Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:36 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
4 December 2024 20:00 UTC · Community Announcements · ificouldwrite
Exciting news, Survivors and Knights! Both When the Light Dies and Knight vs Giant: The Broken Excalibur will be part of this year's Bullet Heaven Fest. This means you can get the bullet spraying, monster slaying Legends Never Die bundle for a fantastic 50% off 🥳 Already own one of the titles? No problem! As this is a 'complete the set' bundle you can pick up whichever game you are missing and still receive a great discount. Interested? Check out the launch trailers for both games below: When the Light Dies Enter a world of shadow and obscurity as a lone survivor fighting to keep the darkness
11 November 2024 14:44 UTC · Community Announcements · antonios.stergiopoulos
Changed various features to improve performance.
6 November 2024 16:56 UTC · Community Announcements · antonios.stergiopoulos
Fixed issues: • Longbow no longer has access to the Relentless weapon upgrade ability • Fixed an issue where Ammutseba, Devourer of Stars kills were wrongly attributed to the Zindarak, The Fiery Messenger (Gold) achievement • Updated the Tutorial Completion achievement to unlock when the message, "That is all I have to teach you.", is displayed during the tutorial • Fixed an issue preventing the Lightning Strike Kills (Bronze) achievement from updating • Fixed an issue that was resetting the controller vibration setting upon starting a new run • Updated some localization values Balancing: • Th
28 October 2024 13:00 UTC · Community Announcements · PQube Community
Hey everyone! After 6 months of Early Access we’ve finally reached 1.0! 🥳Big thanks to everyone who supported us along the journey, for giving us constructive feedback, and for helping to make the game what is is today. With the arrival of 1.0 we’re introducing a powerful new mechanic in the form of ‘Old-One’ pacts as well as localisation for German, Spanish, and Simplified Chinese. To celebrate us reaching this milestone we’ve prepared a new trailer to showcase everything included in the full release. New powers rise: Awakening the ‘Old Ones’ Your harrowing experiences in the endless wastes
27 September 2024 16:00 UTC · Community Announcements · PQube Community
Hi everyone! We’re just a few weeks away from the end of our Early Access journey, with the next major update being our 1.0 launch! Before that, however, we’ve released a small update that contains the Lightning Rod weapon upgrade, conduct status effect, more achievements to discover, changes to how level 3 weapon upgrades are generated, visual and UI improvements, balance changes, plus bug fixes. Enjoy! New weapon upgrade: Lightning Rod The latest weapon upgrade grants projectiles the chance to inflict ‘Conduct’. Subsequent hits on enemies affected by the conduct status effect build up X% ele
12 September 2024 16:29 UTC · Community Announcements · PQube Community
Hey everybody, The light is in sight! We are almost at the end of our Early Access journey with only a few updates left until we reach 1.0. We’ve really appreciated your feedback and hope that you’re enjoying the direction that When the Light Dies is heading. Today’s update introduces a new weapon in the form of the powerful Longbow, as well as some exciting new elemental weapon upgrades to help you keep the horde in check. Longbow Weapon This mighty weapon fires a single arrow which embeds itself into a target before its delayed charge explodes, dealing damage to all enemies caught in the bla
3 September 2024 14:19 UTC · Community Announcements · antonios.stergiopoulos
Bug fixes: Experience points resetting to 0 when entering a new stage Balancing: Updated the upgrade values for the stamina recovery and lantern oil consumption constellation nodes Other changes: Added screen resolution options Updated several weapon and character stat displays
27 August 2024 10:57 UTC · Community Announcements · antonios.stergiopoulos
Bug fixes: Polished the effects of enemies affected by elemental statuses. Polished the level up screen appearance. Added boss icon indicators when bosses are off-screen. Added an animation for hearts gained when returning to the main menu and when claiming achievement rewards. Updated the results screen to display currency gained during the current stage and total currency gained during the entire run. Fixed overlapping upgrade names. Fixed broken pixels affecting the level up screen.
20 August 2024 16:19 UTC · Community Announcements · antonios.stergiopoulos
Bug fixes: Fixed an issue which caused passive upgrade settings to reset on future stages Fixed an issue with the pause menu passive upgrade list when exceeding the upgrade display limit Passive upgrade pins, re-rolls, upgrades, and banish counts now carry over to future stages Fixed an issue where banished upgrades appeared in future stages
19 August 2024 16:00 UTC · Community Announcements · ificouldwrite
Welcome back, everyone! The wait is over, update 4 is now live! In this latest update we are introducing the long-awaited character classes, with each one having its own unique strengths and weaknesses to add even more variety to your runs. At the same time, we have added an in-game achievement system through which you can gain additional currency bonuses and character classes by completing specific achievements. So let's check out the new cast of characters! Character Classes Overview We have introduced a total of 8 character classes, 7 of which can be unlocked by completing in-game achieveme
1 August 2024 16:07 UTC · Community Announcements · antonios.stergiopoulos
Bug fixes: Fixed the stage 01 boss egg model Fixed the text screens before and after certain stages not registering controller input Fixed an issue with enemies walking around after being killed All remaining enemies are automatically killed when the stage boss is defeated
30 July 2024 16:39 UTC · Community Announcements · PQube Community
Hey everyone, we bring good news! We have just launched Update 3 which focuses on improving meta-progression by streamlining the currency system and modifying constellations so that unlocks are more impactful to aid you in future runs! Additionally, we have removed stamina costs for every action except for sprinting and added some additional content in the form of a powerful new crossbow weapon and a terrifying new boss that awaits at the end of stage 3. Meta-Progression Improvements The changes we have made to the meta-progression system are in direct response to your feedback regarding rarer
2 July 2024 10:02 UTC · Community Announcements · antonios.stergiopoulos
Balancing: Updated Rapid Fire II's shockwave to have a 7-second cooldown. Bug fixes: Blindside's additional bullet damage reduction no longer affects regular bullets as well. Rogue back button in the key bindings menu.
28 June 2024 16:48 UTC · Community Announcements · ificouldwrite
Welcome back, everyone! Thank you so much for your support and feedback since we launched When the Light Dies into Early Access back in May! Our second update is now live and focuses on fleshing out the character levelling system by introducing weapon upgrades which will modify specific weapons to create more chaos and variety during runs! Additionally, we have added a resource pity system to reduce frustration when scavenging for resources, and, most importantly, the hotly requested auto-shoot option! Character levelling changes and new weapon upgrades system Our main objective for update 2 w
1 June 2024 17:00 UTC · Community Announcements · ificouldwrite
Hey everyone, To celebrate the release of our very first Early Access update, we have collaborated with Antti Vaihia and created our new Hardcore Survivors bundle! A bundle to truly test your survival skills featuring the gothic twin-stick When the Light Dies and challenging survival roguelite Horde Hunters. The complete the set bundle is available now with a 10% discount! https://store.steampowered.com/bundle/41635/Hardcore_Survivors/ When the Light Dies: A survival game with roguelite elements set in a desolate, frozen wilderness. Step into a murky world of shadow and obscurity as a lone sur
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