Version 10
This version doesn't include any gameplay changes (Hopefully).Addresses a bug in the settings menuUpdates to a newer unity version.
Match fruit and get the high-score in this 3D Watermelon matching game! Try out 4 unqiue game modes and make the PERFECT smoothie!
| App ID | 2707420 |
|---|---|
| App type | Game |
| Developer | Lunega |
| Publisher | Lunega |
| Homepage | https://3dwatermelongame.com/ |
| Release date | 7 December 2023 |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2707420 |
| Last store refresh | 11 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | 3D Watermelon Game.exe | windows | ||
| 1 | 3D Watermelon Game.app | macos | ||
| 2 | 3D Watermelon Game | linux |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 22:08 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23552303 | 3 June 2026 18:52 UTC | ||
| release_v1 | 12895566 | Version 1 | 24 January 2024 22:36 UTC | |
| release_v2 | 12920709 | Version 2 | 24 January 2024 22:35 UTC | |
| release_v3 | 12953881 | Version 3 | 24 January 2024 22:35 UTC | |
| release_v5 | 19077264 | Version 5 | 2 July 2025 09:41 UTC | |
| release_v6 | 19242570 | Version 6 | 2 August 2025 19:50 UTC | |
| release_v7 | 19281950 | Version 7 | 2 August 2025 19:51 UTC | |
| release_v8 | 19310483 | Version 8 | 2 August 2025 19:51 UTC | |
| release_v9 | 19457122 | Version 9 | 2 August 2025 19:52 UTC | |
| release_v10 | 20956776 | Version 10 | 26 November 2025 22:53 UTC | |
| release_v11 | 23552303 | Version 11 | 3 June 2026 18:52 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 2707421 | windows · 32 | 153.52 MB | 31.95 MB | 3233946984224447765 | branches: release_v1, release_v2, release_v3, release_v5, release_v6, release_v7, release_v8, release_v9, release_v10, release_v11 | |
| 2707422 | windows · 64 | 163.19 MB | 34.77 MB | 4690560041295792682 | branches: release_v1, release_v2, release_v3, release_v5, release_v6, release_v7, release_v8, release_v9, release_v10, release_v11 | |
| 2707423 | linux | 161.51 MB | 34.27 MB | 8710516244170533422 | branches: release_v1, release_v2, release_v3, release_v10, release_v11 | |
| 2707424 | macos | 202.09 MB | 46.18 MB | 3014798467019621510 | branches: release_v1, release_v2, release_v3, release_v5, release_v6, release_v7, release_v8, release_v9, release_v10, release_v11 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23552303 | public | 3 June 2026 18:52 UTC | 11 hours ago |
| 23552303 | release_v11 | 3 June 2026 18:52 UTC | 11 hours ago |
| 20956776 | release_v10 | 26 November 2025 22:53 UTC | 11 hours ago |
| 19457122 | release_v9 | 2 August 2025 19:52 UTC | 11 hours ago |
| 19310483 | release_v8 | 2 August 2025 19:51 UTC | 11 hours ago |
| 19281950 | release_v7 | 2 August 2025 19:51 UTC | 11 hours ago |
| 19242570 | release_v6 | 2 August 2025 19:50 UTC | 11 hours ago |
| 19077264 | release_v5 | 2 July 2025 09:41 UTC | 11 hours ago |
| 12895566 | release_v1 | 24 January 2024 22:36 UTC | 11 hours ago |
| 12920709 | release_v2 | 24 January 2024 22:35 UTC | 11 hours ago |
| 12953881 | release_v3 | 24 January 2024 22:35 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:08 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This version doesn't include any gameplay changes (Hopefully).Addresses a bug in the settings menuUpdates to a newer unity version.
Version 9This patch adds new Achievements, stats and Leaderboards and addresses a bug or twoLeaderboardsTwo new leaderboards for lifetime merges & drops have been added, boot up the game and play 1 match to add your entryThe leaderboard can be viewed from the stats pageStatisticsA new stat "Fruit Lost" has been added to time attack, to track how many fruit you have spilled out of the blenderAchievementsWasteful! Granted to those who waste fruit, 20 of them to be preciseA Bunch OF Bananas Granted to those who have proven themselves in the way of the blender. If you already meet the requirements
Version 8This version is another tiny patch, which addresses some issues with the match historyFixed a bug where you could view the history while it was emptyFixed the display of scores in Time AttackFixed a issue with the quota for history itemsFixed a small issue related to navigating between the different menu screensHistory items are now properly sorted on date & time again
Version 7Really small patch that does things.- Shed some extra light on the blender- Fixed resolution not being saved & applied properly- Split up resolution & refresh rate dropdowns- Fixed quantum gaming
Version 6A new version is here, once again! This version focuses on the Time Attack gamemode to hopefully make it more interesting.Time Attack ReworkTime attack starting time increasted from 2:00 to 3:00Removed the cap on time (was 2:00)Added a "pause timer" mechanic, as you merge fruit this bar fills up (and slowly drains!)When the bar is full, it will start draining at a rapid speed While the bar is draining, the timer does not go downRemoved merge time bonus for Banana, Peach, Pear & AppleChanged the Watermelon time bonus from 30 seconds to 1 minute.Letting a fruit escape the blender no lon
Version 5!It's been a while since the last update, so I felt it was time for one right about now ;)General ChangesFixed an issue where Discord Rich Presence was not workingFixed some issues with some achievementsFixed an issue where some objects related to achievements would not spawnAdjusted some sound effectsSuper FruitsAdded a NEW super fruit! Chameleon! This Super Fruit can merge with ANY other fruit!Updated Lead fruit to squish other fruit on its way downUpdated Glue fruit to be way more stickyNew AchievementsSticky SituationSquishy Business
Patch Notes - Added warning strip to top of safe area - Made the blender look a bit less like a default cube - Fixed a bug with the "Strawberry Space Program" achievement - Cut the kiwi in half so it doesn't look like a potato anymore. - Re-added the 100% achievement trophy. - Fixed menu descriptions not working with kb/m controls. - Added menu highlighting for kb/m. - Added menu switching sfx. A relatively small update to fix some issues and includes general improvements!
Super Fruit (NEW GAMEMODE!) Everybody makes mistakes. That's why we've invented edible* super juice. These special "fruits" can really mix things up. Drop some lead, shrink it, or defy gravity with these Super (delicious) fruits. Super Fruit: BOUNCY A fruit covered in a super bouncy sauce that makes it bounce higher and faster. Be careful though, it's hard to control! Super Fruit: GLUE COVERED It's covered in glue and will stick to the first fruit it touches. Super Fruit: GRAVITY This fruit has a gravitational pull that will pull other fruits of the same type towards it. Super Fruit: LEAD A he
- Re-done main menu to be more legiable on smaller screens - Updated controller mappings on menu's to make it less weird - Added velocity & scale data to game history - Added a button to clear your history to settings - Fixed a crash on macOS This is a small update, hoping to fix some of the more glaring issues I've heard people have. If you have any bugs or ideas please do mail them to me at melongame@awoo.industries or send them over on the discord! https://awoo.to/discord?r=mlgpn2 I'm working on introducting new modes so look forward to those!
Gameplay ChangesFruits are now more bouncy and move around more easily.Fruits receive 5x more mass when freshly dropped, It goes away the moment it impacts anything.Classic Mode The Combo Multiplier has been changed: Minimum decay rate changed to 4x from 1xIntroduced a "buffer" time when you merge fruit, Pausing the combo timer. Buffer time lasts 2 seconds and is canceled if you drop fruit.Time Attack Time Attack extra time has been rebalanced, Instead of using the fruits "Value" (All of the merges together) to determine how much time to add it now uses the following: Cherry, Strawberry & Apri
- Added native controller support for gameplay & menus - Added Discord Rich Presence - Fixed some physics bugs
Heya, First of all thank you so much for checking out the game!!! The store page is now setup and running. This is so awesome Additionally, the testing branch has been updated with the following changes: - Added the Steam leaderboards to the stats menu - Added the "Game History" feature, It allows you to look back at your previous mistakes, They are synced using steam cloud so you can bring your failures with you on your Steam Deck! ːstarsː
Full appinfo as delivered by Steam PICS, changenumber 38075952. Also at /api/app/2707420/raw.
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