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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:27 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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29 October 2023 19:11 UTC · Community Announcements · Azrs
Hello Commanders! We're so happy to announce that on 07/11 - 8 PM (GMT-3) we will open up our second playtest! The focus of this second test is on the new features we've created and the improvements we've made according to feedback from the staff: 💎 The first version of our TOOLTIPS (the information balloons) 💎 New navigation and campaign progression in the atlas 💎 General improvements to the game's controls and UI (more hotkeys, visual changes, etc.) 💎 New tutorials (Skills tutorial and Upgrade tutorial) We've prepared lots of surprises for you in-game too, so we'll be expecting you there
10 August 2023 14:12 UTC · Community Announcements · Azrs
Hey everyone! We're happy to announce our very first open playtest. You can check out Grand Gate for yourselves on the 17th of August (17/08) The playtest will be open for 2 weeks. That's it! Now go hit that register button in our Steam page. ːpraisesunː PS: Tell your friends, bring everyone you can. We'll posting more news when the playtest opens :)
31 May 2023 14:22 UTC · Community Announcements · Azrs
Hello! Welcome to the second edition of GG News. First off, we have shown a small teaser for the Maps in GG This is just an appetizer for the enormous variety of maps that we have planned. You can expect other types of regions like caverns, swa..., REDACTED I won't spoil anymore :) The music in the teaser is actually our very own soundtrack, speaking of which we'll have unique music themes for every region in our game and I'm very pleased to announce that the soundtrack will be reactive to the gameplay state, we hope that this will delight your ears as much as it has ours and stay tuned for th
5 April 2023 19:48 UTC · Community Announcements · Azrs
Hello! And welcome to the first edition of GG News! I'm Lucas AKA Azeros and I'm the lead artist and designer of Grand Gate. We'll be sharing development news and cool stuff we've been working on behind the scenes for the upcoming release of Grand Gate, so, without further ado: First off, we have revealed one of our enemies: A cute slime born from the magical dew of the forest of Malta, the Slimes are friendly creatures most of the time but can become aggressive if threatened. And one of our towers: The mighty wardens are powerful crystal warriors made of pure crystal energy manipulated by the
Full appinfo as delivered by Steam PICS, changenumber 34882656. Also at /api/app/2066370/raw.