3 September 2026 14:35 UTC · Community Announcements · Ritual Interactive
🚨 Officers,It's a new month and the seasons will soon change again. We've recently had our midsummer blast when we celebrated our first EA launch anniversary, so now is a good moment to update you on the upcoming plans for SWAT Commander.No better way to do that than to present you with a new version of our development roadmap. You'll find it included in this news post down below as well as the full app's Steam page. There are plenty of interesting things to read up on, so be advised and study this intel carefully.We've got on the horizon new features such as a complete campaign system with c
31 July 2026 18:14 UTC · Community Announcements · Ritual Interactive
🚨 Officers, The Early Access version of SWAT Commander has received a major update today, bringing a brand new mission to our EA players - The Elite Society! Check it out right here on Steam: New Mission - The Elite SocietyBehind rusted gates and overgrown grounds, a crumbling old residence has stood quiet for years, or so the neighborhood believed. The once-grand estate has been serving as the meeting place of a self-styled "elite society": a circle of privileged individuals convinced that wealth and connections place them above the law. Soon, a large-scale police investigation reveals that
30 July 2026 16:28 UTC · Community Announcements · Ritual Interactive
🚨 One Year in Early Access - You Said It. We Built It.Officers,One year ago on July 31st, SWAT Commander deployed into Early Access. Our brief anniversary video tells the story of that year the only way it should be told - through you. We went back through twelve months of your reviews, forum threads, and feedback, then lined them up against every update we shipped. You said the AI needed work. You said finding a squad was the hardest mission. You said the Commander needed a new voice. One of you said, in all caps, that you NEEDED MORE AMMO. Message received, every time. Year one, by the numb
27 July 2026 17:00 UTC · Community Announcements · Ritual Interactive
🚨 Officers,If Hot Reception left you wanting a longer shift, we've got an opening for you. SWAT Commander is taking part in the From Poland With Love sale, an event hosted by Untold Tales. It runs from today at 19:00 CEST (10 AM PT) until August 3rd, and for its whole duration the Early Access version of our game is available at a 30% discount! 💰Fig. 1 - SWAT Commander's Early Access version participates in "From Poland With Love"The prologue gives you one call-out at Bernard Tire & Auto Center. The full version hands you eight missions, singleplayer with an AI squad under your command, the
25 June 2026 17:00 UTC · Community Announcements · Gray Day
🚨 Officers,Following up from our recent updates in Early Access, with today's update we're bringing some improvements to our free co-op prologue as well! You can once again see for yourself the progress we're making with the full version of the game! It's also an ideal occasion to celebrate by having the full version of SWAT Commander participate in the Steam Summer Sale! Grab the game at a 25% discount if you'd like to support our further work and enjoy the game with more features, singleplayer mode, and 8 missions so far.Either way, from now on you can determine the ratio of primary and sec
25 May 2026 17:15 UTC · Community Announcements · Ritual Interactive
🚨 Officers,We've got some updates for you on what's currently happening in Early Access.First, today, we're releasing an update there that allows you to customize the balance of primary and secondary magazines your squad brings on your missions in SWAT Commander's EA version. You can find the related report right here:Next, SWAT Commander is available at a discount of 25% in a Weeklong Deal! A perfect opportunity to get on board with the Early Access version of our game for a good offer if you haven't yet!💰Finally, speaking of ongoing updates, we've got lots of plans for the full version of
30 April 2026 18:05 UTC · Community Announcements · Ritual Interactive
🚨 Officers,As part of our ongoing efforts to share with you some of the progress that we're making on the Early Access version of our game, our last two prologue updates make our recent efforts available for everyone to preview in this free sample of our full game.So, just as the prologue has recently included the brand new voice for the Commander, so does today's version 0.7.9.3 bring dialogue subtitles for all of the game's supported languages!This particular feature has an additional gameplay layer to it aside from making SWAT Commander's localization more complete. Very often, knowing wha
13 April 2026 16:36 UTC · Community Announcements · Ritual Interactive
AUDIO Replaced the squad leader’s voice. Added more variety to squad leader voice lines. Fixed an issue where team member voices wouldn’t play in co-op when issuing commands. BUG FIXES Fixed issues with scared animations not playing correctly in co-op. Fixed a stability issue when using the Fall In command in co-op.
3 April 2026 11:13 UTC · Community Announcements · Ritual Interactive
🚨 Officers,📣 We proudly announce an upcoming update to our game that's going to feature a brand new voice for John, the titular SWAT Commander!And lending his talent to this effort is none other than the remarkably talented voice actor Brian Watts, who has prepared a short introduction for us! 👇With Brian's extensive experience in games and animation, there's no doubt in our minds that the role of SWAT Commander's team lead is in good hands. Stand by for the official game update!Brian's portfolio:https://brianwattsva.com/ Brian's announcement about another of his upcoming major roles:https:
27 February 2026 16:35 UTC · Community Announcements · Ritual Interactive
🚨 Officers,The Early Access version of SWAT Commander has received a major update today, which has made a brand new mission available to our EA players — The Blue Holster! Check it out right here on Steam:New Mission — The Blue HolsterA den of ill repute by any measure, the downtown nightclub known as "The Blue Holster" has crossed the tenuous line that finally rendered it into a full-blown crime scene. Rampant, violent drug trade is by all means unacceptable to law enforcement, so a serious incident taking place this fateful evening and involving the dubious establishment along with a local
18 February 2026 22:59 UTC · Community Announcements · Ritual Interactive
🚨 Officers,Our Public Lobby Test event has been concluded!Thank you all for participating! We hope the new lobby feature has brought some welcome new functionality to our cooperative mode. We've made use of the event to further refine it, as you may have seen from our hotfixes thus far.Now, it's time for the public lobby to migrate to our Early Access version as a permanent feature in an upcoming update, together with many other enhancements! Follow our main app for more news on the matter: 👇Remember that, while the public lobby concludes its trial here, the AI and UI updates remain a part o
16 February 2026 17:53 UTC · Community Announcements · Ritual Interactive
Fixed the issue of missing player name widget above characters' heads Fixed minor issues in the user interface and localization
12 February 2026 14:45 UTC · Community Announcements · Ritual Interactive
User Interface — Fixed issue with equipment display in the Briefing. Clients will no longer see the host's weapons overlaying their equipment. Hosts will no longer experience an empty screen in weapon customization.
12 February 2026 12:50 UTC · Community Announcements · Ritual Interactive
Fixed known issue — Using the instant mission restart feature used to cause a loading time of around 60 seconds instead of the standard 12—20 seconds.
11 February 2026 13:08 UTC · Community Announcements · Ritual Interactive
🚨 Officers,📢 The Public Lobby Test Event is on!We've updated the prologue version of the game to offer you all a week's opportunity to check out the upcoming public lobby feature for SWAT Commander's Early Access version! Apart from the test event that features the public lobby, we're also adding permanent updates to the game's AI and UI. Details in the patch notes below! 👇Starting today, on February 11th, the event will last exactly one week and end on February 18th!Please remember that the AI and UI parts of the update are permanent for the Prologue!Once you're done checking out the publi
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