5 September 2026 16:12 UTC · Rock, Paper, Shotgun
Another week, another Mortal Shell 2 update! The first proper one arrived a week ago, and smoothed down some of the game's rough edges to make for a (slightly) more generous experience. This next update brings with it a bevy of changes, but most notably is an experimental adaptive difficulty mode that changes depending how well you're doing. Read more
5 September 2026 14:13 UTC · Community Announcements · XBIGY
Adaptive Difficulty (Experimental): A new optional setting that adjusts enemy strength based on how you are playing. It works in both directions, responding to what you defeat and where you die. Any adjustment also relaxes on its own over time, so the game settles back toward its standard balance once your play changes. It is off by default and can be turned on or off at any time under Game > Game Settings > Adaptive Difficulty. If you are winning, the game pushes back: Enemies gain damage, health and break resist, so they hit harder, take longer to bring down and are more difficult to stagger
29 August 2026 19:46 UTC · Rock, Paper, Shotgun
We're a little over one week on from the launch of Mortal Shell 2, a game that Jeremy liked quite a lot. But the work of a developer is never done these days, what with the advent of the internet and patches 'n' all. A balance patch arrived on launch day, but the Soulslike has now received its first full update, bringing a whole lot with it. Read more
29 August 2026 15:48 UTC · Community Announcements · Coffee (Playstack)
Harbingers,Since our full launch last week, we have been overwhelmed by the response and all the experiences you've shared with the team.Today marks the first major patch for Mortal Shell II, bringing new content alongside extensive fixes, performance improvements, combat refinements, and much more.Among the additions are new Fragile Tarstones, a new way to respec your Shell, changes to the Glimpses and Tarcores economy, and new beacons and exploration adjustments that make navigating the world better paced. Ripostes have received a full scaling pass, numerous bosses and weapons have been refi
25 August 2026 11:30 UTC · Gamemag.ru · Rakot
В компании Alinea Analytics подсчитали, что Mortal Shell II успела разойтись тиражом около 510 тысяч копий. Новый «соулслайк» стартовал с оглушительным успехом, чему способствовала выпущенная до этого увлекательная демоверсия.
25 August 2026 09:00 UTC · SteamDB · SteamDB
* How to Fish; * Call of Duty®: Modern Warfare® 4; * Mortal Shell II; * WARDOGS; * S.T.A.L.K.E.R. 2: Heart of Chornobyl; * HELLDIVERS™ 2; * Big Walk; * STAR WARS Zero Company™; * Black Myth: Wukong; * No More Room in Hell 2; * excluding free to play games View top 100 on SteamDB
24 August 2026 15:57 UTC · Rock, Paper, Shotgun
Formidable fantasy soulslike Mortal Shell 2 has been getting it in the shins from certain players over the decision to 'lock them out' of Steam achievements, when they equip the notorious Slayer Seal. Trailers have characterised the Slayer Seal as an in-game 'easy mode'. As Jeremy summarises in our own Mortal Shell 2 review, it gives "you a pulverising punch and your ranged weapons the ability to deal Break damage", which goes a fair way in an action-RPG this vicious. Not being able to earn achievements with the Seal equipped (or even after you unequip it) has sparked a few Reddit threads prot
20 August 2026 14:11 UTC · Community Announcements · RobC
Following its Advance Access launch on Steam, Mortal Shell II is now available digitally worldwide on Steam, PlayStation 5, and Xbox. After almost four years of development, it’s incredible to finally put Mortal Shell II in your hands. But launch isn’t the end of our work on the game. Our community has played a huge role in shaping the game and that continues after launch. We’re reading feedback across Steam, Discord, Reddit, and all over the internet and that will continue to influence where we take the game next. The review embargo has also lifted, and we’ve been thrilled by the response so
18 August 2026 09:00 UTC · SteamDB · SteamDB
* Phantom Blade Zero; * HELLDIVERS™ 2; * Hell Let Loose: Vietnam; * Big Walk; * KINGDOM HEARTS -HD 1.5+2.5 ReMIX-; * Mortal Shell II; * WARDOGS; * Black Myth: Wukong; * Total War: WARHAMMER III; * No More Room in Hell 2; * excluding free to play games View top 100 on SteamDB
17 August 2026 22:02 UTC · Gamemag.ru · Вадим Съедин
Студия Cold Symmetry объявила о раннем выходе Mortal Shell II. Игра уже доступна покупателям расширенного издания на ПК, Xbox Series X|S и PS5. Глобальный релиз запланирован на 20 августа.
17 August 2026 20:30 UTC · Gamemag.ru · Кирилл Харлов
Успех Dark Souls закрепил в индустрии правила, по которым строятся подобные игры. Однако первая Mortal Shell не была обычным клоном работ FromSoftware. Разработчики внесли достаточно много интересных изменений в формулу, хотя и не избежали детских болячек, присущих дебютным проектам.
17 August 2026 18:23 UTC · Community Announcements · RobC
We couldn’t be more thrilled to say it: Mortal Shell II releases worldwide this week. Today we’re kicking off a huge week with the Mortal Shell II Advanced Access release. If you’ve pre-ordered the Devout Edition on any platform such as Steam, you can start playing the game right now, up to 72 hours ahead of Mortal Shell II’s general release on Thursday August 20. Last week we announced that one million people have played the Mortal Shell II Beta across Steam, PS5 and Xbox. To achieve such a number so rapidly has been incredible, and the passion we see from fans diving into the Beta has been h
17 August 2026 14:33 UTC · Rock, Paper, Shotgun
A few hours into your sojourn across Mortal Shell 2's harsh realm of Fainweald, you might stumble upon a tavern called The One Legged Wolf. In a monstrous land inhabited by pasty-faced brigands who refer to you as "brev" right before shanking you, this watering hole exudes novelty. Here, said thugs congregate to make merry and listen to the strums of the shirtless lute-player on stage. Even if you do as I did, and accidentally massacre the guy with a shot from your sidearm, nobody minds. The One Legged Wolf is a weird, memorable place where folk are free to do their own thing. In many ways, Th
17 August 2026 13:00 UTC · CGMagazine · Marcus Kenneth
It is always a great feeling when, within thirty minutes of starting a game, you know it’s going to be not only a great palate cleanser, but a great game in the genre. With Mortal Shell II, there was a little worry that it would be much like the first one and be more something I kind of just tolerated, but very early on that was not the case, and I started thinking of it as one of the better soulslikes I’ve played in years. That’s not a small thing to say. The original Mortal Shell had a neat hook and not much else holding it up; it was a game that felt like such a letdown with this great prom
11 August 2026 11:30 UTC · Rock, Paper, Shotgun
While Soulslike Mortal Shell 2 doesn't feature traditional difficulty modes, developers Cold Symmetry have included a set of special items that let you tweak the challenge to your liking. As someone who just got back from a three-day cycle trip with friends who coasted up the hills on bikes fitted with fancy 12-speed rear cassettes loaded with extra, larger gear cogs, while I huffed and puffed on my 11-speed, this is an approach to difficulty I both recognise and envy. Read more
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