Small Update
- Updated intro branding - Removed CRT effect (causing people headaches, oof) - Player no longer rotates towards the cursor, since he is a cube...
2 Many Pixels is an endless & fast-paced 2D minimal shooter. Blast enemies & unlock upgrades to help you survive for as long as possible!
| App ID | 2230040 |
|---|---|
| App type | Game |
| Developer | Alex Le Mesurier |
| Publisher | Alex Le Mesurier |
| Release date | 12 December 2022 |
| Release state | released |
| Store page | store.steampowered.com/app/2230040 |
| Last store refresh | 11 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | 2 Many Pixels.exe |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:52 UTC | $1.99 | $1.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 10947257 | 6 April 2023 14:22 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2230041 | 173.73 MB | 105.20 MB | 4480772407332251584 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 10947257 | public | 6 April 2023 14:22 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:50 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Updated intro branding - Removed CRT effect (causing people headaches, oof) - Player no longer rotates towards the cursor, since he is a cube...
A lil'less sauce - Removed Screen shake when collecting tokens. Balancing - Adjusted all enemy Health (more!) - Reduced max rank of damage perk to 25, was 50 - Reduced max rank of health perk to 1, was 3 - Increased damage from turret to 110, was 30 - Reduced max rank of Enemy Explode perk to 10, was 13 - Reduced max rank of Bullet Count perk to 7, was 12 Good luck!
Bug fixes - Steam Achievements should now work correctly. (hopefully) - Fixed timer displaying time from previous run for a couple of seconds when loading a new map.
Enemies: Updated all enemies to gain less health overtime, max health not changed, just takes longer for them to get there. - Basic enemies gain less health overtime. - Mini Bosses gain less health overtime. - Range enemies gain less health overtime. - Slightly increased starting spawn amounts & reduced spawn overtime. Enemies should no longer spawn in such a large cluster at 1 minute mark. Perks: - Bonus Damage Perk: - Increases damage by 42 down from 45. - 20 Max Ranks up from 8. - Bullet Count Perk: - Costs 1450 to upgrade, up from 1020 - Updated info for Bonus Projectile Range perk
Full appinfo as delivered by Steam PICS, changenumber 34891102. Also at /api/app/2230040/raw.
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"icon": "0fe5024e207dac4aac8094c751965471fe1c59b8",
"releasestate": "released",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
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},
"store_asset_mtime": "1670535468",
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},
"steam_release_date": "1670846524",
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"extended": {
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"config": {
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"launch": {
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"depots": {
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