Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:09 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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25 February 2024 15:54 UTC · Community Announcements · meta.baron
Good day to you, Rebels! Let me share with you the progress I have made, and what's to come for Chapter 4. Although I still think I'm behind schedule, I'm beginning to see the end of the tunnel. Here are the things I still must do: - Complete the writing of the last couple of scenes - Order the last couple of artworks - Decide if I should include additional scenes (there are a couple of characters that don't appear at all so far in Chapter 4, maybe it would be good to have an extra scene to show them, even if it's just short) - Decide if I should add japanese voice acting (I always wanted to d
28 December 2023 14:54 UTC · Community Announcements · meta.baron
Happy Holidays dear Rebels! I hope you are all doing great and have a enjoyable time with the ones you love. It has been a hot minute since my last update, I apologize. I've had a lot of ups and downs throughout the year, but I'm still trying to progress with Chapter 4 as best as I can. It's still a bit early to say whether I can keep the deadline (April), but it is what I'm aiming for. The store page has been up for several months now. Please check it out in case you've missed it: Chapter 4 Store Page As for the current new assets I have acquired so far: - BG: 5 - CG: 31 - Chara: 7 - Creature
4 June 2023 13:02 UTC · Community Announcements · meta.baron
Hello Rebels! I hope you are all in good health! Hopefully the released chapters have been enjoyable so far. I have slowly and humbly been working on chapter 4. So, don't worry, I'm steadily continuing this adventure, as it has always been a dream of mine. However, I might not do as many update-posts as I did previously, unless you wish to have more regular info about the project. Just let me know. =) I'm still using VNM, although it has given me several problems while working on the previous chapter. But I think this is the best and fastest way for me to continue. Here's a rough outline of th
9 March 2023 19:11 UTC · Community Announcements · meta.baron
- Added an in-game choice to have animated character sprites enabled or disabled. This option is meant for low-end device users. The choice appears right after Cerek's flashback. - fixed a bug where Hakurin's CG would wrongly show up in the morning when sleeping at the mansion. The CG should only be displayed if the player selected to spend time with her. - fixed a bug with the anchor of Ismalyn's CG that would wrongly cause it to move out of the screen. - fixed a bug where some players were not able to continue from the intermission right before the preparation for the Trial. The whole scene
17 February 2023 16:36 UTC · Community Announcements · meta.baron
Hello Rebels! First of all, I want to apologize for not posting sooner, it's been a while since the last DevLog. However, I've been working on this Chapter a lot, and I'm happy to announce that the release is just around the corner. If you haven't seen the store page yet, please feel free to check it out! https://store.steampowered.com/app/2177640/Rebels__Under_the_Spell_of_Magic_Chapter_3/ All assets are complete, and I now have a total of 44 CGs, which is much more than I anticipated. It's basically twice as many as in Chapter 2. I'm currently working on proofreading and testing. The proofre
Full appinfo as delivered by Steam PICS, changenumber 34888305. Also at /api/app/2177640/raw.
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