Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:02 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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3 August 2026 19:21 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires!Lately, we've been spending a lot of time in the recording studio with an incredible cast of voice actors (known for their work for DreamWorks, Disney). While talking about each voice would be interesting enough, today we'll delve deeper into the language guests will speak. One of the boldest decisions we made during development was to create an entirely original spoken language for Bloody Hell Hotel.Why?Because Bloody Hell Hotel is a long game. Guests talk. A lot.If every guest repeated the same handful of English lines over dozens of hours, you'd eventually start n
14 June 2026 20:29 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires!We've been hard at work on the most challenging system in the game: procedurally generated dungeons. Our goal from the very beginning was to avoid the feeling of "procedural nonsense" - endless random rooms stitched together without purpose. We wanted dungeons that feel hand-crafted, while still offering the replayability and unpredictability that procedural generation makes possible. It's taken years to get this right, and we're finally at a point where we're proud of the results. *For clarity, all dungeon screenshots in this update were captured with the UI disable
30 April 2026 18:42 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires!Happy to report that the last few months have been our most productive yet. We’ve made major progress on the dungeons - one of the most complex systems in the game. We’ll be taking you on a full tour in the next update. Today, we’re focusing on character progression.At a glance:ːsteamthisː 90 skills across 6 classes (270 including upgrades)ːsteamthisː 180 levels across 5 disciplinesːsteamthisː 60 perksThere are two ways your character progresses in the game: a class-specific skill tree, and an XP-driven discipline system.Every class has a set of 15 unique skills that
2 February 2026 13:22 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires!While we’ve been buried in the kind of work that doesn’t screenshot well (those bloody 1s and 0s), we figured a small update is better than total silence. Today, we’re talking about the Train Station. Ready your luggage. Mind the step. Bloody Hell Hotel is just ahead. P.S.: We’ve been saving that last line for a while. We're unreasonably proud of it and regret nothing.The hotel is connected to the outside world by a single underground station. It’s not for guests. It’s for deliveries - conveniently ordered from your very own steampunk computer in the lobby.This is al
31 October 2025 21:30 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires!Happy Halloween! As of today, development on Bloody Hell Hotel is right on track, and we’re still aiming to launch in 2026. The game is shaping up beautifully, and we’ll narrow down the release window as we get closer.Now, let’s talk about something near and dear to every vampire’s heart...Coffins play a key role in managing the two main player stats: Blood and HP.Blood slowly decreases throughout the day - when it runs out, you lose access to your vampiric powers until it’s replenished, though you don’t die. These powers don’t consume blood directly - we want you to
30 July 2025 22:48 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires!We're excited to announce that Bloody Hell Hotel will launch in 2026. We'll narrow the launch window further as we get closer. Following the announcement, we made a deliberate choice to expand the scope of the game. Early feedback from the community confirmed what we already felt - Bloody Hell Hotel needed to be bigger, deeper, and bolder. So we doubled down on the vision and committed to building something that fully delivers on its potential.We explored funding opportunities to accelerate development but chose not to compromise the vision when it didn't happen imme
7 June 2025 01:07 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires!Psst… remember that time (like… last update) when we said we’d start posting more often? Surprise - we weren’t lying (rare for vampires)! From now on, expect more frequent updates, whether they’re big or small. This one is small. Tiny. Microscopic. Subatomic. Quantum-level. Nanoliminal. (Nanoliminal is not a thing, I just made it up)Bloody Hell Hotel features procedurally generated dungeons - their layout shifts with each in-game day. It’s an ever-changing underworld where you’ll uncover everything from cooking ingredients and ores for forging weapons to lore items a
8 May 2025 18:00 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires! Does every game need a farming system? Absolutely not. Did we put one in anyway? Bloody hell yes! Located beneath your hotel, the farm is carved into a shadowy cavern where sunlight dares not shine (helpful when you're a vampire). Grow everything from boring human food (ugh, if you're into that kind of thing) to twitchy herbs with questionable ethics. And yes, there’s livestock - well, technically dead. The undead cow had one too many espressos, and the zombie chickens are...surprisingly aerodynamic (watch the gameplay video to see what I mean): {STEAM_CLAN_IMAGE}/4
23 February 2025 23:41 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires! OK, classes can wait. There's a giant roadmap-shaped elephant in the room - let's talk about it! {STEAM_CLAN_IMAGE}/42810600/7a8f4b90cfe512ec1432d4aa62b4b595c30f203f.png First off - yep, we missed our planned roadmap reveal. Our apologies. The original goal was to reveal it about two months ago. In the recent months, we’ve been deep in discussions with a number of publishers, and things are taking longer than expected. A lot is being decided right now, and we'll only be able to make an official announcement once everything is locked in. No guesstimates this time, bu
1 November 2024 02:28 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires! Come in, come in! Step into the kitchen - watch your step, the gnomes are particularly lively today. Here, you’ll whip up dishes for guests and villagers using only the finest ingredients: Troll Snot Oil, Rat Broth, and, for a real touch of the exotic… weird ones, like tomatoes and such... And if you’re feeling experimental, you might just toss in some herbs or a dash of poison to give those dishes a little extra kick. Who knows what delightful (or dreadful) effects await those brave enough to order them! {STEAM_CLAN_IMAGE}/42810600/7f7bc4b35b5d109335fe6663fae75ccb4
23 March 2024 17:00 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires! In today's update, we're going to talk about one of the main systems in the game. In Bloody Hell Hotel, you'll get to make your own weapons from scratch and take them for a spin in the procedurally generated, monster-infested dungeons to gather resources for your hotel upgrades. Since the announcement, we've increased the scope of the system quite a bit. Here's a little sneak peek of what awaits you. {STEAM_CLAN_IMAGE}/42810600/3b6e7aa7e0e8a0bdd1df58d56695e55b936fce82.png Your blacksmithing workshop is conveniently tucked away in the caves beneath the hotel. It's a
31 October 2023 16:43 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires! In today's Halloween update, let's sink our teeth into the blood-sucking mechanic & fang customization. Since we announced the game, we've been revamping (pun intended :)) numerous game mechanics - one of them is blood extraction! {STEAM_CLAN_IMAGE}/42810600/5c7487cca7c40b3e4019ed36a04feedf1f2c1b1a.png Gone are the days of simply pressing a button to get your nightly nourishment. Now, you've got to master the art of drawing out just the right amount of blood without letting your victim kick the bucket too soon. Drinking blood from a dead victim will slap you with so
30 September 2023 17:00 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires! We’ve been hard at work behind the scenes, expanding the game based on the amazing feedback from all of you. We’re especially thrilled about adding a new alchemy system. Suggested by @squiggles on our Discord, it’s something we hadn’t planned initially but are super excited to include in the game! {STEAM_CLAN_IMAGE}/42810600/9db3c6f552d8d4a1a6903be8b276402d53b49f73.png In other news, we’re eager to share a new feature with you all! As a vampire, you won’t just be choosing your class, but also your bat species for transformation. Transforming into a bat will allow yo
4 June 2023 15:33 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires! The time has come to introduce you to the deadliest enemies in the game: Vampire Hunters! {STEAM_CLAN_IMAGE}/42810600/facafb608681fb7f5c461f44889ecb0265e268ef.png They come from the Hunter Guild, an esteemed order that has stood the test of centuries. Passed down through generations, their mission is to cleanse the world of vampires and put an end to their nocturnal shenanigans. {STEAM_CLAN_IMAGE}/42810600/0c8b35e352c5785759c8c7e760730958b50daf73.png {STEAM_CLAN_IMAGE}/42810600/bf687c03ce6afb2baabae9de535d503ca15e11c2.png In essence, Vampire Hunters are linked to th
21 January 2023 17:50 UTC · Community Announcements · Unfold Games
Greetings, fellow Vampires! The addition of pets (or familiars) has been one of the most popular requests on our Discord server. You made us realize that it's a must-have feature! There's still much work to be done, but we're excited to share with you a little bit about what we've been working on. Familiars are loyal companions to Vampires and can assist you with small tasks. As you bond with your familiar, they will level up and become more adept at their unique skillsets. Choose your familiar wisely as you can only have one at a time. You can name and customize your familiar. Familiars do no
Full appinfo as delivered by Steam PICS, changenumber 38803330. Also at /api/app/2055770/raw.
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