Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:12 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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3 August 2026 17:00 UTC · Community Announcements · GameBeast
Hello everyone!Time flies, and the battle between Germans and some (almost) undead Russians, known to history as the Attack of the Dead Men, turns 111 years old this week! Oh, and a certain game based on the same battle is also having a birthday this week... Haunted: Attack of the Dead Men is now also two years old!To mark this occasion, the game will be on sale with its steepest discount yet - 90% off! So now will be a great time to pick the game up if it's been on your wishlist for a while. But that's not all...A (Big) AnnouncementSome of you may be wondering where I've been this whole time,
16 August 2025 16:42 UTC · Community Announcements · GameBeast
Hello everyone!As I mentioned in my last post, I've been working on a new project over the past few months and I am pleased to finally announce it! Take on endless waves of enemies in this top-down space shooter as you try to Crush The Rebellion!I have had a lot of fun working on this one and with any luck it will be finished by the end of this year, but don't count on that just yet. There will be a beta release soon but for now you can wishlist it here:Until then, thanks for reading!
4 August 2025 17:00 UTC · Community Announcements · GameBeast
Hello everyone!This week marks an important anniversary - 110 years ago, the Attack of the Dead Men was fought between Russia and Germany at Osowiec. Oh, and this time last year, Haunted: Attack of the Dead Men was released!It's crazy to think about, that it's already been a whole year. To celebrate that milestone, the game is going to be discounted at 85% off this week! So if you have been thinking about picking the game up but weren't sure, now is definitely the time to try it!And for those who are interested, or wondering why it's been so quiet around here lately, I have been working on a n
21 May 2025 19:28 UTC · Community Announcements · GameBeast
Hello everyone! It's been a while now since Haunted received an update, but I have been quietly working on this patch in the background for a few weeks now. The update fixes some issues with saving and loading (most notably in the last few levels), but also comes with a significant engine upgrade, going from Godot 4.2.1 to 4.4.1. The engine upgrade should provide better performance and stability, but was a bit tricky to get working properly and may have introduced some new bugs. That said, I have gone through and fixed all of the new bugs that I could find, but I may still have missed some - s
19 December 2024 16:33 UTC · Community Announcements · GameBeast
Hello everyone! Welcome to the twenty-fourth development update for Haunted: Att... Wait a minute, something's not quite right here. This update isn't about Haunted: Attack of the Dead Men at all! It's just a shameless plug for my next game! While this isn't really a regular update, and isn't about Haunted in particular, I thought it was time to share what I have been doing for the past few months. As I've mentioned a number of times before, I don't have as much spare time to work on game development as I used to. That has left me in a slightly awkward spot regarding the various promises I've
4 September 2024 16:25 UTC · Community Announcements · GameBeast
Hello everyone! Welcome to the twenty-third development update for Haunted: Attack of the Dead Men. As I said in the release announcement, this update will be the last of the monthly updates and will serve as a postmortem of the project. Before I get into that though, I do feel like I need to set expectations for the future of the game. I will go into a bit more detail later, but unfortunately the game didn't do as well as I'd hoped based on the pre-release feedback. It's actually quite difficult - as I found out the hard way - to stay motivated to work on something that's had a number of nega
10 August 2024 07:53 UTC · Community Announcements · GameBeast
Hello everyone! Things are going well in the first week for Haunted: Attack of the Dead Men but unfortunately the game wasn't without a few obscure bugs that needed fixing. This quick hotfix should resolve the fullscreen issues some players were seeing when AMD VSR (Virtual Super Resolution) or Nvidia DSR (Dynamic Super Resolution) was enabled. Full Release Notes for v1.0.1 Fixed fullscreen mode when AMD VSR/Nvidia DSR are enabled. There should no longer be a grey border around part of the screen in this setup Added a literal "X marks the spot" near the iron key in Map 2 These changes have als
6 August 2024 12:06 UTC · Community Announcements · GameBeast
Hello everyone! I am pleased to announce that Haunted: Attack of the Dead Men has been released on Steam. Of course this is after there were a few last-minute bugs to fix but that's not totally unexpected. What Now? It's been a wild ride getting to this point, but it's finally time for me to have a break. Of course, that doesn't mean this game will be abandoned from this point on. There are still plenty of things I want to add to the game, but don't expect to see anything more than routine bugfix updates for a few months at least. Here's a few of the things I have planned for future updates: U
5 August 2024 19:47 UTC · Community Announcements · GameBeast
Hello everyone! Welcome to the twenty-second development update for Haunted: Attack of the Dead Men. This update will be fairly brief as there isn't actually a whole lot to go over, other than the fact that, well, yes, the game has in fact been been completed on time and is due to be released tomorrow! This is quite exciting on its own but there are still a few new features to look at compared to last month. Before we start however, I would like to make it clear that as of this update being published, access to the beta is permanently disabled. This means that if you downloaded it then you wil
2 August 2024 19:31 UTC · Community Announcements · GameBeast
Hello everyone! This is just a quick announcement to let everyone know that the beta for Haunted: Attack of the Dead Men will be ending on Monday 5th August. I don't have a specific time that it will end just yet, but the next development update (the last one before release!) will announce this officially. This means that you have just this weekend to beta test the game and give any feedback if you wish to. I have opened up the signups on it so anyone can download it this weekend but after Monday it will be permanently deactivated (and will no longer show up in your Steam library). Many thanks
11 July 2024 17:06 UTC · Community Announcements · GameBeast
I am pleased to announce the release of v1.7.3 of the demo for Haunted: Attack of the Dead Men. This update brings a fairly major change to Map 4, that being the addition of a special pickup to reveal part of the minimap, along with some smaller improvements and bugfixes. Full Release Notes for v1.7.3 Added a pickup to Map 4 that partially reveals the minimap. This pickup is not available on Feldmarschall or above Achieving ranks C and B on Oberleutnant difficulty no longer requires perfect play and should be easier. Ranks A through H have remained as before Fixed a number of out-of-bounds exp
1 July 2024 19:58 UTC · Community Announcements · GameBeast
Hello everyone! Welcome to the twenty-first development update for Haunted: Attack of the Dead Men. As I said in a previous update, I was expecting to have a busy June this time around, but as it turned out I had an even busier one than I anticipated back then. This means I didn't have as much time to work on the game this month and this update will therefore be a bit smaller than usual, but despite that I still managed to finish Map 15 and implement a few features and bugfixes, so I'm still happy with how the game is progressing. Let's get started with that most elusive of levels... Dungeons
12 June 2024 10:30 UTC · Community Announcements · GameBeast
Hello everyone! I am pleased to announce that the closed(-ish) beta for Haunted: Attack of the Dead Men is now available and accepting sign-ups through Steam Playtest! This is a little later than I said it would be in the last development update, however it was only afterwards that I discovered that the beta build has to be reviewed by Valve separately to the full game, so apologies for the slight delay. This initial beta release contains all 14 of the base levels. The 15th (secret level) is also in there in a very bare-bones shape at the moment, but if you manage to find it then you can enjoy
4 June 2024 15:40 UTC · Community Announcements · GameBeast
Hello everyone! Welcome to the twentieth development update for Haunted: Attack of the Dead Men. A lot has happened in the past month and to be honest, I've quite surprised myself with just how much I've been able to get done. Not only was Map 13 finished in record time, but (almost) all of the work needed to polish Maps 5, 6, 7 and 8 has been done. On top of that, the demo has been updated again, some extra finishing touches have been done for Maps 10, 11 and 12, a whole host of bugs have been fixed, and a new feature has been added to the main game to ensure that there will be a seamless tra
27 May 2024 12:09 UTC · Community Announcements · GameBeast
I am pleased to announce the release of v1.7.2 of the demo for Haunted: Attack of the Dead Men. This update brings a number of bugfixes and smaller improvements, as well as some new cover art. Full Release Notes for v1.7.2 Update the splash screen artwork Added an epilepsy warning before the main menu Added an option to the graphics menu to reduce the intensity of flickering lights Fixed most issues with enemy pathfinding. Enemies should no longer get stuck around doors or the narrow corridors in Map 4 Significantly reduced shadow pop-in Fixed a number of lighting bugs in Map 4 Fixed highscore
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