KILLNETIC is a gothic steampunk MULTIPLAYER movement shooter. It takes the speed and momentum tech of shooters like ULTRAKILL and Quake and drops it into fast, competitive PvP!
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Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 23:43 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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13 August 2026 00:00 UTC · Community Announcements · D0c_
it's been a long journey. i've been working on this project since november of 2022, and i'm finally at a point where i'm satisfied enough with what i have that i can let people freely play it.in the coming weeks the game will be released as a public free demo for everyone to play. this is a big step and i thank all of you who have stayed with me along the way. i never got to play arena shooters, so now i'm trying to bring them back so we can have fun together.big thanks to Ogure4k for being by my side since 2024 helping me out with maps and overall feedback, to FESTUS who remade every single a
22 January 2026 22:05 UTC · Community Announcements · D0c_
IMPORTANTCompletely new professional animations by @festusNew experimental soundtrack by @knowetski taking feedback on it :)New Vote Kick system You can now remove dum dumsNew Revamped mapsFixes / ChangesFixed missing UI indicators for scoreboard, voice chat, and chatFixed wallrun logicFixed shotgun explosion damage (it was terrible)Fixed crosshair colorsFixed arms rendering even when disabled in settingsControls / SettingsAdded scroll wheel weapon switchingCan be disabled in settingsAdded crosshair size customizationVoice chat is louderMapsRemoved Nova AirlinesRemoved Diner These maps are not
20 October 2025 04:59 UTC · Community Announcements · D0c_
Additions:Renamed the game to Killnetic. Players can now finally experience the true identity of the battlefield. Added Proximity Voice Chat with full functionality — supports push-to-talk and open mic modes, player muting, and persistent mute states across matches. Added Capture the Flag gamemode — steal the enemy team’s nuclear codes and deliver them to your terminal to score points.Weapon Changes:Reworked all weapon shot validation to improve reliability across all ping ranges. Fixed an issue where quick-swapping or high latency could cause the server to ignore valid shots. Shots should now
5 September 2025 05:27 UTC · Community Announcements · D0c_
New FeaturesRevamped User Interface: Completely overhauled the game's UI for a more aesthetic and functional experience, improving navigation and visual appeal.New Weapon - LA-87: Introduced the LA-87 weapon, fully functional and textured, with final animations and sounds still in progress.New Weapon - LP-12: Added the LP-12 weapon, completed but awaiting final setup and ultimate ability implementation.New Game Mode - Team Deathmatch: Introduced Team Deathmatch mode, now available for players to enjoy.New Menu and Win Screen Map: Added a new menu and win screen map for a refreshed post-game ex
27 May 2025 13:59 UTC · Community Announcements · D0c_
Pre-Beta Update Changes New Textures! New LP-12 Model Whole New Graphics New Movement New Animations Developer Notes I am still reworking a ton of stuff, the 2 weapons which are in a close to final state is the LR-01 and LP-12, the rest are to be reworked, overall most of the game was reworked and a ton of stuff is in a semi final stage This patch note does not describe all changes made to the game since last version I changed a lot of stuff and fixed even more, I do not remember all the changes, but I'll try to keep track from now on
28 August 2024 03:41 UTC · Community Announcements · D0c_
Thank you all for playing and being interested on the game, Please Share it as it helps a lot! Pre-Beta Update Changes Chat (Press enter to chat) New Player Model Hands! UI reworked More Keybind options Some Maps Changed NEW LR-01 Ultimate: Payback, Charge your ultimate by getting kills and release a powerful shot that can kill up to 6 players at once! LS-50 Scope: Quickscope, A scope truly design for a fast paced game, When first aiming you'll get a damage boost and piercing on you shot, But be aware the longer you aim the weaker your shot New Maps LK-99 Slice your enemies, what more can you
21 March 2024 06:45 UTC · Community Announcements · D0c_
Notice: Again So Much Changed That I Can't Remember (I need to makes these posts more often) Code Rework: -Various Fixes -Improved Hit Detection -I Don't Remember TBH Graphical Reworks: -Removed Cartoon Shaders -Added New Proposed Players Models For The Community To Vote -Better Shooting Tracers Additions: -4 New Maps (3 Of Them Made By My Friend Ogure4k) -Weapon Screen Shake -KillFeed -ScoreBoard Work In Progress: -Weapon System Rework -Gamemodes -Non Shotgun Weapon Spread -New Melee System -Proximity Voice Chat -Kicking/Banning -And so much more
4 November 2023 16:43 UTC · Community Announcements · D0c_
Notice: SO MUCH CHANGED THAT I CAN'T EVEN REMEMBER ;) Code Rework: -New Movement System -New Shooting System -New UI System -New Preferences Saving System -Fixed Weapon Spread Graphical Reworks: -New arm model (Now there's only a single arm for all weapons, there used to be one for each weapon :0 ) -New Cartoon Shaders For Weapons And Player Models -New models for (LW-50, LP-12, LS-03, LP-02) -New Jumpin, Sliding, Dashing, Dying, Ground Slamming Particles -Better Speed Lines Additions: -New weapon LW-19 -Added Dashing -Added Ground Slamming -New Menu Work In Progress: -Crosshair system -Weapon
5 June 2023 21:17 UTC · Community Announcements · D0c_
Improvements: -Added Lag Compensation -Improved Client Side Prediction (again) -Visual Effects -More Gun Spawners -New Player Model -Speed Lines -NEW REVOLVER MODEL -And Much More!
11 April 2023 19:44 UTC · Community Announcements · D0c_
- New gun sounds made by Pieppie - Fixed non functional Client Side prediction - Added functional lag compensation when shooting - Fixed interaction system - Fixed player falling through floor when respawning - Fixed player keeping it's speed when changing scenes - Added new Start Match Button Model
Full appinfo as delivered by Steam PICS, changenumber 38819458. Also at /api/app/2304860/raw.