20 May 2026 16:07 UTC · Community Announcements · Rina [SWG]
PATCH NOTESVersion number 1.0.20260513_0641_19_224059 SteamToday’s update marks the release of VR for Steam! We provided some tips & tricks on how to best experience the game in VR.Please note that mods are not officially supported in this game and that running them can contribute to crashes and gameplay features breaking. Play at your own risk when using mods. When troubleshooting, always check your mods first.Getting Started with VRTo kick-start you in your virtual reality experience, there’s a few things you need to know about the VR port of FNAF:SOTMThe VR port does not support room-scale
19 May 2026 20:27 UTC · Community Announcements · jessica.oconnell
Hey all! We will be launching Secret of the Mimic PCVR via Steam tomorrow at 9am PDT! We are in the last stretch of testing the PlayStation VR2 patch that will make the two platforms have parity. The goal is to launch both the PCVR update and the PS VR2 patch on the same day. Thanks for everyone’s patience!
14 May 2026 18:23 UTC · Community Announcements · Rina [SWG]
Hey all! To continue our commitment to provide more communication to the community, we wanted to give an update on the Secret of the Mimic PC VR launch. Here’s the plan as of today, barring any pesky 1’s or 0’s acting up out of nowhere!PC VR is currently planned for the middle of next week. We’re finalizing a patch for a pesky issue related to SteamVR framerate overrides, and our QA team is currently confirming the fix.For a little inside info: whenever we have a new build to test, our internal QA team has to run a full test sweep, which takes days. We don’t just test the things that were patc
30 April 2026 22:04 UTC · Community Announcements · Rina [SWG]
Hey all! We promised we would be better about communication moving forward and we want to live up to that. We have decided that we are going to hold back PCVR a LITTLE bit longer. Instead of launching it and then doing a quick turnaround patch (our original plan), we are going to roll in the patch fixes and updates directly to the PCVR launch build. We are also going to incorporate fixes to some of the main issues we’re seeing in the current community playthroughs.Our goal is to launch a higher quality PCVR edition and then patch the PS VR2 version so there is complete parity between the two p
28 April 2026 22:46 UTC · Community Announcements · Rina [SWG]
Hi all! We see there is some confusion about the Five Night at Freddy's Secret of the Mimic VR launch today and we want to clarify everything.We launched our PlayStation PSVR 2 update today. We are currently testing the launch build for our PCVR version via Steam.We are expecting to approve and launch the PCVR build in the next day or two and we will announce the second our team certifies it. For a little behind the scenes, the current testing is at 99.01% as of the time of this post!Our blog also has notes on our Patch 1 for PSVR 2, that will also be applied to the PCVR version as well. Sorry
16 September 2025 16:08 UTC · Community Announcements · Rina [SWG]
Highlights & ChangesFNAF:SOTM has officially released in Asian regions!Additional languages (Chinese-Simplified, Chinese-Traditional, Japanese, and Korean) are now available!Additional FPS options (120, 144, 165, 240, and Unlimited) are now available!Conduit Puzzles are now de-coupled from FPSAdded “Time Worked” to Profile Select Menu, tracking player’s time played on that specific profileAdded tutorial cards for Data Diver port’s first interaction for either mailbox outside or the Data Diver door in Welcome ShowAdded various autosave checkpoints after lowering the Springlock Head in Workshops
23 June 2025 21:59 UTC · Community Announcements · Rina [SWG]
Read Me First ⚠️Please read these patch notes with caution as THERE ARE SPOILERS! If you wish to read the more generalized/less-spoilery version, you can read our previous post to the community → https://www.steelwoolstudios.com/announcements/upcominghotfix1⚠️ Please make sure that you meet the minimum spec requirements for PC (Steam/EGS) AND that you have your graphics card drivers updated! A lot of min-spec & higher spec players have been able to resolve their at-launch crashes after updating their graphics card drivers & Windows. For further clarification, if you have:An NVIDIA graphics car
17 June 2025 18:27 UTC · Community Announcements · Rina [SWG]
Hello friends,Thank you all, again, for supporting us during our launch!We are hard at work investigating and fixing issues folks have been reporting. In light of that, we wanted to provide you all insight into where we're putting our efforts so you know what you can expect from our first game patch. Here's what we're focusing on right now:Fixing the automatic entryway doors not opening at the beginning of the gameFixing a soft lock players can find themselves in when attempting to access the security room deep inside the facility (no spoilers!!)Resolving various and sporadic crashes that can
17 June 2025 09:00 UTC · SteamDB · SteamDB
* Stellar Blade™; * Dune: Awakening; * Steam Deck; * ELDEN RING NIGHTREIGN; * REMATCH; * HELLDIVERS™ 2; * Five Nights at Freddy's: Secret of the Mimic; * Forza Horizon 5; * The Alters; * DELTARUNE; * excluding free to play games View top 100 on SteamDB
16 June 2025 00:10 UTC · PC Gamer · Jonathan Bolding
Five Nights at Freddy's: Secret of the Mimic released last week as the latest in the long-running horror series, and quickly jumped to top of Steam's top sellers chart. It's now slid down a few places, but 11 years on from the original FNAF's 2014 release, it's clear that the series is still popular... Read more.
Full appinfo as delivered by Steam PICS, changenumber 38792576. Also at /api/app/2215390/raw.
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