Update: version - 0.40.001
continued working on the game! UI improvements added a new ship added drones as the main type of weapon (prototype) improvements in the main mechanics
Star Rangers is an isometric spaceship RPG. You have to survive in space, explore abandoned sectors and anomalies, develop technologies and modify your ships.
| App ID | 2276080 |
|---|---|
| App type | Game |
| Developer | Aqviterra studio |
| Publisher | Aqviterra studio |
| Release date | 15 July 2023 · Early Access |
| Release state | released |
| Store page | store.steampowered.com/app/2276080 |
| Last store refresh | 11 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | SR | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:53 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 18563241 | 22 May 2025 09:23 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2276081 | 1.15 GB | 1.06 GB | 7896145159777013645 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 18563241 | public | 22 May 2025 09:23 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:49 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
continued working on the game! UI improvements added a new ship added drones as the main type of weapon (prototype) improvements in the main mechanics
preparation for update
- all 3D content (environment, ships, hangar) rebuild - complete revamp of missions (story and recurring missions) - finalized save system (not the final version) - UI redesign (hangar and missions) - refinement system - added VFX and SFX (experimentally)
- Completely redesigned ship skill system - completely redesigned activation buttons for modules and abilities - fixed bugs with target selection for a single rocket launch
- completely redesigned skill tree system (this is probably the final version at the moment, but abilites will be added to the tree) - completely redesigned save system (most likely you will no longer have to start a new game, but this is not certain) - one map added - kernel edits - redesigned the start menu fully functional and will be finalized further
- reworked the core for further adaptation to the new skill system - redesigned levels towards greater variety - redesigned UI for selecting missions and ships - added a new ship (the texture of the ship is rough, this is a temporary solution) - improved save system (but still far from the final result) - the ships were completely removed from the market from the game (the prodigy flew away and will not return again) Well, a bunch of small fixes that I just get tired of describing
- completely redesigned mechanics of shield inflation and armor repair, now they depend on the ship (no description in button widgets yet) - remodeled the first level (at the request of "radio listeners"), now the first mission is located in the rings of the planet (test mission). added heroes and heroes' passives (also not everything is displayed yet). - small advances in working with the core.
This is the development team "Aqviterra". And we are pleased to announce the release of our new, and most importantly the first game "Star Rangers" in early access! We are old-school gamers with 30 years of experience. We decided to pool our gaming experience and start making RPGs in isometrics on spaceships in the style of Diablo, Part of Exile, Inquisitor, but with our own sci-fi setting. At this point the foundation is laid with the core game mechanics and gameplay - get in and fly! The game features two different class ships and 6 missions, the complexity of which becomes increasingly diff
Full appinfo as delivered by Steam PICS, changenumber 34893429. Also at /api/app/2276080/raw.
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