegetable farmers - New Steam achievements for the legendary weapons Bug fix and adjustments: - General texts have been corrected or added - HP bug of dragon shards has been fixed - Adjustments and corrections in the game world - All metal ores (iron, silver and gold) now have the new HP bar - Fixed a bug in the function of "Max Create" of the high performance smelter - Mining amounts are now correctly recorded for Steam achievements - Cooldown dragon horn reduced to 2min - Calling dragons no
25 January 2023 14:44 UTC · Community Announcements · TwoMindGames
Fixes and adjustments: - Labels and general texts have been corrected or added. - Map can now be purchased from the merchant Toof for gold. - The bug that world map was not displayed after purchase is now fixed - The hit points of the dragon shards have been increased - The camera shaking in the vegetable fields has been removed - The skill "Meteo Claw" now hits more accurately - A bug that created too high DMG on stones and crystals has been fixed - Rabbits no longer block the way - Coal consumption for ingot creation has been reduced from 50 to 20 coal - Prices for city expansion have been i
24 January 2023 16:53 UTC · Community Announcements · TwoMindGames
What is new? - The game world has been rebuilt and is now more compact as well as more lively - A world map has been added to the game and can be bought from the mage - Mage has now arrived in her house - Three new legendary weapons can be found in the world - New HUD/GUI system - Mining quantities are now displayed when farming - AI / NPC has been enhanced to bring more life into the game - Golem pit has been added (entrance in the mine) - Golem Boss (NPC) can be found in the golem pit and drops items - WSAD customization and invented controls have been added - Invert mouse settings added to
9 January 2023 08:27 UTC · Community Announcements · TwoMindGames
Dear community, Happy Mining leaves Early Access! In the next few days there will be a big update and we will reach version 1.0. With your help we were able to fix the bugs from the game and hope that you can support us again. What's coming with update 1.0? - New HUD/GUI system - The world has been reworked (essentially made smaller so that the world does not look so empty) - Three new Legendary Weapons that can be found with the help of the Mage - Golem pit has been added - Dragons now fly over Dragonspring and drop dragon shards (dragon scales can be looted here) - Merchant "Toof" will be ex
16 October 2022 10:54 UTC · Community Announcements · TwoMindGames
Fixes and adjustment: - Fixed Konnan window bug - The item list was fixed at the market trader (Konnan) - Improved tree collision - Texts have been changed and extended - The quests have been overhauled - Customization of the game world - Buffs can only be used after purchasing puppy - Mana skill is hidden from the skill book - The hit calculation for fruit and vegetables has been optimized - Potions now require 8 fruits/vegetables each to craft (Easier to harvest) - The stone amount from the golem has been increased - Closing the HUD windows (Skillbook, Inventory, Quest, Teleport and Marketpl
5 October 2022 17:24 UTC · Community Announcements · TwoMindGames
Update: - The teleport system has been extended by two more teleport locations (farm/mine) - Automatic resource displays in the specific areas - New tree for mining with more HP and wood quantity - Potion quantity is displayed in the user bar - The amount from the inventory is displayed in the item slot on the marketplace - More treasure chests (gold) have been added - Active attacks are listed in the inventory window (left) with the specific damage - The skills "Strength" and " Mining Quantity" have been adjusted (Strength is always increased by +2 and Mining Quantity has been increased by 15
27 September 2022 12:20 UTC · Community Announcements · TwoMindGames
Update: - Stone golems have been added to the crater - Added new crafting "Fruit Drink" - Fruit can be mined for the fruit drink on the farm - Added new tutorial for "the farm". Fixes and adjustment: - Texts have been changed and extended - Negative values cannot be used in the marketplace and the number is limited to 999999 - When buying accesses to the mine, it will be updated in the town administration (no restart necessary) - Attacks now have better accuracy - Hammer buy error has been fixed - Pet buffs have been adjusted
15 September 2022 14:38 UTC · Community Announcements · HAILIGHT STUDIO
Fixes and adjustment: - Texts have been changed and extended - Adjustments to the landscape and block zones - HUD windows have been adjusted - Steel hammer is now assigned correctly (you will now have the correct hammer and not far higher level) - When crafting, it is no longer possible to work with minus values and the maximum production quantity is "999999" - The spawn bug has now been removed from the crystals and the block zone has been reduced
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1927250/raw.
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