27 June 2026 22:29 UTC · Community Announcements · elvisish
Steam summer sale is here! Celebrate in style with 70% off and a brand-new bonus campaign!Lots of QOL updates and a brand-new official bonus campaign to work your way through! Have fun and please leave a nice review if you haven't already, it really helps!27/06/2026 version 1.0.29new official bonus campaignexperimental fix for sequential boulders on elevators breaking if too many doors in a level(?)fixed more than one emitter frying incorrect emitterfixed emitter laser not rebuilding on box in wateradded bonus campaigns menu optionfixed custom campaign name not showing if "level select" option
20 June 2026 12:18 UTC · Community Announcements · elvisish
Wow, it's been a whole year of Bryce Tiles! Been pretty busy lately so kinda missed the day (sorry!) but hopefully the week-long sale has been good to anyone who hasn't played it yet! And who knows what sales the summer bright bring...We've added an anniversary btpak file that has a single level in it, and each year JJJJ will update the campaign with a new level to celebrate! It'll be fun to see the campaign get bigger as the years go by, let's see how big we can make it! (There will probably be an error next year loading the campaign when the file updates, I might include a .sav file that can
20 March 2026 20:13 UTC · Community Announcements · Brilliance
It's been a while in the making but it's finally here! A 30% discount for spring, some cool new features to keep the level editor fun for years to come (maybe):Added toggle push counter during game (default key P)Fixed joker exit visual offset position when level loaded back into editorAdded secret levels to custom campaigns and exporterFixed enemies no longer walk on joker exitsHolding skip during credits no longer keyspams the creditsFixed being able to save btpak/btlev/btcam files without filenames(level editor) Added reorder level buttons in exporterPlease leave a review if you've bought t
18 December 2025 19:04 UTC · Community Announcements · elvisish
Sorry it's been a while since the last update, but there's some cool stuff to enjoy now with a special 60% discount for Winter Sale! Here's all the stuff:18/12/2025 version 1.0.24- (level editor) added unlocked enemies (unlocks with newgameplus, added to bthackr)- (level editor) added turn-based enemies level option (unlocks with newgameplus, added to bthackr)- (level editor) actually blocks illegal tile placement now (only worked before if the scene had a door)- (level editor) added drag & drop levels onto the game window- (level editor) added joker exits (unlock enemies mode)- improved Turki
13 November 2025 21:09 UTC · Community Announcements · Brilliance
If you've played Bryce Tiles and the water tiles haven't appeared, I've just pushed a fix on all platforms for it. Now all water tiles should show correctly on all GPUs and OSs.
30 September 2025 17:32 UTC · Community Announcements · elvisish
Sorry it's been a while without an update, but here's some fun fixes and a new official campaign from our in-house designer (who also did ALL of the levels for the game) JJJJ (also known as J)! 17/08/2025 version 1.0.22(level editor) rover mode spinbox prefix translation fixed(level editor) sandcastle flag prop visual offset correctedpar times and par pushes double colon (::) fixed in Englishcustom campaigns now export theme icon data for level selectadded legacy theme/trophy icons for 1.0.21 (and earlier) exported custom campaignsturned off annoying tooltips from level selectnew Short N Sweet
30 September 2025 17:20 UTC · Community Announcements · elvisish
Sorry it's been a while without an update, but here's some fun fixes and a new official campaign from our in-house designer (who also did ALL of the levels for the game) JJJJ (also known as J)! 17/08/2025 version 1.0.22(level editor) rover mode spinbox prefix translation fixed(level editor) sandcastle flag prop visual offset correctedpar times and par pushes double colon (::) fixed in Englishcustom campaigns now export theme icon data for level selectadded legacy theme/trophy icons for 1.0.21 (and earlier) exported custom campaignsturned off annoying tooltips from level selectnew Short N Sweet
20 July 2025 22:21 UTC · Community Announcements · elvisish
Sorry for the huge delay, it took a while to get all of this update ready! Since we last spoke: Localization for 12 languages has been added! By human translators, but if you see any anomalies, please send a bug report.Level editor with integrated Steam™ Workshop® uploader is now live! There's an out-of-date PDF you can use to get started with, but I'll be making a new one soon with the new technique. Thanks to the testers who helped enormously with finding those hard to reach bugs, it's now as close to gold as I can make it for the time being... again, please report any bugs you come across!A
30 May 2025 22:46 UTC · Community Announcements · elvisish
Sorry it's been a while since the last update, I've been trying to get the word out on the streets about Bryce Tiles' existence! If you've bought the game and not left a review yet, please throw a couple of words down, I'd really appreciate it! Until then, keep having fun playing the campaigns, discovering the secrets of Bryce Tiles and making your own levels! Hopefully the level editor will be ready for full release soon, JJJJ has currently got it in full dogfooding testing mode and is working on a Workshop Exclusive™ campaign... stay tuned for more on that! If you want to test the level edit
25 May 2025 21:32 UTC · Community Announcements · elvisish
A big fix for level editor lockboxes, minor fix of the lasers in level editor and music playing after test mode. I've enabled workshop visibility so now you can subscribe to other campaigns. I'm not sure why the campaign loader brings in all of the submitted campaigns currently, but it's actually kinda cool cause you can play everything on workshop straight from Bryce Tiles. Bug reports: https://docs.google.com/forms/d/e/1FAIpQLSd2XEtp4xkFLBgQ1aRlJWqQ70xI4TaJG08DqRLl752asEv17g/viewform Sunday Patching 1.0.15 Changelog (level editor) lockboxes actually linkable to doors and pairing UI shows now
24 May 2025 19:20 UTC · Community Announcements · elvisish
A few little fixes! If you're an escape key spammer, please test it out in weird places now and see if it breaks! The awful hack I put in for SteamDeck should only work on SteamOS now, but I'll try and make it less hacky in future (newer Godot has a fix for the SteamDeck double input bug, but I'm still on an ancient version that requires crude workarounds). Send me more bugs, please: https://docs.google.com/forms/d/e/1FAIpQLSd2XEtp4xkFLBgQ1aRlJWqQ70xI4TaJG08DqRLl752asEv17g/viewform Saturday Patching 1.0.14 Changelog laser emitters now recalc on door open/close removed spare tiles in level_5 pl
20 May 2025 13:52 UTC · Community Announcements · elvisish
I think I fixed the offset objects in the level editor bug, please say I did this time. Bug reports: https://docs.google.com/forms/d/e/1FAIpQLSd2XEtp4xkFLBgQ1aRlJWqQ70xI4TaJG08DqRLl752asEv17g/viewform Awesome Fixes 1.0.12 Changelog (level editor) actually fixed broken build level positions (due to stupidly childing everything to the dialog box node, too late now though, all we can do is hacky-fix) (level editor) added error message if level can't save (into a protected folder, for instance) Level Editor Guide For Dummies: https://drive.google.com/file/d/1_Kh8_DmHuTgYiDSfg3zCGHRu37DL5H7Q/ Maybe
19 May 2025 21:46 UTC · Community Announcements · elvisish
More level editor fixes, I really hope this fixes the offset items bug and some more of the crashes. Please keep testing and accept my apologies for all of these bugs, the level editor is still very beta and needs a lot of playing around with... so thanks everyone so far! Report bugs form: https://docs.google.com/forms/d/e/1FAIpQLSd2XEtp4xkFLBgQ1aRlJWqQ70xI4TaJG08DqRLl752asEv17g/viewform Awesome Fixes 1.0.12 Changelog (level editor) "back to editor" option text position during test level hackily fixed (level editor) fixed a problem with Immovable2 loading incorrectly (level editor) added emerg
18 May 2025 14:16 UTC · Community Announcements · elvisish
Another fix for the level editor, this should stop it from weirding out and breaking tile/object positions (if window size is adjusted?), also another slightly improved attempt to trick YSort into not flickering (the idea came to me in a dream as I was waking so if it doesn't work, please don't blame me). There will doubtlessly be more bugs with the level editor so please report anything you find via the form: https://docs.google.com/forms/d/e/1FAIpQLSd2XEtp4xkFLBgQ1aRlJWqQ70xI4TaJG08DqRLl752asEv17g/viewform Hot Stuff 1.0.10 Changelog (level editor) fixed float imprecision bug causing loaded l
17 May 2025 23:09 UTC · Community Announcements · elvisish
The repairs of the level editor, it goes on, because I rushed it out with a bunch of stuff broken, oh well! Now you can make and test secret level themes (if you've unlocked them) cause before I completely forgot to finish that part of the exporter. I'm having trouble reproducing a bug that's been reported a couple of times where the floor tiles are offset from the objects in test mode, if you have a .btlev file that does this, please upload it in the bug reports form: https://docs.google.com/forms/d/e/1FAIpQLSd2XEtp4xkFLBgQ1aRlJWqQ70xI4TaJG08DqRLl752asEv17g/viewform 1.0.10 Changelog attempt #
Full appinfo as delivered by Steam PICS, changenumber 38377945. Also at /api/app/2144990/raw.
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