Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:05 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
21 November 2025 13:52 UTC · Community Announcements · lom.games.business
New cards:Void: A fragment of the Void. Uses a card slot in deck but does not appear in combat.Flurry of Blows: Strike random enemies, X damage per hit. Number of hits equals current Insight. Doubled if in Whirlwind Stance. Scales with SPR and Dex.Shadow Jab: Deals X damage. If in meditation stance, element becomes Darkness. Damage scales with Spirit/Attack (Whichever is Higher) and Dex.Nirvana: Grant Immunity for 1 turn. Consume all Insight, Bloodlust, Favor, Arcane, and Action Points. Forces you into meditation stance.Mind of Steel: Grants X Defense. Forces you into defense stance. Scales wi
8 November 2025 21:23 UTC · Community Announcements · lom.games.business
-Patched Unity's exploit-Fixed bug that showed available perk points to spend even if the perk tree was already completed.-Added keyboard icons for better keyboard-only combat.-Rare boosters now have a special effect.-Added new particle effects when gathering combat resources.-Particles are now independent of combat speed.-Combat text is now independent of combat speed.-Disable combat animations option now works with the new particle effects too.-Spinning Kick card is now of Epic Rarity, from Rare.
27 June 2025 00:49 UTC · Community Announcements · lom.games.business
New Classes New Class: Shaman. A being who has mastered the primal forces of nature. Specializes in the four elements. Plays with enemies resistances and weaknesses. Unlocked by beating the abyss with a Mage. New Class: Martial Artist: A disciplined warrior that uses its fists. Cannot equip weapons. Specializes in stances. Uses Favor and Insight. Unlocks by defeating The Abyss as a Cleric. New Class: Grand Shaman: Advanced Form of the Shaman. Can transform elemental resistances into weaknesses. Grants you All Shaman Powers and Trick Nature, that transforms elemental resistances into weaknesses
22 June 2025 18:11 UTC · Community Announcements · lom.games.business
-Fixed Consumables rotation in navbar on certain ocassions (hopefully). -Main menu background now changes to mirror current progress -Implemented new Combat Speed x8 -The probability of Boosters being repeated on the Rewards screen has been lowered A LOT. -Fixed card size on bigger hands so they should be more playable now. -Implemented Steam's Rich pressence (Show your current run status on Steam). -There are now hotkeys in combat to select cards and to damage enemies. Press shift in Combat to view the shortcuts but basically to play third card in hand on first enemy press 3 then 1. You can e
15 June 2025 23:21 UTC · Community Announcements · lom.games.business
-The Abyss Within ahora está disponible en español! To change your language, click the flag in the main menu. Other languages coming soon (We Hope). -We have lowered the default experience multiplier from 1.8x to 1.65x. This should make runs more balanced. -Perk Level Formula has been changed so it has a more natural flow -Nightmare of Bliss (Floor 6 Boss) now gives a lot more experience if you don't have enough perks levels to unlock The End. -Fixed bug that disordered consumables when using them (The issue still stands in certain cases, we are aware of the situation and we'll fix it in Versi
15 March 2025 02:00 UTC · Community Announcements · lom.games.business
-Fixed bug that made items change position in navbar on certain ocassions. -Added CryonicSuspension to credits
13 March 2025 12:05 UTC · Community Announcements · lom.games.business
-Selected items now show their sell price again in the UI. -Ice Ward and Ice Ward+ now give barrier without turn expiration
19 December 2024 13:03 UTC · Community Announcements · lom.games.business
Gameplay Changes: Removed the "Super Combat" node. Removed the Growing Rights perks. These perks previously provided 2x more experience. A default 1.8x experience multiplier is now applied at the start of each run, regardless of perks. Removed the Exploration Tower, Abyss, and Fog Dissipation perks. Players can now advance to new floors without restrictions. However, the End perk still remains and is required to reach the true ending. Significantly buffed two-handed weapons: Assassin's Bow, Charge Bow, Practice Bow, Rudra Bow, Wooden Bow, Berserker Sword, Forgotten Sin, Staff of Neverending Wi
15 June 2024 16:19 UTC · Community Announcements · lom.games.business
-Fixed alchemy quicksaving/quickloading bug. -Added VoragGrey to Credits
15 April 2024 13:13 UTC · Community Announcements · lom.games.business
Version 1.43 - Bug Fixes and Quality of Life Changes Fixed a bug that prevented class selection if the ESC key was pressed on the class selection screen. Enlarged the next and previous page arrows in the Deck Manager and added a shimmer effect for better visibility. Corrected the displayed number of cards given in the Booster's tooltip description. The 'Blessing of the Thunder God' effect now stacks with more than one aura stack. The 'Mizuchi Sword' has been nerfed and now grants fewer 'Counter Stance' cards. Revised ambiguous texts in the Card Selector related to equipping or unequipping equi
4 April 2024 01:34 UTC · Community Announcements · lom.games.business
-Default deck slot value is now 999 -Removed Slots from equipment tooltip information. -Fixed Call of the Aurora achievement. -Sinful Kiss now will attack you after 3 turns (Does 100 damage). -Fixed current health tooltip not showing your current health correctly. -Added brokenfixer, crimsonlegion, kuroclown and PluckyHero to credits.
26 March 2024 03:04 UTC · Community Announcements · lom.games.business
-Fixed a bug that caused a spent perk point to still appear in the navbar until the next battle. -Added spaces to some class names on the statistics panel. -Fixed the issue where the Shrine's Gold amount was not the same as the one shown in the bubble. -Fixed the "Sell All" panel bug. -Updated the Pyromancer aura description to specify that the maximum stacks apply per card. -Fixed the tooltip for transmuting weapons.
25 March 2024 02:46 UTC · Community Announcements · lom.games.business
Version 1.4 - Deck Filter, New Achievements, Bug Fixes. -Added Deck Filters. Now you can filter by card type, costs and elements both in deck and collection. -2 New achievements: The living fortress (End your turn with 500+ Defense Aura) and The Abyss gazes back (Get 1000+ Madness in a single run). -Added "Disable Animations" in settings. That stop the abyssals from moving and removes the screen shake. It also disables treasure node effects. Please note that if you deactivate or activate animations in combat, the settings will apply at the beginning of your next one. -You can now always choose
16 March 2024 17:30 UTC · Community Announcements · lom.games.business
-Added Combat Speed Multiplier at the right of End Turn button (1x, 1.5x, 2x, 3x and 4x) -Fixed credits Overlay and Merchant issue with Free Trade. -Added Cloaking+ to Illusion of Magician Booster. -Fixed Firestorm text. -New Card: Meteor. Neutral type. 12 Arcane, costs -1 Arcane for every 5 stack of Pyromancer. Consumes Pyromancer Aura. Added to Mass Attack booster. -New Card: Abyssal Slash. Dark Type, Hits All enemies. Goes to your deck when you have +150 Madness with Dweller, and one is added every 150 Madness, maximum of 3. Damage depends of Curse of the Abyss stacks. -New Card: Proof of D
15 March 2024 14:28 UTC · Community Announcements · lom.games.business
-Fixed an issue that could softlock your run if you had too much Curses of the Abyss (Thanks to Zinger for reporting it!)
Full appinfo as delivered by Steam PICS, changenumber 35725580. Also at /api/app/2428020/raw.
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