UPDATE 1.01 - Volume Slider Fixes
Just a small update with this update to version 1.01... I fixed some problems with the volume sliders and adjusted the default values to lower volumes overall. Easy Peasy. ZaxtorGameS .. (Solo Indie Game Developer)
Welcome to a world of dangerous rectangles where quick reflexes and maneuvering will help you keep breathing... Well, for at least a few more seconds! Two buttons. Life or death. How long can you survive? Okay, so you died. Try Again. Die. One more time. Die. Just one more. Die. One more!
| App ID | 2435620 |
|---|---|
| App type | Game |
| Developer | ZaxtorGameS |
| Publisher | ZaxtorGameS |
| Homepage | https://zaxtorgames.com |
| Release date | 2 June 2023 |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/2435620 |
| Last store refresh | 11 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | BEvaSive.exe | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:54 UTC | $3.99 | $3.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 18084921 | 12 April 2025 17:43 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2435621 | 33.97 MB | 24.60 MB | 4316041293358498241 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 18084921 | public | 12 April 2025 17:43 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:42 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Just a small update with this update to version 1.01... I fixed some problems with the volume sliders and adjusted the default values to lower volumes overall. Easy Peasy. ZaxtorGameS .. (Solo Indie Game Developer)
{STEAM_CLAN_IMAGE}/44119922/8d6f249f48374777865fb7fe9f6b0083fefb705a.png UPDATE 1.0 for Be..:EvaSive! is complete! There's likely more updates to come to my high octane snake game here, but for now, I've just added quicker starts and restarts while playing and one new background available in the options that I call "Sparks of Life". Be sure and give it a try, and be sure to let your family and friends know all about how much fun it is to play as "Eva" the snake in this game as well! Sincerely, ZaxtorGameS .. (Solo Indie Game Developer)
With Update 0.98 here, I've made Eva all sparkly and 'cooler' looking when you bounce off of a wall and go into block destruction mode. Eva used to just be a solid very light grey color when in this mode and now looks like this: {STEAM_CLAN_IMAGE}/44119922/f2fd07d0183dd4e760514d0cbca96f680a580fc2.jpg ------------------- And when you bounce off a wall and have also have drank a puddle of water so you can distinguish fires, you'll be a shiny sparkly blue color instead as seen here: {STEAM_CLAN_IMAGE}/44119922/6e4f1fc8101a282c61b479aeaa52a380fd92cedb.jpg When Eva is on fire, which means you are s
A pretty small update here, but more changes that I firmly believe make playing this game a more enjoyable experience.. * Apples and power-ups have a bigger hit box that means they are MUCH easier to collect than before. * Added Pause Game functionality. Hit the ESCAPE key, the SPACE BAR or the START button on a controller while playing the game to PAUSE the game. From there, hitting the space bar or the START button on the controller will resume the game, while pressing the ESCAPE key while paused will exit the current game and move back to the game welcome screen. * The "Anger Increased" wor
Hello all, just a few important little changes to this game the day after launch.. * A seizure and epilepsy warning was added that you'll see and cannot skip every time you launch the game. You'll only see this once every time you launch the game, and not before every replay however. * With this update, you'll now get warnings ahead of time that a block is set to move onto the screen before you see the block! {STEAM_CLAN_IMAGE}/44119922/27d801516685c2221a117b8c82f4a5443edab7cc.png * I changed the game so that you should now never see more than one block hurling itself at you (spinning end over
Full appinfo as delivered by Steam PICS, changenumber 37459553. Also at /api/app/2435620/raw.
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