Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:49 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
20 January 2026 02:32 UTC · Community Announcements · electronic
Thank you all for supporting the launch of Truth Seekers! The feedback and bug reports over the past few days have been incredibly helpful. I've been working nonstop to address these issues and rebalance gameplay.This update focuses on balance tweaks and new class based crafting options. As well as several important bug fixes. Thank you for playing, and constantly reporting all of the bugs and issues you find!ChangelogReduced monster damage range from 60–120 to 60–80.Increased the Hunter’s AR-15 ammo storage from 120 to 170.Reduced the Hunter’s camera and trap capacity.Increased the Tracker’s
15 January 2026 19:02 UTC · Community Announcements · electronic
Removed the server password option. Was causing more harm than good.Fixed the server defaulting to the farthest away region.Fixed the inventory menu being "wonky" and uneven.
14 January 2026 10:56 UTC · Community Announcements · electronic
Quick update: To address the connectivity issues, I have added a region selector on the main menu. Please select your closest region. I'm led to believe the loading issue/infinite loading screen is ping based. Since the servers were locked to US EAST until now, some players were missing the spawn player calls due to ping. I hope this can help sort it out. I have also added a warning label on the create room screen. Players who connect to the master server after the room has been created, have no way of seeing the room. The warning label just mentions to please wait until all players have conne
13 January 2026 21:44 UTC · Community Announcements · electronic
Hi everyone. Thanks for giving my game a try! A lot of reports have been sent to me about crashing and infinite loading times. 80% of the 10 reports have been on Windows 11. I'm currently working on trying to fix this problem, but as I'm on Windows 10 it's hard to find the exact root of the issue. I'm not even sure if it's related to the operating system. I've never experienced it crashing in any of my tests, but I will find the issue and get it fixed. For now, here is a small update to fix some of the most common bugs gameplay bugs in the game, as well as a class selection screen. Fixed wolf
12 January 2026 23:19 UTC · Community Announcements · electronic
Fixed some bugs related to connectivity.Fixed a bug with the hunter showing the wrong weapon equipped.Fixed the menu sometimes randomly loading a hunt without player input.Fixed the infinite loading screen when used across multiple operating systems (except Linux using Proton, still WIP).Fixed the end screen showing the wrong score (properly synced now).
11 January 2026 19:09 UTC · Community Announcements · electronic
1.0 is Live!After a long journey of updates and fixes, as well as tons of community feedback, Truth Seekers has officially reached version 1.0.Thank you to everyone who played, reported bugs, shared feedback, and stuck with the game during development. This release represents the most stable and complete version I've created of Truth Seekers so far, and I’m excited to finally call it 1.0.As always, feedback is welcome, and I’ll continue monitoring issues and making improvements where needed. I hope you enjoy hunting with your friends, and thanks again for being part of the journey.If you find
21 November 2025 15:39 UTC · Community Announcements · electronic
Just a small update with the main menu rework, and the AI pathfinding rework now implemented. I'm still pushing for the 1.0 release, but some life changes and major roadblocks in the game design have slowed me down a bit. The original target was this month (November 2025), but it's going to be pushed back a little bit until I can make sure it's in a state I'm comfortable releasing it in. Thanks.
9 August 2025 02:05 UTC · Community Announcements · electronic
-Fixed a major issue related to Frostpeak Summit Sanctuary causing the game to crash.
7 August 2025 18:57 UTC · Community Announcements · electronic
Here’s a list of the changes that have been made in this update: Bug Fixes:Fixed bug with AR-15 appearing pitch black.Fixed bug where crafting menu blocked the inventory screen.Fixed issue where the Tablet class couldn't cycle the GPS display on the top screen.Fixed back button being offscreen on the lobby screen.Fixed various object scaling issues.Fixed multiple UI scaling issues across different resolutions.Fixed missing colliders on several objects (notably cars).Fixed resolution being locked at 1024x768.Fixed bug where collected guns wouldn’t appear on the Hunter’s hotbar.Fixed camera TV n
22 June 2025 18:25 UTC · Community Announcements · electronic
Here's a list of the changes that have been made in this update:New Character models to represent each class.New tree models and environment reworks to help the world feel larger.Netcode fixes.Issues related to the server sometimes not starting.Tons of bug fixes, but the most notable is the one with the trap closing and making the screen shake eternally. This bug is no more.And here's what you can expect in the next update:Character banter and voice lines.Some lore items around the map to expand on what happened here.A new hunt with a new monster and mapUI rework (again)AI pathfinding rework.
5 May 2025 20:29 UTC · Community Announcements · electronic
Hey everyone, Just a quick update to let you know that development is still moving. I've been working hard on a number of improvements and additions, and while not all of it may land in a single patch, it’s all part of the next big wave of updates coming this year. The target to leave Early Access is November 2025. Here’s what’s currently in progress: AI Pathfinding Rework – I'm improving how creatures navigate the environment to make encounters feel more dynamic and challenging. The monster getting stuck and walking through objects, as well as the late hits are not good enough for v1.0. These
2 April 2025 16:31 UTC · Community Announcements · electronic
This is a small patch that just addresses some major input issues in the game. These issues were causing delay and unresponsiveness to inputs. Mouse smoothing is completely removed. You can expect an instant response to your inputs now. Weapon rotation lag is no longer extreme. It is now optimized for each weapon and operates smoother and more responsively. Aiming delay is removed entirely. Aiming is instant, as well as aim down sights on the weapons has been optimized. Thanks.
21 February 2025 22:58 UTC · Community Announcements · electronic
Truth Seekers - a7.8.0 Update Patch Notes New Content & Features: New Scoring System Implemented! Meat on Trap: +5 points Monster Hit by Trap: +50 points Harvest Wolf: +15 points Monster Hit by Bullet: +10 points Item Crafted: +1 point Camera Recorded Monster: +10 points per second Tracked Monster: +25 points New Playable Classes! Hunter – Equipped with a brand-new shotgun for better firepower. {STEAM_CLAN_IMAGE}/44982220/cfab61a0c7aca74d20fe98d19b798c886b32b9ea.png Camera Guy – Focused on recording evidence for high scores. {STEAM_CLAN_IMAGE}/44982220/18296ca68f9747578243249c4946edf3bf1666ff.
14 January 2025 11:56 UTC · Community Announcements · electronic
-Added new loading screen. -Fixed Issue when leaving and connecting to a new room. -Fixed the lobby bug where servers were not showing. -Added a new wolf hat (when crafted, adds +15 bullets to your rifle's current magazine, and +25 health) -Reworked the GUI (work in progress still) -Fixed issues with the cameras not functioning properly in single and multiplayer -Tons more bug fixes to the way the server handles reception for less latency (this has taken me quite some time). **NOTE: The voice chat is currently disabled due to causing fatal server crashes. I've been looking into the issue and h
18 November 2024 14:28 UTC · Community Announcements · electronic
I want to start off by saying no, I am not dead. I've been hard at work pushing for the a.7.8.0 update. This update is going to add a major change in the way the game is played in multiplayer, and create some even funnier scenarios! So, What's Going to Change in a.7.8.0? I'm glad you asked! Here's a list of what you can expect: Added controls menu to see binds Fixed game crashing after playing a match(I found the issue, its related to the voice chat. It will be fixed Created a camcorder. This will live stream a video signal to the TV back at the base when held and turned on. You can replace yo
Full appinfo as delivered by Steam PICS, changenumber 38105897. Also at /api/app/2276780/raw.
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