Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:14 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
12 April 2026 15:48 UTC · Community Announcements · NecoPlanet
Bug Fixes: - Fixed a regression from Patch 1.7 where the elevator floor had no collision, causing the player to fall through. Door physics fix now correctly targets only door colliders without affecting the elevator platform.
12 April 2026 09:43 UTC · Community Announcements · NecoPlanet
New Feature: - Added Graphics Quality settings (Low / Medium / High) to the Options menu. Adjusts shadow distance, shadow quality, LOD bias, texture quality, particles, and skin weights. Steam Deck defaults to Low for better performance. Bug Fixes: - Fixed weapon pickup mission text now showing the correct weapon name (e.g., "Take the Axe" instead of generic "Take the gun") for all 8 weapons across all 20 languages. - Fixed gamepad navigation between Graphics Quality and Frame Rate dropdowns in the Settings menu.
12 April 2026 07:41 UTC · Community Announcements · NecoPlanet
Bug Fixes: - Fixed an issue in Story Mode where opening doors could push the player through walls and outside the map. Door physics colliders are now properly disabled before the opening animation begins.
10 April 2026 09:07 UTC · Community Announcements · NecoPlanet
Bug Fixes: - Fixed an issue where Horde Mode achievements (Waves, Zombies, Boss, Cockroach, Points, X2, Health, Ammo) could fail to unlock if the cumulative counter had already passed the required threshold in a previous session. All achievement checks now trigger correctly regardless of when the milestone is reached.
14 February 2026 20:28 UTC · Community Announcements · NecoPlanet
NOTES • Improved overall game performance • Reduced CPU usage during combat and horde mode • Faster zombie spawning with less overhead • Optimized UI rendering and font switching • Fixed unnecessary background processes running every frame
14 February 2026 14:13 UTC · Community Announcements · NecoPlanet
NOTES • Polish language now correctly detected (was showing Portuguese) • Fixed duplicate controller checks running twice per frame • Fixed operator precedence bugs in controller disconnect detection • Fixed null reference crash in GlowEffectKey • Fixed Twitch commands showing translated versions that didn't work (SP, FR, PO, RU, BG) • German translations unified to informal "du" for consistency • German: "AUSGANG" → "BEENDEN", "KLANG" → "LAUTSTÄRKE" • Ukrainian: Fixed gender error in "Сигнальний пістолет" • Bulgarian: AKM now in Latin characters • Spanish: "conmutador" → "interruptor" • Engli
26 October 2024 17:30 UTC · Community Announcements · NecoPlanet
🎮 AVAILABLE ON STEAM DECK 🎮 I'm happy to announce that Asylum Nightmares is now available on Steam Deck. This is an early release, with updates to be released throughout the month of November. It's not officially available due to Steam policies, but it's fully functional. Regards. 😎 Thank you very much. 🎉
26 October 2024 15:43 UTC · Community Announcements · NecoPlanet
I'm glad to say that this update is very special. I've managed to reduce the size of the game to less than 2 GB. I've improved the performance of the game by reducing many technical aspects. ːsteamthisː New Improvements ːsteamthisː - Added new event for Halloween. - Zombies have pumpkins on their heads temporarily. - More lights have been added to the scene. - The zombies get stronger with each wave. - The door prices have changed. ːsteamthumbsupː Bug Fixes ːsteamthumbsupː - Fixed bugs in Horde Mode. Thank you very much for the support and patience.
18 October 2024 20:34 UTC · Community Announcements · NecoPlanet
I'm glad to say that this update is very special. I've managed to reduce the size of the game to less than 2 GB. I've improved the performance of the game by reducing many technical aspects. ːsteamthisː New Improvements ːsteamthisː - Added new event for Halloween. - Zombies have pumpkins on their heads temporarily. - More lights have been added to the scene. ːsteamthumbsupː Bug Fixes ːsteamthumbsupː - Fixed bugs in Horde Mode. - More cures have been added to Story Mode. Thank you very much for the support and patience.
24 September 2024 07:08 UTC · Community Announcements · NecoPlanet
In this update, I've focused on enhancing the player experience by addressing key bugs and introducing new features. My primary goal has been to optimize game performance, resolve issues reported by the community, and refine certain elements to ensure smoother gameplay. Below is a summary of the improvements and fixes we've implemented. ːsteamthisː New Improvements ːsteamthisː - Added new Horde Mode. - Added more sprinting stamina. - Added performance improvements. - Added more languages. ːsteamthumbsupː Bug Fixes ːsteamthumbsupː - Fixed issue with weapon instancing. - Crates not appearing in
8 July 2024 20:05 UTC · Community Announcements · NecoPlanet
BUGS FIX - Fixed a bug with weapon switching and player healing. - The code has been refactored to increase performance. Thank you very much for the support and patience.
3 July 2024 22:12 UTC · Community Announcements · NecoPlanet
BUGS FIX - Fixed an issue with instantiating weapons at different levels. - The code has been refactored to increase performance. - Loading screen time has been increased to prevent errors. - Unity version has been updated (2022.3.35f1). - Stage lighting has been increased. Thank you very much for the support and patience.
2 July 2024 08:58 UTC · Community Announcements · NecoPlanet
BUGS FIX - Fixed an issue with instantiating the alarm button at the beginning of the level. Thank you very much for the support and patience.
11 May 2024 10:00 UTC · Community Announcements · NecoPlanet
NEW CONTENT - Obstacles are added in the hallways to make it difficult for the zombies and the player to pass. - A new type of switch is added on the different floors. - The player's stamina is lowered. - Added restart game button.
Full appinfo as delivered by Steam PICS, changenumber 35177883. Also at /api/app/2719920/raw.
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