Turn-based, solo character roleplaying adventure set in a flooded research facility. This is a classic console-style RPG with an emphasis on exploration.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
11 September 2026 22:09 UTC
$7.99
$7.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
17655168
9 March 2025 22:36 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
2405021
windows
367.72 MB
245.48 MB
1519807357708466538
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
17655168
public
9 March 2025 22:36 UTC
11 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:09 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
9 March 2025 22:43 UTC · Community Announcements · uwls_
Bug fixes: - Fixed issue where player can pass through Dr. Singh vertically - Fixed player speed bugs - Fixed issue where Craig can walk off the ladder on the 4th floor - Fixed issue where Craig can walk through Dr. Singh's desk - Fixed issue where Craig can walk into the water in the basement Quality of Life fixes: - Reset the ladder's coordinates on the 7th floor when player leaves map Gameplay Adjustments: - Reduced encounter rate on all maps - Reduced enemy damage attributes - Improved SMG damage
5 January 2025 21:31 UTC · Community Announcements · uwls_
Minor graphical fixes: - Corrected jumping animations on 1st floor - Corrected jumping animations on 4th floor - Corrected giant crab path under falling rocket ship pieces - Fixed glitch that caused Craig to climb on pipe sideways - Fixed giant crab death animation - Fixed fence panel that was placed in error in the swimming section of the basement Quality of life fixes: - Added comic panels to intro scene - Added additional comic panel to 1st sea scorpion encounter - Added additional comic panel to archaeopteryx encounter
27 November 2024 16:05 UTC · Community Announcements · uwls_
The following fixes are now live: Bug Fixes: - Fixed sprite issues while climbing pipes in stairwell - Fixed bug that allowed the player to walk past the glass on the first floor Gameplay fixes: - Reduced encounter rate throughout - Reduced damage from orthoceras enemy - Reduced damage from carpopenaeus enemies Misc fixes: - Archaeopteryx enemy was incorrectly called oviraptor. Have updated the references to the correct name
22 October 2024 13:47 UTC · Community Announcements · uwls_
Based on feedback from players, I've made the following fixes: Bug Fixes: - Fixed collision issues in stairwell - Fixed bug causing game to lock when opening the office door from 5th floor hallway - Fixed a typo in door message text
17 October 2024 17:57 UTC · Community Announcements · uwls_
Hi! Based on bug reports and feedback from players, I've made the following changes for 1.0.2 Bug Fixes: - Fixed bug that caused some players to encounter the tutorial mid-game - Fixed a collision issue with the ladders in the lab - Adjusted collision for Nodosaurus and Chasmosaurus on 4th floor - Fixed foreground pipes in basement level - Fixed bug that caused Chasmosaurus to respond to pizza when he was in another room Quality Improvements: - Adjusted RNG on some enemy attacks - Adjusted accuracy for guns - Reduced encounter rate in areas - Adjusted difficulty of Compy encounters