Corpse collision fix
No more blocking by dead bodies ːsteamhappyː
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
| App ID | 2119830 |
|---|---|
| App type | Game |
| Developer | Platypus Entertainment |
| Publisher | Ytopia |
| Homepage | https://www.youtube.com/@PlatypusEntertainment69 |
| Release date | 23 October 2025 |
| Release state | released |
| Controller support | partial |
| DLC list (appinfo) | 4119690 |
| Localized names | schinese MISERY核处逢生 tchinese MISERY核處逢生 |
| Store page | store.steampowered.com/app/2119830 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | MISERY.exe | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 12 September 2026 05:52 UTC | $12.99 | $12.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| MISERY - Zaslavie Supporter Pack | 4119690 | 23 Oct 2025 | $9.99 |
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25144234 | 5 September 2026 19:48 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 229007 | windows | from app 228980 · shared install | ||||
| 2119831 | windows,linux · 64 | 4.76 GB | 3.03 GB | 6331315410758703530 | ||
| 2119832 | windows,linux · 64 · english |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25144234 | public | 5 September 2026 19:48 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:24 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
No more blocking by dead bodies ːsteamhappyː
You can close containers on "E" again. We just introduced "E" in the recent update, and it was missing for a day, but it looks like you guys really can't live without it now! ALT and SHIFT locks fixed. Multiple layout and controls fixed on Steam Deck - scroll, inventory, voice chat, attachments menu, radial menu. You can now change settings in custom worlds - save a game to apply.
Always pressed ALT fixed
Fixed problems with the electricity system. Maybe not all of them, but the most critical ones. Improved gamepad support on PC: the game now picks up a gamepad automatically when you connect it. Fixed a gamepad bug where the compass wouldn't go away. Added a virtual cursor so you can control the cursor with a gamepad in the inventory. Added key bindings for quick drop and quick move in the settings. Added the option to rebind the LootAll button. You can now put up wallpaper on all walls with doorways and windows.
Optimization and bugfix. This is what changed in the Zone: Another major update on optimization. Global rework of how shadows and physics work in the Zone, resulting in a significant FPS boost, up to 300% in some of the areas and hardware configurations where the CPU was a bottleneck. The work is not done yet, and we continue improving performance, especially on heavy locations like the Megafactory in future updates. Now you can change difficulty and custom parameters for your world, no need to start a new game. Please note, there is no way back if you change the difficulty from Hardcore to an
Dear survivors, in this intermediate technical update, we focused on optimization improvements and bug fixes. Here is what changed in the Zone: Major asset optimizations: LODs, draw distance, navigation, etc. DX is back to 11, as we found out many players use hardware that does not support DX12. You can still use DX12 if you would like to by running the game with the -dx12 parameter. Melee weapon collisions fixed. Incoming damage flinch significantly reduced, now you can shoot more accurately under fire. Sprinting on Steam Deck fixed + general sprinting interruptions fixed. Microfreezes when o
* More loot in UN and military crates in the Factory biome. * Increased inventory space in the Butcher Workbench. * Advanced Splitter and Combiner recipes fixed. * Exoskeleton armor fixed. If you have an integrated graphic card or old PC in general and experience crashes and VRAM errors after the latest update - launch the game with the "-dx11" attribute and it will fix it. We are working on a more convenient solution.
Citizens of Zaslavie, please read what was changed in the Factory Hotfix #3All jackets\\uniforms now have some minimum armor, and rigs/armor vests provide armor for the whole body except the head. The logic here is that jackets provide inventory space, while vests provide armor as a primary utility. You will also suffer fewer random crits: in the previous update, hits to your legs or arms ignored armor, causing mortal damage. Wearing a jacket now provides some minimum armor, but do not rely solely on it for protection, wear helmets and vests!Artifacts' selling price increased.Bread price incre
Bugs fixed: * Deer trophy crafting fixed. * Now you can buy plastic from the resource trader. * Additional box loot spawning fixed. * Pooping bug fixed: you can poop again! * Sewing Kit and Gun Cleaning Kit spawns fixed. * Text plates crafting price reduced. * Minor fixes and improvements.
Comrades, Hotfix is here. Bugs fixed: * Bunker spawn glitch fixed. You will no longer get stuck in textures during your Bunker expeditions. * Radio telescope getting stuck fixed. * Winter texture glitch fixed. * Door gaps fixed. * Code locks fixed. * Invisible rain bug fixed. * Clothes and gear desyncs fixed. * Invisible HUD bug fixed - remember, you can turn the HUD on and off in Settings or with the “~” hotkey. * Military box spawn exploit fixed. * Placement UI elements getting stuck in building mode fixed. * Minor fixes and improvements. Thank you for your patience and for all the bug repor
Citizens of Zaslavie, dear comrades, please listen to the important message from the Commissary!The long-promised new update is here. Please welcome FACTORY, a brutal industrial biome.The factory district is the metal heart of Zaslavie, pumping milk and diesel for the glory of our beautiful motherland. At least it was, while it lasted… Now it lies in ruins but is far from dead. It is the most inhabited (or should we say infested?) region. So oil up your guns, comrades.And we are talking not just about new mutants. United North forces have been spotted there, and that can’t be a good sign. What
Zalsavie Armed Forces won't bomb bunkers anymore.
1. Now you can equip all the artifacts 2. Minor bugfixes
Survivors, listen to the message from the Zaslavie Commissary! New intermediate update just launched, and here is what changed in the Zone: Locks. Now you can craft and set up padlocks to lock doors and containers to keep your stuff safe and restrict entrance to rooms in your bunker. Or exit – the choice is yours.Masks and hats are now separate items, so you can wear a gas mask and a ushanka at the same time.Items now have stats in the description so you can compare the damage and protection of your gear.Drag-and-drop swap in inventory added.Hardcore mode respawn fix. Now it really is a one-li
Locations generation hotfix.
Full appinfo as delivered by Steam PICS, changenumber 38740465. Also at /api/app/2119830/raw.
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