23 September 2025 14:04 UTC · Community Announcements · Robot Entertainment Community
Greetings War Mages!Welcome back to another Orcs Must Die! Deathtrap update. Our team has been hard at work creating some new content, specifically modes, that will help you further enjoy some of the things you love so much about the series and how it plays. We welcome feedback and look forward to you experiencing the challenges we've put into the game this update as well as the rewards! As always, continue to talk to us in the official Orcs Must Die! Discord.NEW CONTENTNote: Please refer to our blog post on the new modes coming in this update for full details on functionality and the decision
12 September 2025 14:57 UTC · Community Announcements · Robot Entertainment Community
Hey War Mages – Kyle here – game director on Orcs Must Die! Deathtrap. We’ve been hard at work on adding some new ways to play and some extra challenge for those looking for it. I’ve been excited to tell you all about this because we’ve been having a ton of fun playing it. So, let’s get into it: Difficulty 20The first addition is the smallest, but ties into the new modes as well. You can now crank the difficulty slider up to 20 – the previous cap was 10. This drastically increases enemy health and damage. I know some of you have reached this scaling during runs, but it feels quite a bit differ
29 July 2025 14:56 UTC · Community Announcements · Robot Entertainment Community
Welcome back to a new update War Mages! The State of Slay update is here and a comes bearing good news - crossplay is officially expanding for our Steam audience to even more players with PlayStation 5 support. Please continue to use our community channels to give any and all feedback. And as always, don't forget to join our discord - the ultimate place to connect with other OMD fans! We appreciate your undying support.NEW CONTENTLevelsAnother Classic OMD map makes a return – with a Deathtrap reimaginingBrunch SquareTrapsSeed SpitterAn Organic Wall Trap that has 5 heads that each independently
25 June 2025 16:25 UTC · Community Announcements · Robot Entertainment Community
Oh no! Another wave of Orcs has spawned! Quick, protect the rift! Sitting at 9 inches tall with their mouth opening up to reveal a series of gross, round teeth protruding from pink gums, this Orc's yellow eyes stare out in different directions from above a wide nose as orange hair flicks out from the top of their head. Wearing simple light armor that crosses their chest in two bands and has a spike on the shoulder, matching wrist braces wrap around their arms as a maroon cloth hangs from the strap around their waist. This plush is packed to the seams with 100% PP cotton and is made of the soft
12 June 2025 16:49 UTC · Community Announcements · Robot Entertainment Community
Welcome back, War Mages! We're kicking off the summer hot with another exciting update, Magnum Orcus! With this update we wanted to focus on bringing more to the narrative of Orcs Must Die! Deathtrap for our fans. On top of this we're still dedicated to continued content and polish. Please continue to give us your feedback and join us in our official discord. Enjoy! New Content Narrative Updates New dialogue plays the first time Missions 1, 2, and each Boss level is played. Players on existing profiles will need to create a new profile to experience the new dialogue. New cinematic added when d
2 May 2025 16:59 UTC · Community Announcements · Robot Entertainment Community
Gnomecoming is upon us! War Mages, we are excited to deliver another update for Orcs Must Die! Deathtrap. We appreciate your support these past few months, and we are listening to your feedback. This update addresses many of your shared issues while also introducing some fun new content! Please keep the conversation going with us, and don’t forget to join the official discord! New Content New Sentinel - Gnome Balloonist Additional Aerial Support has arrived! Gnome Balloonists will position themselves around a map providing extra ceiling space in various locations. Multiple Gnome Balloonists ar
8 April 2025 17:56 UTC · Community Announcements · Robot Entertainment Community
Good afternoon War Mages! It's been our pleasure to see everyone enjoying Gabriella and the Arcane Update! That said, we're rolling out a hotfix to tackle a few issues to make it an even better experience. We're always working on more content and quality-of-life updates for the future of Deathtrap, so stay tuned! General Fixes Fixed an issue where the Quit button could occasionally fall off the main menu. Fixed a bug causing War Mages to spawn underground. Fixed an issue where War Mages could become stuck in traps when using movement abilities, including: Gabriella’s Blink Sophie’s Shadow Form
28 March 2025 20:09 UTC · Community Announcements · Robot Entertainment Community
Dearest War Mages! It's been fantastic watching our community enjoy our latest update but we did notice some immediate bugs that we were able to find quick fixes for. So we're releasing a small hotfix today (1.1.2) to address those issues. We appreciate your continued support! Bug Fixes Fixed several quicksave issues Fixed an issue where Bonelord Zadzik would not attack players after all enemies were killed. Fixed missing translated titles and descriptions. Improved Web Spinner VFX. Fixed an issue with Gabby playing the incorrect lines in certain instances. Fixed a multiplayer quicksave issue
25 March 2025 17:06 UTC · Community Announcements · Robot Entertainment Community
Dearest War Mages, the Arcane update has finally arrived! This update introduces exciting new content, along with some gameplay tweaks to only make your experience better. Below, you’ll find details on the changes and the bug fixes we've addressed in this patch. Don't forget to join our Official Discord for everything Orcs Must Die! Deathtrap and beyond! The fantastic community there is quite active and our devs are too! Thank you for your never-ending support, we couldn’t do it without you! New Content New War Mage: Gabriella – The Master of the Order has returned! The legendary War Mage from
5 March 2025 16:31 UTC · Community Announcements · Robot Entertainment Community
The team at Robot Entertainment has been hard at work preparing this exciting update for our players! Update 1.0.12 focuses on key fixes and gameplay improvements, driven by feedback and reports we've received since launch. We wanted to get this update to you as quickly as possible while we continue to work on a larger content patch set to release later this month. We hope you enjoy this update, and we remain committed to delivering the best gaming experience possible. Thank you for your continued support! Bug Fixes Crash & Stability Fixes Fixes crash in settings when some anti-aliasing method
18 February 2025 15:02 UTC · Community Announcements · Robot Entertainment Community
Greetings, War Mages! We’re pleased to see the positive feedback following last week’s patch, which addressed many of the community’s most pressing concerns. Thank you for your continued support and engagement! This week, we’re focusing on further gameplay adjustments, as well as resolving several bugs that were identified over the past week. Our commitment to delivering high-quality updates remains a top priority, and we’re excited to continue improving Orcs Must Die! Deathtrap with each update. Please continue to report issues as you see them to our support team or in the bug reporting secti
7 February 2025 19:48 UTC · Community Announcements · Robot Entertainment Community
With the weekend on the horizon, we have some new and exciting updates coming to Orcs Must Die! Deathtrap that we believe will continue to improve your experience. In addition, this patch includes bug and crash fixes. We are continuing to work on the game, and we are excited about what’s to come. Your feedback is valuable to our process. Please continue to report any technical issues to our support team (link) and feel free to use our Discord to join the conversation. We appreciate your continued support! Gameplay Changes A new Rift Barricade has been added. Check your Trap menu. You’ll find a
31 January 2025 22:17 UTC · Community Announcements · Robot Entertainment Community
Thank you, dearest War Mages, for your support of Orcs Must Die! Deathtrap. We are listening closely to you, and we are working hard to improve your experience. This latest patch has many changes addressing community feedback. As always, please continue to send your feedback our way. And don’t forget to join our official Orcs Must Die! Discord. It’s not only a wonderful place to connect with other OMD! fans to party up with, but also where you can report bugs and give feedback directly! Patch Notes: Bugs: Crash fixes Fixed an issue with lobbies not showing all games available Fixed Briar Patch
29 January 2025 03:35 UTC · Community Announcements · Robot Entertainment Community
Thank you to everyone who has played Orcs Must Die! Deathtrap. We are happy to see so many people jumping into the game on its first day! We are listening to your feedback closely, and we see some players struggling with the level of difficulty, especially solo players. We have a hotfix ready for you that addresses some of your feedback. Keep your feedback coming, we greatly appreciate it! Let’s break down a few areas before the patch notes. Barricades: When we decided to change barricades to be a free trap with a fixed starting number, we had a few goals in mind. We wanted to design maps know
28 January 2025 12:33 UTC · Community Announcements · Robot Entertainment Community
It’s been quite the journey, but we’re finally here! Orcs Must Die! Deathtrap is now available on Steam. This long-running series is back with thrilling third-person combat, more barbaric traps, deeper progression systems, spectacular physics, and expanded map variety. Play any way you like from solo or up to 4 player co-op. And we didn’t forget the most important aspect of all, unapologetic gut-spilling carnage against all orcs! {STEAM_CLAN_IMAGE}/45109214/1f1d84ad6709c5dec169d380fc0de4da9d4c26fb.jpg And make no mistake, the excitement doesn’t end here. We released another blog just prior to
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