Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:23 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
21 May 2025 00:22 UTC · Community Announcements · BLAZE
While Knight in Time may not include themes of mental health, it has many unexpected twists and turns similar to Pleh! If you enjoyed Pleh! consider wishlisting Knight in Time on Steam to be reminded when the game releases. Wishlist here! Or just watch the new trailer here:
17 March 2024 11:53 UTC · Community Announcements · BLAZE
Wow, it's already been a year. Checking the steam page to see if there's any new Pleh! reviews has been a part of my morning routine for a year now, I've read every single review. Thank you so much to everyone who played Pleh! I really do appreciate every single one of you
21 November 2023 18:01 UTC · Community Announcements · BLAZE
I never expected Pleh! to get as big as it is. It's not massive, it's not the new game that everyone talks about, but I never expected the fan base it has today. With your help, we can surely get nominated for A STEAM AWARD! specifically the story rich award I reckon that's our best shot We're up against some big titles and every vote counts! Let's be realistic, we're not going to get nominated, but we can still try! Have a happy Autumn sale!
3 November 2023 09:30 UTC · Community Announcements · BLAZE
Thanks for the amazing response to the content update! Glad everyone enjoyed :) By the way, if for whatever reason you can't access the update from the pause menu, you can always type "10.17" anywhere in the game, then head behind you and press the grey button on your left as an alternative to launching through the pause menu. Fixed a bug that showed the old 15cubes.zip instead of the new 12cubes.zip in the developer console, making it impossible to get the other ending (no idea how that happened, weird) Also remember to check out the Knight In Time teaser trailer in case you missed it: https:
17 October 2023 09:06 UTC · Community Announcements · BLAZE
From the creators of Pleh! we are really excited to reveal our latest game: Knight In Time {STEAM_CLAN_IMAGE}/43111490/0e840c54c7038b311463733c1e2b0a434783d08f.png In this action-packed bullet hell game, Claymore the knight finds himself trapped in a dangerous, alien-infested future. He must save the world with only his courage, wits, and his limited understanding of how guns work. Releasing: eventually P.S Check out the new Pleh! content update if you haven't already.
17 October 2023 05:41 UTC · Community Announcements · BLAZE
This is it, this is the update you've all been waiting for. CONTENT UPDATE: A non-cannon, 10-minute segment has been added to the game. To play it, pause the game and press the "New Content!!!" button. You must have already beaten the game to unlock this. Please enjoy :) Fixed a bug in the house section that would black-screen the game. Fixed a bug that allowed you to interact with objects while paused. Pausing the game now hides the cursor to make the pause menu not as confusing. Added a link to Pleh! 3 in the dev room. Small performance updates, nothing major. Updated the end credits and cre
18 August 2023 06:53 UTC · Community Announcements · BLAZE
The chair in the 10.17 room now gives you twice as many hits, making it easier to get the 1500 achievement That's all for Pleh!, but please note that we're still working on Project Miles and might possibly have something to showcase soon :D Please post any bugs or issues in the discord server and enjoy!
18 July 2023 12:26 UTC · Community Announcements · BLAZE
Pleh! Is now open-sourced on GitHub for free, so you can go ahead and look at the source code, download the project, and do whatever you want with it. I fully support game developers looking for and getting inspired by other developers' code, so I really hope any other game devs out there find this useful. Feel free to download the project and get it running in Unity. Check it out here!
18 July 2023 07:55 UTC · Community Announcements · BLAZE
Added invert mouse for X and Y axis You can hold tab while paused to hide the pause menu... thats it i never thought id update pleh again but here we are project miles is still being worked on :) Please post any bugs or issues in the discord server and enjoy!
4 April 2023 14:40 UTC · Community Announcements · BLAZE
Fixed bug where played could go out of bounds in glitched 2D level Reworded the speed command in console, there's isn't a toggle button it's just on Got rid of the new ending, just didn't like it ;-; Renamed the directory to update to 12 cubes in one of the text files Please post any bugs or issues in the discord server and enjoy!
1 April 2023 04:57 UTC · Community Announcements · BLAZE
Fixed softlock that would put you back to the beginning of the game when you got to the credits Fixed typo in credits Benji added some sort of speed option in his program (once again, no idea why I'm mentioning this here?) Felt like adding a 5th ending to the game. Tip: check the amelia folder. happy april fools! Please post any bugs or issues in the discord server and enjoy!
30 March 2023 07:24 UTC · Community Announcements · BLAZE
Just some QOL improvements and a wholeeeee lot of audio stuff Made default volume quieter (this will only affect people launching the game for the first time) Made a few sfx softer (lightning, glitches, "pulses" ect) Fixed a bug where a few sections of the game weren't impacted by volume slider (lightning and watching videos in a developer console, if you somehow managed to ever gain access to that) Speaking of that, I lost a bet and my friend Benji made me write this here: "Hey guys it's me benji, I added an update to my program so now it scales with the screen size its rly cool haha check it
23 March 2023 10:35 UTC · Community Announcements · BLAZE
This will probably be the last update for a while. Made boot time significantly quicker (goodbye unity) Fixed a glitch where the volume would crackle for a second if it was muted on launch (last volume update I swear!) Added a rare secret Please post any bugs or issues in the discord server and enjoy!
22 March 2023 09:26 UTC · Community Announcements · BLAZE
Small update that will hopefully give new people a better experience. • Made the game softer by default (the volume scale is still available in settings if you want to change it though) • Fixed a typo • Updated discord invite Please post any bugs or issues in the discord server and enjoy!
20 March 2023 11:07 UTC · Community Announcements · BLAZE
Skill issue you guys suck at puzzles Fixed streamer mode bug that would dox player file location Made one of the puzzles easier ;) Please post any bugs or issues in the discord server and enjoy!
Full appinfo as delivered by Steam PICS, changenumber 37456071. Also at /api/app/2191550/raw.
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