Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:07 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
17 November 2014 19:11 UTC · Community Announcements · MikeDomingues
Hello everyone ! We’re back with the biggest update that we have released so far since the game’s launch 2 months ago. We've focused mostly on stability, with many major changes under the hood, but we also put a lot of work on balancing several areas of the game, like the tech tree and AI for example as well as fixing several bugs. Here's the changelog for 1.03: -Improved stability -Story events races now start with 4 planets instead of 1 -The Arka'avi and Osian races now have much better technology, making them significantly harder to beat -Raze planet crash fixed -It's now harder to have the
17 November 2014 19:11 UTC · Community Announcements · MikeDomingues
Hello everyone ! We’re back with the biggest update that we have released so far since the game’s launch 2 months ago. We've focused mostly on stability, with many major changes under the hood, but we also put a lot of work on balancing several areas of the game, like the tech tree and AI for example as well as fixing several bugs. Here's the changelog for 1.03: -Improved stability -Story events races now start with 4 planets instead of 1 -The Arka'avi and Osian races now have much better technology, making them significantly harder to beat -Raze planet crash fixed -It's now harder to have the
24 September 2014 19:28 UTC · Community Announcements · MikeDomingues
Hello everyone ! This new patch includes some more bug fixes and balancing but also significant improvements in the ship design and research areas. We are also working on a patch to further improve stability for those who still have issues and looking at possible fixes for those who also have issues with dual monitors setups. We'll be keeping you guys on the loop. For now here's the changelog: -Added more slots to the capital ship -Added Escape key shortcut to end Intro videos -Added specific icons for each ship part type in Ship Design -Fixed ship design scroll bug -Fixed wrong Armor ship par
24 September 2014 19:28 UTC · Community Announcements · MikeDomingues
Hello everyone ! This new patch includes some more bug fixes and balancing but also significant improvements in the ship design and research areas. We are also working on a patch to further improve stability for those who still have issues and looking at possible fixes for those who also have issues with dual monitors setups. We'll be keeping you guys on the loop. For now here's the changelog: -Added more slots to the capital ship -Added Escape key shortcut to end Intro videos -Added specific icons for each ship part type in Ship Design -Fixed ship design scroll bug -Fixed wrong Armor ship par
19 September 2014 21:35 UTC · Community Announcements · MikeDomingues
Hi everyone ! Time for another update, this time introducing less but more significant bug and crash fixes. We're also going to announce the plans for the upcoming major new build very soon, with this new build being released early next week. Here's the changelog: -Fixed trade route menu crash -Fixed Attack button during combat shortcut -Added warning when you try to add another trade route but reached the maximum trade routes you can have -Balanced rebel factions to be less likely to appear -Fixed special events occuring on first turn -Fixed crash on end game with story events -Fixed stuck st
19 September 2014 21:35 UTC · Community Announcements · MikeDomingues
Hi everyone ! Time for another update, this time introducing less but more significant bug and crash fixes. We're also going to announce the plans for the upcoming major new build very soon, with this new build being released early next week. Here's the changelog: -Fixed trade route menu crash -Fixed Attack button during combat shortcut -Added warning when you try to add another trade route but reached the maximum trade routes you can have -Balanced rebel factions to be less likely to appear -Fixed special events occuring on first turn -Fixed crash on end game with story events -Fixed stuck st
16 September 2014 21:59 UTC · Community Announcements · MikeDomingues
Today we are back with another patch, fixing some important bugs and we put some more work on balancing the weapons in the game. More updates are coming soon ! Here's the changelog: - Fixed wrong stats for beam weapon ship parts when researched - Balanced weapons technologies and starting weapons - Improved techology of the Story Event races - Fixed wrong Improved Plasma technology icon - Fixed Improved Plasma technology effect (added a shield part instead of improving plasma) - Fixed AI bug when offering a planet - Fixed instant victory or defeat at the start bug after starting or loading a n
16 September 2014 21:59 UTC · Community Announcements · MikeDomingues
Today we are back with another patch, fixing some important bugs and we put some more work on balancing the weapons in the game. More updates are coming soon ! Here's the changelog: - Fixed wrong stats for beam weapon ship parts when researched - Balanced weapons technologies and starting weapons - Improved techology of the Story Event races - Fixed wrong Improved Plasma technology icon - Fixed Improved Plasma technology effect (added a shield part instead of improving plasma) - Fixed AI bug when offering a planet - Fixed instant victory or defeat at the start bug after starting or loading a n
15 September 2014 20:34 UTC · Community Announcements · MikeDomingues
Hello everyone ! We just released a small update, that hopefully will fix the stability issues many of you have been getting as well fix a couple of bugs. If this build still causes issues for you let us know ! The changelog is as follows: - Tentatively fixed stability issues - Fixed corrupted options file issue, that caused the game to not boot up at all without renaming or deleting the options file if corrupted. - Fixed missing tooltips in options menu
15 September 2014 20:34 UTC · Community Announcements · MikeDomingues
Hello everyone ! We just released a small update, that hopefully will fix the stability issues many of you have been getting as well fix a couple of bugs. If this build still causes issues for you let us know ! The changelog is as follows: - Tentatively fixed stability issues - Fixed corrupted options file issue, that caused the game to not boot up at all without renaming or deleting the options file if corrupted. - Fixed missing tooltips in options menu
15 September 2014 11:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Adam Smith)
I’ve been away, gallivanting over vales and hills, and living the life of a rugged outdoorsman. Every day, I punched trees to collect firewood and caught fresh fish by sitting beside a babbling brook and engaging in a QTE-based minigame. A sequence of fifteen or higher bagged a sizeable trout, while a score of four or less meant I’d be chewing on a sticklebacks stickles and wondering whether it had been wise to leave all of the pot-based snacks at home. During my break, I maintained radio silence, telephone silence and internet silence. I expected to return to a changed world, in w
12 September 2014 17:25 UTC · Community Announcements · MikeDomingues
Today is a joyful day for the Arkavi development team, as we conclude the Early access stage on Steam and move on to the game’s release. On the other hand we are looking forward to the future, as Lords of the Black Sun may have reached “version 1.0” without that meaning that we think our work on the game, our first game, is done. Indeed, despite the transition from Early Access to release, we are still very much committed to improve Lords of the Black Sun as much as possible. As such, we are looking forward to any bug reports and suggestions you may have so we can keep on balancing the game an
12 September 2014 17:25 UTC · Community Announcements · MikeDomingues
Today is a joyful day for the Arkavi development team, as we conclude the Early access stage on Steam and move on to the game’s release. On the other hand we are looking forward to the future, as Lords of the Black Sun may have reached “version 1.0” without that meaning that we think our work on the game, our first game, is done. Indeed, despite the transition from Early Access to release, we are still very much committed to improve Lords of the Black Sun as much as possible. As such, we are looking forward to any bug reports and suggestions you may have so we can keep on balancing the game an
12 September 2014 17:17 UTC · Product Release · Valve
Lords of the Black Sun is Now Available on Steam and is 15% off!* Take command of one race to join the struggle for supremacy in the galaxy. As the leader of your empire you are tasked with exploring the stars, colonizing new worlds, managing your empire and conquering whoever dares to oppose you. *Offer ends September 19 at 10AM Pacific Time
7 September 2014 21:47 UTC · Community Announcements · MikeDomingues
Hello everyone ! Sorry for the delay, but finally, here's the latest beta. Beta 3.0 introduces a plethora of bug fixes and stability improvements, as well as several renewed art elements and re-balanced tech tree and various improvements in several areas. We are nearing release, and while this new build doesn't introduce new features we have some exciting stuff to show you soon. Our main focus for now is to get the game stable and as bug free as possible, so as always, and specially now, any crashes or bugs you may find we really appreciate if you report them. As for this build, some of the bi
Full appinfo as delivered by Steam PICS, changenumber 37051917. Also at /api/app/246940/raw.
{
"appid": "246940",
"common": {
"name": "Lords of the Black Sun",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"clienticon": "8296c101de2db7c3e05c04c65922e8673d8529bd",
"clienttga": "1576dc25f8e81ce0a4a2e2198f8483d542c17e04",
"icon": "f869e990e138df94349377878d8b4691b4522562",
"logo": "8342af725b7eedeeb01c8b7293cac58848ecedc5",
"logo_small": "8342af725b7eedeeb01c8b7293cac58848ecedc5_thumb",
"eulas": {
"0": {
"id": "246940_eula_0",
"name": "Star Lords EULA",
"url": "http://store.steampowered.com/eula/246940_eula_0"
}
},
"metacritic_name": "Lords of the Black Sun",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "50",
"height_pct": "50"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "50",
"height_pct": "50"
}
}
},
"store_asset_mtime": "1578330519",
"associations": {
"0": {
"type": "developer",
"name": "Arkavi Studios"
},
"1": {
"type": "publisher",
"name": "Iceberg Interactive"
},
"2": {
"type": "franchise",
"name": "Iceberg Interactive"
}
},
"primary_genre": "2",
"genres": {
"0": "23",
"1": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_1": "1",
"category_29": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"german": {
"supported": "true"
}
},
"steam_release_date": "1410541604",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "246940",
"store_tags": {
"0": "9",
"1": "1670",
"2": "492",
"3": "1755",
"4": "1677",
"5": "3942",
"6": "1741",
"7": "21",
"8": "4182"
},
"review_score": "4",
"review_percentage": "20"
},
"extended": {
"gamedir": "",
"developer": "Arkavi Studios",
"publisher": "Iceberg Interactive",
"homepage": "http://lordsoftheblacksun.com/",
"gamemanualurl": "https://store.steampowered.com/manual/246940/"
},
"config": {
"contenttype": "3",
"installdir": "Lords of the Black Sun",
"launch": {
"0": {
"executable": "Lords of the Black Sun.exe",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"228982": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228983": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228984": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228985": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228990": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229020": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"246941": {
"systemdefined": "1",
"config": {
"language": "english"
},
"manifests": {
"public": {
"gid": "6977465050219325520",
"size": "1749475390",
"download": "3501850506086"
},
"german": {
"gid": "6977465050219325520",
"size": "1749475390",
"download": "3501850506086"
}
}
},
"246942": {
"config": {
"language": "german"
},
"manifests": {
"public": {
"gid": "3662358423516068350",
"size": "1749472830",
"download": "6810834739966"
},
"german": {
"gid": "3662358423516068350",
"size": "1749472830",
"download": "6810834739966"
}
}
},
"overridescddb": "1",
"markdlcdepots": "1",
"baselanguages": "english",
"branches": {
"public": {
"buildid": "473882",
"timebuildupdated": "1418693827"
},
"german": {
"buildid": "473882",
"timebuildupdated": "1418693827"
}
}
}
}