8 September 2026 21:11 UTC · Community Announcements · BEF GAMES
Hello Bosses, We’ve continued following your feedback after the latest major update. This Fix Patch addresses several important issues, improves the variety of enemy attacks, and introduces a new shelf organization system for the Market. Bug Fixes - Territory Attack Issue on Older Saves Fixed an issue where players who had already eliminated enemy families on older save files were unable to attack certain remaining enemy locations. - Family Members & Saving After Attacks Fixed an issue where family members could sometimes join incoming attacks, and if they were knocked out during the fight, th
7 September 2026 19:04 UTC · Community Announcements · BEF GAMES
Hello Bosses,We’re very happy to finally announce the 1.0 release date for The Boss Gangster: Criminal Empire.On October 27, the game will officially leave Early Access and launch as Version 1.0.Before anything else, we want to make one thing clear: reaching 1.0 does not mean that development will stop.As BEF Games, we will continue supporting the game with new updates, improvements, features, and content after the full release.There are two main reasons why we feel this is the right time to move toward 1.0.First, when we entered Early Access, we promised that we would aim to reach full releas
22 August 2026 17:02 UTC · Community Announcements · BEF GAMES
Hello, Bosses!We are back with yet another major update! Yes, most of our patches tend to become major updates, and they arrive quite frequently. That is because we never stop working to improve the game for you.This update includes major quality-of-life improvements, new gameplay automation systems, balancing changes, system upgrades, and many other additions.It is time to delegate some of your responsibilities and start managing your criminal empire like a real boss!OFFICE MISSION AUTOMATIONYou asked for it, and we delivered!You can now assign your family members to Office Missions. You can
13 August 2026 20:17 UTC · Community Announcements · BEF GAMES
Fix PatchFPS improvements have been made. Depending on your system specifications, you should notice an average 10–20% increase in FPS.The arrest system has been improved. Issues that could interrupt the arrest process, such as police vehicles failing to arrive, have been fixed.A Jail notification has been added. When one of your family members is sent to jail, you will now receive a notification. Clicking it will automatically open the Jail interface.Enemies spawning inside buildings has been completely fixed. Enemies will no longer spawn inside buildings, and they can no longer be pushed int
7 August 2026 18:24 UTC · Community Announcements · BEF GAMES
Fixed an issue where Don Carlo missions were not appearing. Fixed issues that could prevent players from interacting with Drug Selling Points. Fixed various translation/localization errors. Fixed an issue where surviving guards could remain stuck in their walking animation after an attack.
6 August 2026 16:20 UTC · Community Announcements · BEF GAMES
The Underground Economy Major Patch is now live!This update introduces new business management systems, dealer mechanics, character progression activities, driving improvements, major optimization work, and several gameplay changes requested by the community. Market Simulator – BetaThe first version of the Market Simulator system has been added as a beta feature.You can now open your own supermarket, purchase products, stock the shelves, set prices, work at the checkout, and hire employees to automate different parts of the business.For now, you can operate your supermarket like a respectable,
23 July 2026 14:30 UTC · Community Announcements · BEF GAMES
* Fixed an issue where enemies could occasionally get stuck on walls during attacks on selling points. * Reduced the chance of Cartel Contract deliveries being seized by the police. * Rebalanced enemy strength progression after raiding Warehouses and Clubs. * Reduced police accuracy when shooting at the player. * Made many other minor improvements and bug fixes. Have fun, Bosses!
22 July 2026 18:26 UTC · Community Announcements · BEF GAMES
Hello Bosses!This update focuses on expanding gameplay with the brand-new Burglary System, improving melee combat, polishing vehicles and animations, and fixing a huge number of community-reported issues.Thank you for all your feedback. It continues to shape the future of the game!━━━━━━━━━━━━━━━━━━━━━━🏠 BURGLARY SYSTEMA brand-new Burglary System has been added to the game.Operate an organized burglary network directly from your Office Management menu. After unlocking the feature, you can hire burglars, send them to explore districts, and plan robberies based on risk, district wealth, and the
15 July 2026 17:28 UTC · Community Announcements · BEF GAMES
Bosses,Following the introduction of rival crime families and territory control, The Boss Gangster: Criminal Empire continues to grow with the New Blood Major Patch.This major update delivers a completely reimagined Campaign Mode, a new cinematic beginning, underground street fights, expanded vehicle systems, drift races, warehouse conflicts, new interiors, gameplay improvements, and many quality-of-life changes. A Completely Reimagined Campaign ModeCampaign Mode has been completely redesigned to offer a more exciting, cinematic, and accessible introduction to The Boss Gangster: Criminal Empir
25 June 2026 21:46 UTC · Community Announcements · BEF GAMES
Hello Bosses, We’ve released a new small fix patch with many improvements, bug fixes, and quality-of-life updates. Our Summer Sale is also live, so it’s a great time to jump in, expand your empire, and take over the city! Gameplay & Family War Improvements * Added the ability to see the success percentage when sending a Spy. * Fixed an issue where an enemy found by a Spy could disappear after some time and could not be found again. * Fixed an issue where attacks from an enemy family could continue even after killing that family’s boss. * Fixed an issue where attacks could still happen after ca
23 June 2026 21:03 UTC · Community Announcements · BEF GAMES
* Fixed the issue where the selected character could remain selected in the Hospital UI. * Added the ability to see the success chance when sending a spy. * Fixed an issue where an enemy found by a spy could not be found again after disappearing from the map. * Fixed an issue where attacks from an enemy family could still happen even after killing that family’s boss. * Fixed several map-related issues. * City colliders have been completely reworked. You should no longer hit invisible walls :) * Fixed missing translations for some expenses. * Added a success animation when a district is capture
19 June 2026 19:44 UTC · Community Announcements · BEF GAMES
Hello Bosses, We’ve released a small update with fixes, improvements, and a few balance changes. * You can now hit enemies, and even your own family members, with vehicles. Be careful though, vehicles now take more damage from impacts for balance reasons. * Added a confirmation popup when trashing items from your inventory. * Added a confirmation popup to the Truce section when paying money to improve relations with a family. * Fixed text issues in the Families UI. * Fixed an issue where the Radio UI could get stuck while the screen was fading to black. * In the campaign, “Capture Shops” has b
18 June 2026 18:17 UTC · Community Announcements · BEF GAMES
This patch introduces numerous gameplay improvements, balance adjustments, quality-of-life changes, and bug fixes for the Rise of the Families update. TPS Mode and CombatAdded the ability to loot dead characters while playing in TPS Mode.Added box-carrying mechanics to TPS Mode.Boxes can now be placed inside vehicles or on pallets and picked up again later.Improved TPS melee combat animations and actions.Added a Stamina Bar to the melee combat system.Right Click is now used to block.Left Click performs a normal attack.Holding Left Click performs a heavy attack.Fixed an issue causing tooltips t
12 June 2026 16:30 UTC · Community Announcements · BEF GAMES
* Fixed an issue that caused police officers to remain visible after being killed. * Fixed an issue where attacking pedestrians or destroying vehicles did not activate the Wanted level when the player's relationship with the police was at 0. * Added illustrated tutorials for the Office, Districts, Families, and TPS Camera systems to the **? Help** section. * Fixed an issue that caused enemies to repeatedly spawn from the same location during district takeover battles. * Fixed an issue where Prestige Points earned from Office jobs were displayed incorrectly in the Office job history. * Fixed an
11 June 2026 16:59 UTC · Community Announcements · BEF GAMES
Bosses,Night City is becoming bigger, more dangerous, and deeper than ever before.With the Rise of the Families Update, we are introducing TPS Mode, the Office System, family creation, Capo progression, rival families, 11 districts, territory control, diplomacy, interrogation, clothing customization, custom radio support, keybindings, Steam achievements, inventory improvements, and more. TPS ModeYou can now press TAB at any time in the open world to switch into TPS Mode.In this mode, you can control your character with WASD, use your assigned weapons with 1, 2, and 3, and experience Night City
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