Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:52 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
7 December 2025 08:43 UTC · Community Announcements · Thekirbyslayer
Self Defense Kinda... has been released for more than a year now and it has done decently well, all things considered, getting a positive rating on Steam. But the sales have slowed a lot since it isn't new anymore. For this reason, I have decided to just lower the price on Self Defense Kinda... on steam. If you want to now you can pick up the game for a stupidly cheap $3 for... well... forever! and its OST for $2. So, for the price of a cup of coffee, you can pick up a game you'll love for hours and OST you'll be bopping your head to long after you've finished the game! A pretty decent deal in
17 December 2024 08:06 UTC · Community Announcements · Thekirbyslayer
- Fixed a bug where user wouldn't get achievement "Dun n Dun" even when all DVDs (excluding the gauntlet rush) were completed - Fixed a bug where Modern Defense Bot would display incorrect sprite when defeated from Spawn Command Power - Fixed a bug where Transition screen would stay on screen, potentially blocking buttons, if you made a move right when it was transitioning on screen to signify your death. Now it will move off screen when textbox is out and HP is at or below 0. - Fixed a bug on the Crazed Commander Hard mode boss fight where using Spark X would crash the game.
1 September 2024 22:20 UTC · Community Announcements · Thekirbyslayer
- Fixed a bug where using drugs on the Speaker HR rep fight would kill the music. - Fixed a bug where if you took your turn as the Game Over Card was scrolling on screen on the Speaker HR rep fight, the ui would get stuck and you'd need to click the "OK" button underneath it. Now, your turn will be forfeit if you died period. - Fixed a bug where Mini Skill UI wouldn't display "Mini Skill Equipped" when Mini Skill is clicked on - Fixed a bug where Mini Skill UI wouldn't Display tutorial for how to get Mini Skills unless player had at least one mini skill. Now Tutorial will display even with no
4 January 2024 10:34 UTC · Community Announcements · Thekirbyslayer
Self Defense Kinda... Demo V. 2.1 Patch Notes - Added Animations for bosses and player hud - Added new Font/Text typing out system - Added moving wavy font (able to be disabled in settings) - Changed UI - Added dynamic numbers (ex: Command Power number bounces up and down when hovering over a command power) - UI will now not be brought out if not able to be used (ex: Hit me with no coins) - Command Power UI now goes 50% transparent if you can't afford it - Hard Mode remembers if it was on - Restart R key now takes you back to main menu not to boot screen - Added player damage sound effect
12 October 2023 02:12 UTC · Community Announcements · Thekirbyslayer
Lots of feedback has been submitted for Self Defense Kinda... demo so a pretty major update is in order. What was added? - New (optional) Tutorial cutscene to explain mechanics and how game flow will go - Minor Rework to Arising Actress, Bartender, and Psychotic Salesman Fights - Auto Stat adjuster option. On by default it will automatically adjust stats to a recommended level so you don't have to guess what stats will make the fight fair (toggle able in settings) - New Camera Shake effect when taking damage (toggle able in settings) Additionally, the demo has gotten so many downloads and so m
15 July 2023 22:58 UTC · Community Announcements · Thekirbyslayer
Get the chance to try three fights from across various parts of the game and their hard modes FOR FREE! You'll be able to see what the whole gist with the game is. Note it is only a demo and things are subject to change and that hard modes are completely optional. It's also a sandbox type demo. Every fight, hard mode fight, ability, and upgrade is available upon boot. I'll also try to get a sneak peek at documentation for Custom Fight system to showcase what I plan to have available for people to be able to make. This will also allow everyone to input suggestions for tools to have or anything
Full appinfo as delivered by Steam PICS, changenumber 34893597. Also at /api/app/2279960/raw.
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