19 January 2026 03:05 UTC · Community Announcements · Mitch
Unity UNET ShutdownSatellite Reign's online multiplayer component was built on Unity's UNET service. In 2025, Unity shutdown this service, disabling matchmaking in all games that relied on it. As such, Satellite Reign's online matchmaking is no longer functional. Local MultiplayerUNET's shutdown doesn't impact Satellite Reign's local multiplayer feature, and so players can still connect via LAN. It should still be possible to play online using LAN and a VPN shared with your teammates.We know this is unfortunate news, and we do apologise. Because of Satellite Reign's age, we don't currently hav
19 April 2018 18:32 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Dominic Tarason)
Free stuff is always cool, and when that free stuff just happens to be two polished and relatively well-received strategy games, all the better. For the next 48 hours or so, you can snag Syndicate revival Satellite Reign via the Humble Store and the Heroes of Might & Magic-ish Eador: Masters of the Broken World via its Steam page here completely free to keep forever, no strings attached. (more…)
22 May 2017 17:00 UTC · Announcement · Valve
Today's Deal: Save 85% on Satellite Reign!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Wednesday at 10AM Pacific Time
6 March 2017 15:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Brendan Caldwell)
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. I never completed Satellite Reign, because fellow journo and one-time board game co-conspirator Matt Lees told me something that completely demolished my enjoyment of it. I won t tell you that thing unless you come with me below the line, because I want you to know that this game is pretty good and you shouldn t listen to me. It s an isometric neon haze of cool cyberpunk freedom fighters who will get in and out of scrapes in supreme style, in a vast city that looks just as cool
17 October 2016 06:46 UTC · Community Announcements · WetWired
Hi everyone! Unity Awards Finalist Satellite Reign is a finalist in the 2016 Unity Awards, in the Best Desktop/Console Game category! We were blown away by this, it caught us completely off-guard! Voting is now open, so go ahead and vote for your favourites in each category at the official site: https://unity3d.com/awards/2016 (the page seems to be under heavy load at the time of writing, so try again later if it doesn’t work for you) Mod Support We’re also please to report that Satellite Reign now has some basic modding support. Please bear in mind that we haven’t actually created modding too
17 October 2016 06:46 UTC · Community Announcements · WetWired
Hi everyone! Unity Awards Finalist Satellite Reign is a finalist in the 2016 Unity Awards, in the Best Desktop/Console Game category! We were blown away by this, it caught us completely off-guard! Voting is now open, so go ahead and vote for your favourites in each category at the official site: https://unity3d.com/awards/2016 (the page seems to be under heavy load at the time of writing, so try again later if it doesn’t work for you) Mod Support We’re also please to report that Satellite Reign now has some basic modding support. Please bear in mind that we haven’t actually created modding too
11 August 2016 04:57 UTC · Community Announcements · Mitch
Hi everyone, We've just released an update for Satellite Reign. This build contains some significant changes to the networking backend. Basically, it allows players to connect to one another directly, rather than via the Unity relay servers (though the relay servers are still there as a fallback). This not only allows for significantly lower latency, but it should also get around some player's inability to play together from different regions. Having said that, while this should allow friends in different regions to connect, they still won't show up in the default server list. However, if you
11 August 2016 04:57 UTC · Community Announcements · Mitch
Hi everyone, We've just released an update for Satellite Reign. This build contains some significant changes to the networking backend. Basically, it allows players to connect to one another directly, rather than via the Unity relay servers (though the relay servers are still there as a fallback). This not only allows for significantly lower latency, but it should also get around some player's inability to play together from different regions. Having said that, while this should allow friends in different regions to connect, they still won't show up in the default server list. However, if you
29 July 2016 05:14 UTC · Community Announcements · Mitch
Hi everyone. We've been working on improving the network performance for Satellite Reign, as well as trying to help people in different regions play together. We've updated the beta channel we used before the Co-op release with a build which allows players to connect directly instead of via the Unity relay servers. In our small-scale testing, it has been a massive improvement, but we'd like to test it on a larger player pool before setting it live for everyone. To try it out, right-click on Satellite Reign in Steam, select Properties, and go to the BETAS tab. From there, click the drop-down bo
29 July 2016 05:14 UTC · Community Announcements · Mitch
Hi everyone. We've been working on improving the network performance for Satellite Reign, as well as trying to help people in different regions play together. We've updated the beta channel we used before the Co-op release with a build which allows players to connect directly instead of via the Unity relay servers. In our small-scale testing, it has been a massive improvement, but we'd like to test it on a larger player pool before setting it live for everyone. To try it out, right-click on Satellite Reign in Steam, select Properties, and go to the BETAS tab. From there, click the drop-down bo
15 July 2016 13:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
13 July 2016 05:30 UTC · Community Announcements · Mitch
Hi everyone! We've updated the main branch with the co-op build of Satellite Reign, so now everyone will have access be default! We're not "officially" launching until the end of the week, but we wanted to get a few days of it being tested by everyone, now that we've addressed the most critical issues. First thing you'll notice, is you'll be greeted with a choice between Singleplayer and Multiplayer. To play co-op, simply select Multiplayer, and either load up your own existing save as a host, or join someone else as a client We were having issues for some time with random disconnections, as w
13 July 2016 05:30 UTC · Community Announcements · Mitch
Hi everyone! We've updated the main branch with the co-op build of Satellite Reign, so now everyone will have access be default! We're not "officially" launching until the end of the week, but we wanted to get a few days of it being tested by everyone, now that we've addressed the most critical issues. First thing you'll notice, is you'll be greeted with a choice between Singleplayer and Multiplayer. To play co-op, simply select Multiplayer, and either load up your own existing save as a host, or join someone else as a client We were having issues for some time with random disconnections, as w
28 June 2016 05:54 UTC · Community Announcements · Mitch
Just a minor update to the co-op beta today. New main menu, to clearly choose between single-player and multiplayer modes. Fixed an issue with the server browser only allowing a total 3 people per game. Enjoy! 5 Lives Team.
28 June 2016 05:54 UTC · Community Announcements · Mitch
Just a minor update to the co-op beta today. New main menu, to clearly choose between single-player and multiplayer modes. Fixed an issue with the server browser only allowing a total 3 people per game. Enjoy! 5 Lives Team.
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