Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:09 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
7 April 2024 21:15 UTC · Community Announcements · Leaf
I have been playtesting the game some and came up with a few small updates that I think will bring some quality of life changes to how it feels to fight through the hordes of enemies. Changes: - Added knockback when enemies are hit. - Reduced enemy speeds - Visual update to health bars - Made Archers more accurate Thanks again for all the feedback. - Oak The Wise
1 April 2024 15:09 UTC · Community Announcements · Leaf
Minor Update today. Just fixing some bugs dealing with saving settings correctly.
20 March 2024 20:05 UTC · Community Announcements · Leaf
Hey, I got feedback from some users who felt that sometimes they had nothing to do if they didn't collect gold or level up their king in order to increase their max team size. In response to that I have added a new feature that allows you to increase a unit's stat (based on the leveling stat of a Squad member) https://media2.giphy.com/media/v1.Y2lkPTc5MGI3NjExNGZ5Zmthdmw0N2l1Y3p5N2JpZXR3bXJoaWx0dHZ1dnY4dXlqMnNhaCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/S0Hl9PFoObESxXqRvP/giphy.gif Keep the feedback coming. Let me know if you like the new feature or if you have anything else that I can improve.
15 March 2024 18:39 UTC · Community Announcements · Leaf
Hey, After looking into some more feedback. I found that some people may not always have time to sit down and play the full game. So I have added an option to speed the game up to 2.5 x speed. This (if you have the reflexes) could be a real time saver for when you want to play but are looking for a shorter season. https://media3.giphy.com/media/v1.Y2lkPTc5MGI3NjExdmx6dXEzMzkybDVpM214cHFzdGdsY2Y4Z2V6d2V4dzduMHp5eWNnNSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/ccWtkCAnUTQuXy3JYI/giphy.gif I hope you enjoy the update. Please keep providing feedback so we can work together in sculpting the direction
12 March 2024 21:17 UTC · Community Announcements · Leaf
I have been asked by multiple people to include pickups on the map. The way I went about this was to implement a drop on kill system for the enemies. Meaning when you kill an enemy there is now a chance it will drop an item that will permanently upgrade a stat for one of your units. On pick up the item will take a look at the "leveling stats" for all of your living units and then apply the stat increase. As mentioned it will prioritize units with matching "leveling stats", however if one is not found it will randomly assign it to one of your units. https://media3.giphy.com/media/v1.Y2lkPTc5MGI
7 March 2024 20:48 UTC · Community Announcements · Leaf
After speaking to my testers, one thing they have been asking for is a tutorial. I have added a new button to the main menu that will take you to a quick tutorial that will walk you through a lot of what is going on in the UI. As I get more feedback I will continue to add to the tutorial. I hope everyone is enjoying the game. If not please let me know on the community page or through an email. https://media1.giphy.com/media/v1.Y2lkPTc5MGI3NjExczhxcTM0dWk3dHpzdzJqMHhraW9jN3U5NHpwcWxuaHoxamxrY2ZxbCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/MwI8CxbJljJhSWuqBl/giphy.gif Thanks, - Oak The Wise
26 February 2024 14:14 UTC · Community Announcements · Leaf
Hey, I am releasing Tafl ptk for early access at the end of the month. I am excited for everyone to get there hands on it so that I can start gathering feedback. So grab your rune tiles and start planning your escape because early access is coming.
Full appinfo as delivered by Steam PICS, changenumber 34916529. Also at /api/app/2719820/raw.
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