Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:06 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
29 September 2025 03:13 UTC · Community Announcements · OKJOY
The autumn breeze is getting stronger, and the special sale is here!🎮The Roguelike Card Game "Dog And Goblin" is now available at 30% off for a limited time, inviting interested players to make their purchase! Original price $7.99 Autumn Sale discount -30% Discounted price $5.59 Game IntroductionDog and Goblin is an auto-battler Roguelike deck-building strategy game where you assemble a mixed army to stand against humans. With nearly 150 units across 19 different types, build your ultimate army and conquer their castles!Join our Discord:https://qm.qq.com/q/3tZA1kdDVe
26 June 2025 10:41 UTC · Community Announcements · OKJOY
🎉Summer heat is on! The Steam Summer Sale 2025 is here!🎮"Dog And Goblin" is now available at 30% off for a limited time, inviting interested players to make their purchase! Original price $7.99 Spring Sale discount -30% Discounted price $6.59 Game IntroductionDog and Goblin is an auto-battler Roguelike deck-building strategy game where you assemble a mixed army to stand against humans. With nearly 150 units across 19 different types, build your ultimate army and conquer their castles! Join our Discord:https://discord.gg/3mdkDpurNn
13 March 2025 10:06 UTC · Community Announcements · hkokjoy5
As the spring breeze gently blows and flowers bloom abundantly, the 2025 Steam Spring Sale has officially started. "Dog And Goblin" is now available at 20% off for a limited time, inviting interested players to make their purchase! Original price $7.99 Spring Sale discount -20% Discounted price $6.39 {STEAM_CLAN_IMAGE}/44739576/063b1a22bdcd6827209d2b55c3a85dbbdc84a2f0.png Game Introduction Dog and Goblin is an auto-battler Roguelike deck-building strategy game where you assemble a mixed army to stand against humans. With nearly 150 units across 19 different types, build your ultimate army and
25 February 2025 02:19 UTC · Community Announcements · hkokjoy5
Bug Fixes Fixed an issue where, in certain cases, the castle could not accumulate damage after exiting Endless Mode and then continuing the game. Mods Issues Recently, we received feedback from some players regarding abnormal issues with Mods. Upon investigation, we confirmed that there are indeed some problems with the Mods plugin. As a result, we plan to temporarily remove the Mods feature. We appreciate your understanding.
21 February 2025 09:22 UTC · Community Announcements · hkokjoy5
Hello everyone! We've recently received feedback from some players about issues with the game Mods. After investigation, we've identified some problems with the Mods plugins. As a result, we have decided to temporarily disable the Mods feature. We sincerely apologize for the inconvenience and negative experience caused. The Mods feature will be disabled starting from: February 24th, 9:00(PST). If you have any other questions about the game, feel free to join our Discord and share your concerns with us. Thank you!
2 January 2025 02:47 UTC · Community Announcements · hkokjoy5
Fixes and Optimizations: Fixed an issue where the hammer had an abnormal stacking effect on the Priest. Fixed a bug in Endless Mode where the Engineer could reduce the castle's health to zero. Fixed a mismatch between the Gravedigger's description and its actual effect. Fixed an issue where the Infernal counter was not functioning properly. Fixed the damage in Endless Mode being excessively high, which caused an integer overflow with experience points. Fixed an issue where Poison and Windfury randomly were not saved in the card attributes. Fixed an issue where the Slime’s piercing effect did n
27 December 2024 06:30 UTC · Community Announcements · hkokjoy5
Creative Workshop is now live! In the main game interface, click the Mods option located in the bottom left corner to enter the Creative Workshop interface. {STEAM_CLAN_IMAGE}/44739576/4904f978811c928171b1c4435243852f7d6e88da.png Click on the Tutorial in the top-right corner to review the process for creating and testing Mods. {STEAM_CLAN_IMAGE}/44739576/3691c19078e5e007699e6b40ec5afb48423c032c.png Mod Range: Currently only cards and recipes, most of original cards in game can be implmented. More APIs might be provided. Join the Discord channel to discuss:https://discord.gg/3mdkDpurNn Endless
20 December 2024 06:35 UTC · Community Announcements · hkokjoy5
Repair and Optimization Fixed the issue with Wizard counting. Fixed the problem where Giant Golem and Frost Giant could merge. Fixed the issue where Dark Ranger could not merge. Added tools and debugging features related to the Workshop. The Workshop is coming soon! Gaia now gains Spell Caster attributes. Berserker applies Cleave and Pierce effects with each attack.
11 December 2024 02:28 UTC · Community Announcements · hkokjoy5
New Content Added 3 new challenge modes: "Another Round","Corpse Explosion," and "Mechanical Frenzy" Added 3 new challenge achievements You need to complete the "Great Fortune" challenge again to unlock the "Another Round" challenge.
29 November 2024 03:34 UTC · Community Announcements · hkokjoy5
New Content New card added: Toxic Dragon Turtle New enemy added: Saintess Fixes and Optimizations Dogs can now prevent surrounding cards from being stolen by thieves The attack boost order for Mechanical Sabertooth is now the same as the Dragon Turtle's Reduced the number of enemies that insert cards into the player's deck Campfires now ignite bombs Fixed issue with spores automatically merging after splitting Optimized some text-related issues
22 November 2024 05:59 UTC · Community Announcements · hkokjoy5
{STEAM_CLAN_IMAGE}/44739576/64acb5269a6e983c4e7bb982f983b496064b3bce.png
20 November 2024 13:32 UTC · Community Announcements · hkokjoy5
Optimizations and Fixes Fixed the issue where defeating the Queen does not return the Heart. Optimized the Thief's card-stealing effect; the stolen card will now be displayed. Fixed the issue where the Tavern does not provide refresh coins. Strengthened the Golem system. Fixed the issue where the counter resets to zero after the Thief steals a card. Added a surrender feature, allowing players to abandon the current match for immediate settlement and corresponding experience points. Added a deck-dragging feature to better display a large number of cards.
19 November 2024 07:05 UTC · Community Announcements · hkokjoy5
Optimizations and Fixes Control the maximum cap for settlement scores to prevent the panel from freezing due to excessive scores. Fix an issue where the excluded coin count was recorded incorrectly when saving recipe plans. Fix an issue where card counts were reset when continuing the game. Added a display for enemy resurrection upon death at difficulty level 6.
18 November 2024 11:20 UTC · Community Announcements · hkokjoy5
Optimized memory leak issues and resolved crash problems that occurred in certain scenarios on Steam Deck and laptops.
17 November 2024 13:31 UTC · Community Announcements · hkokjoy5
Fixes and Optimizations Issue of stuttering on the main interface Fixed the issue where Dragon Slayer and Two-Headed Dragon do not interact Adjusted the attack power absorption value of the Overfiend from Imps Fixed the interaction issue between Kodo Beast and enemy skills triggered upon death Modified the Glutton skill to only affect food in the same column Fixed the issue where Challenge Mode achievements were not being triggered Phoenix Egg transforming back into a Phoenix now gains an attack power boost
Full appinfo as delivered by Steam PICS, changenumber 37462619. Also at /api/app/2666230/raw.
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