Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:26 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
15 August 2022 23:22 UTC · Community Announcements · Geovonix
We’re excited to be releasing a new, early access update for Gravi. This update covers a number of bug fixes including some pertaining to Steam achievements. Movement and character control have been improved. Controls have been reworked to feel more responsive and satisfying. In-game textures and lighting have been reworked. We’re currently working to make obstacles pop more visually. We’re setting up the game to use the Universal Rendering Pipeline, so expect more upgrades in future updates. We will be continuing to support this game and will bring it out of Early access when it’s ready. Than
22 November 2021 17:09 UTC · Community Announcements · JanetHashbang
We’re thrilled to announce that development on Gravi is recommencing. So far we have upgraded the game engine to Unity 2020 and addressed a number of serious bugs. Game controls and in-game physics have been reworked for a smoother experience. In the near future, we will be publishing an update that includes these fixes. We will be upgrading the in-game art and graphics. We are intending on adding new levels and content to the game. Stay posted for more updates.
23 December 2014 20:09 UTC · Community Announcements · Hashbang Games
Hello Gravi'ers, We have pushed our recent patch from our beta version to our live version. The beta will remain a new factor in our workflow as we make more changes to the game we will be now pushing them there first and any one can use the password (if you've acquired it via the forums) to participate in our beta & patch release testing. All is back to normal now, and you can enjoy the fixed controller features as well as no more crashing :) Upcoming fixes after the new years we are looking to fix the achievements. There are a couple that are not triggering when they are supposed to and we'l
23 December 2014 20:09 UTC · Community Announcements · Hashbang Games
Hello Gravi'ers, We have pushed our recent patch from our beta version to our live version. The beta will remain a new factor in our workflow as we make more changes to the game we will be now pushing them there first and any one can use the password (if you've acquired it via the forums) to participate in our beta & patch release testing. All is back to normal now, and you can enjoy the fixed controller features as well as no more crashing :) Upcoming fixes after the new years we are looking to fix the achievements. There are a couple that are not triggering when they are supposed to and we'l
23 November 2014 22:13 UTC · Community Announcements · KneeChee27
Update as of 2:00 (my time PST ) - Crash bug is fixed. I think I've fixed the achievements bug. On top of that, I fixed a bug with the keyboard not working when a controller is plugged in but not being used. I have implemented our new Gamepad Kit. This should fix controller compatibility issues. Please test it out and let me know if your controllers are still having issues with the game. In theory, and tested locally, everything should be working. NOTE: There are still some visual bugs that need to be fixed, which our team will address this upcoming week. I have pushed this new update to the B
23 November 2014 22:13 UTC · Community Announcements · Hashbang Games
Update as of 2:00 (my time PST ) - Crash bug is fixed. I think I've fixed the achievements bug. On top of that, I fixed a bug with the keyboard not working when a controller is plugged in but not being used. I have implemented our new Gamepad Kit. This should fix controller compatibility issues. Please test it out and let me know if your controllers are still having issues with the game. In theory, and tested locally, everything should be working. NOTE: There are still some visual bugs that need to be fixed, which our team will address this upcoming week. I have pushed this new update to the B
6 September 2014 16:09 UTC · Community Announcements · Hashbang Games
Hello Gravi-tier's, It has been almost 10 months since I posted an update to you and for that I really appologize. Our Gravi project has not progressed nearly as fast as we wanted. There is a lot of refactor that we have been involved with and there are a lot of issues with the game to address. We are aware of them and we do have the intention of fixing them. Before I give you a full status update, I would like the opportunity to plead our case with all of you and hopefully you will have a better understanding of why the updates are taking so long. Belive it or not, Gravi cost us roughly $60-7
6 September 2014 16:09 UTC · Community Announcements · Hashbang Games
Hello Gravi-tier's, It has been almost 10 months since I posted an update to you and for that I really appologize. Our Gravi project has not progressed nearly as fast as we wanted. There is a lot of refactor that we have been involved with and there are a lot of issues with the game to address. We are aware of them and we do have the intention of fixing them. Before I give you a full status update, I would like the opportunity to plead our case with all of you and hopefully you will have a better understanding of why the updates are taking so long. Belive it or not, Gravi cost us roughly $60-7
15 January 2014 15:55 UTC · Community Announcements · Hashbang Games
Hello Gravi-tier's I know you all have been wondering what is going on and why you have not seen any patches for Gravi yet. Let me assure you that they are coming! The Gravi experience is very important to us. While we have been just as anxious as you to get updates pushed out to you, we feel that it is important that we do it right. We have been addressing some serious issues that you all have been expressing to us. Including, better controller support, fixes to the achievement system, cloud storage of player preferences, Linux & Mac support and many more. Before I go into what is complete an
15 January 2014 15:55 UTC · Community Announcements · Hashbang Games
Hello Gravi-tier's I know you all have been wondering what is going on and why you have not seen any patches for Gravi yet. Let me assure you that they are coming! The Gravi experience is very important to us. While we have been just as anxious as you to get updates pushed out to you, we feel that it is important that we do it right. We have been addressing some serious issues that you all have been expressing to us. Including, better controller support, fixes to the achievement system, cloud storage of player preferences, Linux & Mac support and many more. Before I go into what is complete an
20 October 2013 16:11 UTC · Community Announcements · Hashbang Games
Hey y'all, I hate to be the bearer of bad news, and for that I'm very sorry. We are not going to make our deadline of 22nd for MAC & Linux Release. We've been trying, but with the bugs reported and trying to get the steampipe setup properly on those platforms it is just too much to handle for our small team. We are going to have to extend the deadline for about two weeks. Again, on behalf of our entire team we appologize for getting your hopes up for the 22nd. We will continue to keep you updated and will get MAC & Linux support for you A.S.A.P! With bad news comes good news, and the good news
20 October 2013 16:11 UTC · Community Announcements · Hashbang Games
Hey y'all, I hate to be the bearer of bad news, and for that I'm very sorry. We are not going to make our deadline of 22nd for MAC & Linux Release. We've been trying, but with the bugs reported and trying to get the steampipe setup properly on those platforms it is just too much to handle for our small team. We are going to have to extend the deadline for about two weeks. Again, on behalf of our entire team we appologize for getting your hopes up for the 22nd. We will continue to keep you updated and will get MAC & Linux support for you A.S.A.P! With bad news comes good news, and the good news
12 October 2013 16:23 UTC · Community Announcements · Hashbang Games
We'll be adding and fixing a lot of little things for our next update; however, one of the few non-bugs which we're excited to bring you is the music from the game. There will now be a folder called "Gravi OST" in the root of the game. Inside, you should find all the musical tracks from Gravi (along with a couple awesome bonus tracks). This addition is among a lot of other fixes and requests we've had for the game, and it's also our way of saying thanks to everybody who's supported us from the start. You can expect our next update on 10.22.2013. Thanks! Hashbang Games Team
12 October 2013 16:23 UTC · Community Announcements · Hashbang Games
We'll be adding and fixing a lot of little things for our next update; however, one of the few non-bugs which we're excited to bring you is the music from the game. There will now be a folder called "Gravi OST" in the root of the game. Inside, you should find all the musical tracks from Gravi (along with a couple awesome bonus tracks). This addition is among a lot of other fixes and requests we've had for the game, and it's also our way of saying thanks to everybody who's supported us from the start. You can expect our next update on 10.22.2013. Thanks! Hashbang Games Team
Full appinfo as delivered by Steam PICS, changenumber 37530364. Also at /api/app/247310/raw.
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