Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:33 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
10 June 2025 21:46 UTC · Community Announcements · Krab
Beavageddon, a new title in the Trash Bandits universe, is now available to try for free during the Steam Next Fest! The demo includes dozens of weapons, hordes of enemies to plow through, and five playable characters, including Rricky Stripe and Chuck from Trash Bandits!Play the demo and wishlist today!
30 August 2024 17:02 UTC · Community Announcements · Krab
PATCH NOTES - v1.0.3 With this update, I've updated the version of the game engine for the first time in a while. This ended up causing some bugs, which I was able to fix relatively easily. However, there could be more bugs that I haven't encountered - As such, I'll be leaving this version of the game on the 'experimental' branch for a while to make sure there are no game breaking issues. To access the experimental branch: -Right click on Trash Bandits in your library -Go to 'properties' -Go to 'betas' -In the 'Private betas' field, enter the code "experimental" (don't include quotes) -Press "
30 July 2024 16:01 UTC · Community Announcements · Krab
It's garbage day! Trash Bandits is officially in 1.0! Thanks to everyone who's been along for the journey, from the alpha, through Steam Next Fest, early access, and now Version 1.0! The game will continue to receive fixes for bugs that may come up, and potentially more content such as hotel guests and event challenges. Stay tuned for more, and look out for future Crab Bucket titles! Go fast, eat trash! -krab v1.0.0 Patch Notes CONTROLS -Gamepad controls are now re-bindable -Button prompts now correspong to custom binds -Fixed binds for climbing and sliding on gamepad -Added "mouse-less aim" t
29 July 2024 21:00 UTC · Community Announcements · Krab
Trash Bandits is launching into Version 1.0! To celebrate, players will be able to play a special challenge level: the players with the top 3 scores will be named the winners! Winners will have their name put in the game's credits, and will be able to add an Easter Egg to the game! HOW TO ENTER: -Fill out the following form: https://forms.gle/RDu4Zm6qM5okdS8w9 -Download and play the level "OFFICIAL 1.0 Launch Challenge," which will become available on the Steam Workshop when 1.0 launches! This can be done from the Steam Workshop page, or from the in-game workshop menu! Your best score will aut
3 July 2024 14:37 UTC · Community Announcements · Krab
Garbage day is coming! Trash Bandits swings out of Steam early access on July 30th! Since early access launched, the game has gotten twice the number of environments and levels, a full story, an expanded hotel system, and more! Almost all of the 1.0 content is currently in the game, but it will continue to receive small tweaks and fixes until the 1.0 release date. While save files made in early access should still function, I would still recommend starting a new one if your save is more than ~1 month old when 1.0 launches. Additionally, I can't guarantee that workshop levels made several month
29 June 2024 14:25 UTC · Community Announcements · Krab
PATCH NOTES - v2024.6.29.0 PERFORMANCE MODE -Performance mode now disables lighting effects completely -Ropes are now drawn with 0.25x fidelity in performance mode MISC -Bug with drawing guests in guest directory *should* be fixed
28 June 2024 20:34 UTC · Community Announcements · Krab
Trash Bandits is 10% off for the Steam Summer sale! Buy it today! Tell your friends! Tell your local wildlife! 🦝
28 June 2024 20:30 UTC · Community Announcements · Krab
PATCH NOTES - v2024.6.28.0 MUSIC -Added 3 more music tracks HOTEL -Added "Grove" area, where random NPCs will spawn -Added unique dialogue for more guests -Guests are now only marked as seen if player is in hotel while the guest is -Fixed an issue with multiple guests spawning in the same position HQ -Added more decoration to HQ -NPCs now have a chance to be elsewhere in the HQ DISPLAY -Added "CRT Curve" toggle -Added "CRT Vignette" toggle UI -Run timer now shows hours : minutes : seconds : ms ACHIEVEMENTS -Added 14 new achievements MISC -Updated various dialogues -Barrel fires have a chance t
21 June 2024 20:46 UTC · Community Announcements · Krab
PATCH NOTES - v2024.6.21.0 HOTEL -Overhauled catalogue UI -Added guest database, which catalogues guests and their tips, visits, etc. -Player is now able to purchase expansions for the hotel (prices subject to change) -Player can now purchase multiple of any item -Props are now sorted with food coming before furniture, then sorted by price ascending GUESTS -Added 24 new guests, bringing the total to 48 -Guests now have a hidden "posh" variable, with some guests preferring more expensive items MISC -Fixed an issue with using mouse to click menu buttons -Players can now access Walter's office
7 June 2024 18:36 UTC · Community Announcements · Krab
PATCH NOTES - v2024.6.7.0 LEVELS Added the final levels, 6-B and 7-1! BACKGROUNDS -Updated Tower background -Updated Suburb background -Updated Downtown Background WORLD SELECT -Added descriptions for each world while hovering over them -Fixed an issue with selecting levels with mouse PLATFORMS -Added tall moving platform -Bird no longer travels through vent while player is attached -Launch platforms can have their momentum boost toggled -Added invisible barriers LOOT -Resized loot shelf -Loot items now sorted alphabetically -Added GamePyramid -Updated newspaper sprite DIALOGUE -Added dialogue
6 May 2024 19:43 UTC · Community Announcements · Krab
PATCH NOTES - v2024.5.6.0 LEVELS Added levels 6-1 through 6-5! LEVEL SELECT -Overhauled world map -Map now shows if it will be raining in the level -Fixed an issue where too many "new" indicators would cause slowdown -Hotel no longer has its own node, and is now found under "Grove Tower" -Names for locked worlds are now hidden SETTINGS -Added a separate vision cone LOS toggle in settings -Added a new "Display" settings group EDITOR -Added a "soft ceiling" object which prevents the player from wall jumping -Editor now defaults to drawing level scope assets on top of rooms -HOTEL -Added inflatab
14 April 2024 16:02 UTC · Community Announcements · Krab
PATCH NOTES - v2024.4.14.0 LEVELS -Added levels 5-5 and 5-B -These levels are in testing state and subject to change FANS -Fans can now be toggled on and off -Added a "start active" variable -Fans spped now ramps up from 0 when turning on -Fans can now be rotated -Added SFX PLASTIC BAG -Game now tracks which specific bag the player is holding. That bag will not respawn until the player glides SPRITES -Updated spike and hidden spike sprites -Added sprite for box spawner when turned off -Fixed "Ricky phone" portrait -Walter has been yassified CCTV MONITOR -Monitor can now cycle through multiple
30 March 2024 22:02 UTC · Community Announcements · Krab
PATCH NOTES - v2024.3.30.0 LEVELS -Added levels 5-3 and 5-4 -These levels are in testing state and subject to change EDITOR -Added "Lab" tileset -Updated city tilesets HOTEL -Updated to Tower tileset and background -Added Sushi COLLECTIBLES -Added new visual effects for collecting catalogues and lighters UI -Added a button prompt for gliding when available -Button prompt can be toggled on and off PLASTIC BAG -Added a respawn animation OTHER -Fixed an issue with vision cone opacity -Fixed an issue with counter blocks playing a landing sound while intangible -Added more parallax layers to the Do
19 March 2024 20:19 UTC · Community Announcements · Krab
PATCH NOTES - v2024.3.19.0 LEVELS -Added levels 5-1 and 5-2 -These levels are in testing state and subject to change FISH -Added 16 new types of fish -Worlds now have "fish groups," meaning each type of fish can only be found in specific worlds -"Fish group" can be configured in the level editor with the settings object EDITOR -Fixed an issue with scaling certain assets vertically while they are rotated, such as spikes -Fixed an issue where rooms would not draw properly after being resized HOTEL -Added wooden stool -Added tree stump tower -Added minibar -Added guest "Argentino"
12 March 2024 21:36 UTC · Community Announcements · Krab
PATCH NOTES - v2024.3.12.0 EDITOR -Updated room rendering to improve editor performance by ~200% when building a level using rooms -Added slope tiles to the City tilesets -Added "delay" variable to Platform Clock CAPTURE ZONE -Added Capture Zones, which can record an area of the game screen -Added Monitors, which can display the output from Capture Zones -Added Mirrors TIRE -Bounce speed calculation has now been fixed to prevent inconsistencies on devices with fluctuating frame rates GRAPPLE TARGETING -Player can now no longer target grapple points that have a semisolid platform between them,
Full appinfo as delivered by Steam PICS, changenumber 34902330. Also at /api/app/2443150/raw.
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