Minor update, June 23rd
Feature updates Night missions added A couple of new maps added A few more weapons added (including a flare launcher for illumination) Bugfixes Most reported bugs have been fixed (hope I got them all)
A completely free game of heroic defence against enemy aggression. Take part in the defence of Ukraine against Russian aggression. A tribute to the courage and valor of the Ukrainian armed forces.
| App ID | 1974090 |
|---|---|
| App type | Game |
| Developer | Thor Gaming |
| Publisher | Thor Gaming |
| Homepage | https://thorgaming.eu/slava-ukraini/ |
| Release date | 24 May 2022 |
| Release state | released |
| Content descriptors | General Mature Content |
| Free app | Yes |
| Store page | store.steampowered.com/app/1974090 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Slava Ukraini\Slava Ukraini.exe | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 12 September 2026 05:50 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 8996834 | 23 June 2022 21:32 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1974091 | windows | 3.70 GB | 940.16 MB | 2914008049041991375 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 8996834 | public | 23 June 2022 21:32 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:29 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Feature updates Night missions added A couple of new maps added A few more weapons added (including a flare launcher for illumination) Bugfixes Most reported bugs have been fixed (hope I got them all)
Slava Ukraini! is now officially up to 70,000 users. Download statistics remain about the same, with 32.6% of the downloads made from Ukraine, 8.8% from the US and 8.1% from Poland. News from the war are mainly focused on the Russian attempt to encircle Sievierodonetsk and Lysychansk in the east, where it appears they've gained some ground. Our thoughts go to the brave soldiers on the frontlines fighting to hold the Russian advances back. A Google search for "NBU special account" will get you the link to the special account set up by the National Bank of Ukraine in support of the armed forces.
SVD sight switched from red dot to PSO Partial character model shadow removed Simple "ducking mode" implemented (hold C) Automatic ducking when reloading Player killed counts as casualty Factory mission enemy seeing/moving/shooting through one building fixed Artillery smoke duration reduced
Today, Slava Ukraini! hit the 60,000 users mark. Most game downloads (34%) are in Ukraine, with the US (8.5%) and Poland (7.7%) second and third. Somewhat unexpected, the fourth most common download location is China, with 5.7% of the downloads made from there. On top of that, there are 27 individual downloads from the Russian Federation (even though the game is not available on the Steam store in Russia, so I don't really know how that works). As anyone paying attention to the exact wording above may have noticed, there is a difference between users and downloads, but Steam doesn't detail the
This patch is mostly about fixing bugs that have been reported. Feature updates Total casualties for the battles fought in battle mode are now diplayed in strategic mode. Bugfixes Accidental firing when a mission starts should not happen again. There's now a 3-second delay as a mission starts before weapons safeties come off. But never put a finger on the trigger unless you're prepared to actually fire your weapon. ;) BTGs getting stuck in combat mode after being attacked twice in succession should now be fixed. The AK-105 accidentally had the reloading sound instead of the shot sound. Fixed.
I had to release this patch early to deal with the fact that the first achievements became visible through Steam even before they were obtainable. But since I don't do fully modular updates, some of the other stuff I've been working on goes with it as well. Feature updates AK-105 added AK-105 with red dot sight added RPG-7 added Zoom levels somewhat reduced for the older/basic weapons (like the AK-74). The larger zoom levels should be reserved for future (more modern) weapons as they are added. Preference setting to enable/disable zoom added (for those who want a challenge) 4 achievements adde
Today, just over two weeks since release, Slava Ukraini! passed 50,000 users. I really did not see that coming. When I released Slava Ukraini!, I expected that it would perhaps reach somewhere between 1,000-2,000 users in total, accumulated over several months. That particular expectation was put to shame just a few hours after release and since then, the number of users has been steadily increasing. It's true that a lot of people probably don't spend hours playing the game, which is to be expected since after all it's a very simple game and it still lacks a lot of content. But anyone who laun
Feature updates Enemy AI has been slightly improved. There may, however, be some situations which the AI isn't prepared to handle. Ability to invert mouse up/down. This is done from the preferences option in tha main menu. Weapons with iron sights now zooms in a bit when the player holds his (or her) breath. Bugfixes Countless minor gugs and glitches fixed. Multiple minor improvements in several missions. What's next? I'm working to implement FPS style missions (letting the player move around). The first one will take place in a cramped environment, the tunnels between Azovstal. The first vers
Feature updates Time control (0x - 8x) in tactical mode added. "Hold breath" feature to reduce weapon sway added. Bugfixes Several minor bugfixes
Several minor bugfixes and adjustments to missions. Briefings are now presented in both English and Ukrainian.
Full appinfo as delivered by Steam PICS, changenumber 37326492. Also at /api/app/1974090/raw.
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