Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:54 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2 August 2023 09:00 UTC · Community Announcements · RainyNightCreations
-Fixed a problem with vending machines – it could sell you items even if you didn’t have space left -Fixed a visual problem with the rendering texture being offset by a few pixels, leaving a line not rendered on the right-hand side of the screen
24 July 2023 11:20 UTC · Community Announcements · RainyNightCreations
-Strafing is now available, you can activate it in the options menu, at the cost of lower XP gain -If you have one costume available, it now automatically deactivates when running a leaderboard seed -When Replaying the leaderboard seed was not always picking the correct one
20 July 2023 11:59 UTC · Community Announcements · RainyNightCreations
-Added an option to determine which axis do you want to use for aiming in 1st person view: by default is both. But you can remove the one you don’t use in case if bothers you when you try to move quickly from aiming to moving. -Camera sensitivity values clamped to 1-100
20 July 2023 09:08 UTC · Community Announcements · RainyNightCreations
-The camera mode in 1st person view, now moves in a similar way as the aim movement (left/right will turn your character, up/down move the view in that direction) -Fixed the invert Y axis not working on 1st person view -Fixed a problem with some crawling zombies spawning where they shouldn’t
19 July 2023 12:44 UTC · Community Announcements · RainyNightCreations
What’s new? 1st person view mode! Are you ready to face your fears in a whole new way? Patch 1.3 introduces the option to play in first view mode, bringing you closer to the action and the terror. Experience the horror as if you were really there! But make no mistake! This is not a typical first person shooter game. You will still have to draw your weapon to aim, and you won’t be able to move while shooting. You can enable it in the Loop Options before starting a run, and yep, it is also available in coop! And what else? There are now fake walls that can be destroyed with exploding mines and b
25 June 2023 15:33 UTC · Community Announcements · RainyNightCreations
-Fixed an issue when spamming the items menu button could corrupt the save file -Fixed a problem where smart mines could not be set up -Ragdolls are now more stable at higher frequency refresh rates
23 June 2023 07:09 UTC · Community Announcements · RainyNightCreations
-Fixed a problem when booting the game with no save file created -Fixed a problem in the loop options when no costumes were previously unlocked
22 June 2023 08:59 UTC · Community Announcements · RainyNightCreations
What’s new: Nanomachines: These items can immediately upgrade one specific stat (Determination, aiming, stamina or luck), but ALSO, they are permanent, so if you don’t use them in one run you can bring them to the next one! Vending and recycling machines: You can buy or sell certain items for XP in case you come across one of those! Two new monsters: crawling zombies and human-shaped-mutated plants 8 new rooms for the lab Zombies have now one extra attack, they can grab you as before or they can try to hit you Costumes now have perks: like no time limit for any mode, infinite ammo or 999999 XP
10 June 2023 13:57 UTC · Community Announcements · RainyNightCreations
-Fixed an Out of bounds issue when trying to advance on the next option after “Keyboard” for the icon’s override option
9 June 2023 10:41 UTC · Community Announcements · RainyNightCreations
-Added an option to override the button icons to display keyboard keys in case you have a gamepad connected. -Improve readability of the Japanese font -small UI adjustments
7 June 2023 13:54 UTC · Community Announcements · RainyNightCreations
This is what the new update brings: Support for mouse rebinding Localized into Japanese Minimal functionality added to the front end and menus with the mouse (scroll wheel – up and down, left click – confirms, Right click - cancels). Might need to restore default mapping in the Controls menu for it to work. Linux build available FIXES fixed a race condition when quickturning and trying to pick up an item, could leave the item unattainable. several changes to animations to prevent some cases where the animation could get stuck. fixed a problem with the Plant where it would not attack back anymo
2 June 2023 16:33 UTC · Community Announcements · RainyNightCreations
3 new monsters: roaches, plants and alligators Zombie modifications: Now they will have random velocity and attacking speed, also 10 new outfits have been created for them. 10 new rooms: 6 for the first level and 4 for the second one. New rooms might contain mud on the floor which will make your player move slowly. New weapons: -Machete Can harm more than 1 target at a time. Extremely short range. Causes medium/high damage. -Revolver Long range. Slow reloading time. Causes high damage. New items: -Flux capacitor It will accelerate or decelerate time upon using it. -Ampoule This ampoule can rep
27 May 2023 08:47 UTC · Community Announcements · RainyNightCreations
-Fixed a couple of issues where the character could get locked after a quick turn -Added more hints about the mechanism that needs to be destroyed to move from the mansion, to outdoors, to the lab This is hopefully the latest hotfix/quick patch. I still have some bugs pending to fix but I will try to gather them up and add some more content to be released together in a bigger patch.
26 May 2023 15:29 UTC · Community Announcements · RainyNightCreations
-friction of the player reduced to improve navigation (thanks -Reverend Speed- for the suggestions) -small modifications in the room’s collision -items menu modification so longer item text would not overlap the amount number -increased map symbols
26 May 2023 08:21 UTC · Community Announcements · RainyNightCreations
The game supports Steam Remote Play Together. One player is required to have the game installed, when the game boots, this icon will show up indicating how to proceed (in the bottom right corner) https://i.imgur.com/1arjleI.png Just invite a friend, and Steam will recognize the input from the guest and share the game screen from the host. Note that the guest player might need to use a Gamepad or Steam might not recognize the input. Now is time you both enter again the world of survival horror!
Full appinfo as delivered by Steam PICS, changenumber 38390800. Also at /api/app/2252790/raw.
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